Quote:
What do you mean? Eliminate Down has better music than Gleylancer, no question, and its sound effects are perfectly decent.
HAh! Not even close. ED has some annoying tracks, and some just average at best ones too. The intro is not only nothing special, ever, but it's super short. Or am I missing something? ED is great, for the first three levels. It drops down to just an average shooter after than. Some of the weapons are very generic looking by design (generic in a goofy and bad way). The main forward shot weapon looks totally out of place. Basically, it pretty much looks like the design of the weapons visual style was dictated on the premise of trying to be different, rather than trying to 'fit' within in the art game style. Some of the bosses are the same way. The art direction does seems inconsistent, but not overly so. I also dislike the flow of the visual design. All the 'fluff' is pretty much done in the first few stages. Like they were making this badass game, and then after the first few levels were done - they rushed out the rest of it. The levels as they are now, should have been mixed around differently. The visual fluff should be a reward as you progress in skill and make it further into the game. Sure, a little bit to wet the appetite in the beginning - but not all of it.