Originally Posted by
sheath
The Federal Government took Nintendo to court and convicted them for price fixing the NES though. I think most of that would have been during Bush's administration though. I'm not sure how much national politics was involved back then. I'm more interested in the grass roots evidence, people played games that were constantly of the theme of the individual against an evil empire/armada/dictator/aliens, but typically bought the games from companies that embodied that evil in practice.
Then, decades later people are still sold by the corporate media line that they will argue against facts in a forum that one company was "smarter" than the other because its products sold more. More Ford Focuses have sold than Honda Preludes, that doesn't make the Focus a better car. More Nike's have sold than Vibrams, that doesn't mean the Vibrams are a bad idea. More MacDonalds Burgers sell every day than any other fast food burger, that doesn't make the Big Mac a better burger.
Yet in the video game industry the 32X selling less than 1 million units before its discontinuation is "proof" that it never should have existed. Sega getting out of the game industry in 2001 was ineffably caused by the 32X. The Saturn getting bad mouthed by coders is somehow caused by the 32X. Most importantly, the 32X was obviously always going to "fail", because add-ons all ways fail. Nevermind that the magazines would_not shut up about upgrading the TG16, Genesis, NES and SNES for most of their lifespans. Everybody knew it was a bad idea, it is always a bad idea, and it will always lose money and confuse marketing.
Nevermind the add-ons that worked well, nevermind what the PCECD and Sega CD did for the industry prior to the 32-bit consoles making CD-ROM normal. Nevermind the add-ons that were integrated into an all new system launch, leaving the olders of previous hardware out in the cold, that "succeeded". Just ignore the RAM expansions that everybody wanted whenever they could get their hands on them. Forget about peripherals, those don't count. If it isn't the way Nintendo and then Sony did things, it was obviously the wrong way and was always going to fail. Branching out and forging new products through innovation never works and is a stupid concept.