I'll share your excitement so long as I know this is indeed a promise and not just something neat they're showing off at E3. Do we actually know we're getting this stuff?
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Just think a $300 Virtual Boy.
but seriously, Nintendo hasn't taken DSiware seriously, with their lackluster mediocre shovelware games.
With that evidence how can anyone be confident about the 3DS games.
I've never been huge on gamerscore or PS Trophies (just look at the lack of in my sig), so I don't mind if Nintendo skips that aspect of its online strategy, but I'm big on a persistent online identity. Its always confused me that the Wii hasn't taken this route as they have the perfect vehicle for it: Mii.
Seeing Miis as a feature for the 3DS really excites me. I like that taking a picture of yourself actually accomplishes something (creates a Mii based on likeliness), and I have high hopes that Miis can be utilized in new a better ways by Nintendo.
Hell, I'll even settle for one centralized, thirty digit, Friend Code. Just not for individual games, please!
I'm expecting the same quality/crap ratio as the DS, only with the 3D suffix now obligatory. Can't wait for My Petz Hookers 3D.
Hrm, I guess the glut of crap is inevitable. I hope there will at least be enough 3rd party companies taking the thing seriously to make a steady stream of decent games.
As it is, the launch lineup looks fantastic. Nintendo appears to have recently acknowledged the fact that focusing on getting casual crap on their systems was a big middle finger to their diehard fans that bought the DS and Wii hoping for lots of good Nintendo games with innovative controls. This looks like them saying "We're sorry." The Wii's getting some pretty good games this year, too.
I'm hoping a few graphical touch-ups isn't all they do to their remakes. I'd love to see StarFox 64 and Zelda spiffed up with added/new content. At least they still remember StarFox exists.
Also, for all you Nintendo-cautious skeptics: having Metal Gear Solid 3 on the system, let alone a launch title that looks more detailed than the PS2 original, should be enough to say "We're not shitting around this time."
It seems ad-hoc works best in Japan. Cultural norms in other places would dictate utter mistrust for strangers, making ad-hoc an exercise in futility.
Also, that old man mii is cute haha.
The Japanese, within and without whatever cultural idiosyncrasies -- that is, translation, I suppose -- are known for being shy.
At least that's been the cliche. Hentai and Schoolgirl Panty Vending Machines seem to reassert this idea.
Maybe gaming is still conflated with that social strata in Japan, and why they've fallen so far with product in the West.
Maybe ad-hoc is a further construct and stricture of that shyness: a way to communicate or interact without really doing so on any type of normative, or at least Western, personal level.
http://www.gamesetwatch.com/2010/06/...eal_reason.php
You might find this an interesting read :)
Mm, I did.
Density has the effect, at least in my experience, of actually closing people off socially; living in Manhattan for any period of time will give you an idea of this.
Chicken and egg -- into hardboiled versus soft -- but I also think there's the general question of people defining environment or vice versa.
I think it's a liberal, and actually anti-diverse, mistake to think that all tribes and peoples are, at base, the same; or that they can be coerced into being the same for the purified sake of milquetoast.
But maybe I'm mistaken.
Hmm, well judging by my roommates behind me, I'd say ad-hoc doesn't work in the West because most gamers prefer to sit on their couches all day and avoid going places as much as possible by getting drive-thru or delivery fast food.
Also, I think for some reason, unless you're at some kind of gaming event, it's weird to meet up with a stranger in a random place and play with them.
I still think having friends in the same room to play multiplayer is better than any of the other forms, though.