What if SEGA waited to 1996 to launch Saturn
they saw how Nintendo was going for the 64-bit market with it's 64-bit RISC console they were about to unveil.
so
SEGA realizes they only built Saturn up to rival the PlayStation and decides to go a step further into Atari Jaguar territory and reprogram it's dual Hitachi 32-bit CPUs to read 64-bit instructions.
Then launch Saturn in Fall of 1996 as a "64-bit" CD system.
and even boast it's backward compatibility with with the 32X/Genesis (they decide at last minute to code a rom chip to emulate the missing Z80 CPU)
and another big What IF
Yuji Naka decides to revive the co-collaboration with SEGA STI on the next Sonic sequel following Sonic & Knuckles.
Build a new project called code name NeedleMouseLXIV
and on November 1996 the Genesis successor, Sega Saturn launches with the release of Sonic the Hedgehog 64, SONIC 64.
NINTENDO vs SEGA wars continue. :D
mean while PlayStation doesn't do as good as planned. With no rival launch in 1995, they revealed at E3 their console price tag of $399.
Which the 3DO company responds with a $349 price tag drop of their 3DO.
3DO and PlayStation battle out the 32-bit wars, but are quickly overlooked when Nintendo and SEGA releases their 64-bit platforms.
:| now why couldn't history been like that above ??/