TMNT Hyperstone Heist 2: Reborn (shot in the dark, why the heck not)
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TMNT Hyperstone Heist 2: Reborn (shot in the dark, why the heck not)
Mighty Bomb Jack 3D! Really it'd be strongly defined 3D, like Pandemonium's with just a bit of give to the levels. Dreamcast or PS2, or Saturn if I get to wish the Saturn lived another year+ for maximized 3D.
Bunnygirl Bounce! This is an allusion to both the Japanese Pandemonium games' silly titles and costume swaps. Pandemonium 3 is what this is but with an all female cast; slightly more zoamorphism too. Not too particular what system it's on.
Burgertime Ecoli Outbreak! Well it's a working title but we need another Burgertime game (not the GB game). DC I suppose cz there's no way it'd be in 2D on N64 but it badly needs 4P mode.
Strider S or Strider CloudSkimmer The former would be 2D on Saturn with the RAM and MPEG modules (yes it has anime cutscenes. with boobage why not). The latter would be 3D cell shaded on DC, platforming foremost rather than some hack and slash snorefest.
OverLoaded ie Loaded 3 on DC or PS2 or wtf even PS3. Like the first game but w/o any previewing map (the map would only record where you'd already been), with balanced characters, and with obviously improved multiplayer scaling. (Other deficits due to launch rushing would naturally be gone). 30 levels.
Dino Riki Forever! Honestly on any console but the NES the entire aesthetic and charm would've been turned to mush but still one can dream. Just more of the same.
All I want is to wake up some day soon, look at xbox live, and see a Shining Force III Trilogy in English with optional HD like Guardian Heroes.
A new Legacy of Kain sequel; that's all I ask...
A Burning Rangers sequel without the feeling that the whole game engine is like a black whole and about to cave in on itself when theres two much shit flying round the screen since the Saturns basically multi-pass rendering the bastard.
A Star Fox sequel completely stripped of all the leaden Nintendo 'Speilberg-esque' story turd polish its gathered over the years. No talking, no cookie-cutter character development (other than us knowing Falco's a bad ass etc), no crappy-star wolf, no Krystal. Its also one of the few titles where the soundtrack benefits from the unique timbre and echo of the SPC700 samples, the N64 soundtrack was piffle in comparison. In fact make the whole soundtrack using 70's analogue synths. Am I being too obscure? Don't care.
The first Star Fox is ageing more everyday, but it still has the best atmosphere out of all the titles in the series. In fact do it flat shaded, but with ridiculously high poly-counts.
This a thousand times. Burning Rangers should have been such a great sequel farm on any next gen platform. Star Fox on the SNES is definitely the best in the series in more ways than one, and I would love love love a full on flat shaded game in current generation capabilities.
I've always wanted a "Startropics III"! There's a forum specifically about Startropics where other fans have attempted to make their own Startropics III. There's even a program where you can create your own custom dungeons. It's really cool!:)
Sonic 3&K 2
Elevator Action: Anarchy. Late Saturn release, this time with ACM graphics and you playing the role of rebels.
Little Samson 2. What the hell, on SCD.
Thrasher: Idle Skater. On DC with cell-shading and bright colours like Jet Grind's. This lamely titled game is a sequel to Thrasher: Skate and Destroy on PS.