The cover project also has a lot of retail labels if you just want to replace your bad label instead of making a new one. I did that with an extra copy of Ocarina of Time that I had and it turned out great!
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The cover project also has a lot of retail labels if you just want to replace your bad label instead of making a new one. I did that with an extra copy of Ocarina of Time that I had and it turned out great!
It's fully playable and beatable, and it just so happens I made a cover for it ;)
http://www.sega-16.com/forum/showthr...thread!/page25
It's a lot more difficult than the regular SF games on the Genesis.
Nice work there, I was thinking of going the "minimal" route: I love simple things ^^
Are you sure it's more difficult than the regular SF? I've beaten it yesterday with Ryu on max difficulty without too much problems (apart from Sagat which has a completely broken Tiger Uppercut which is way too strong, it's hitbox is rather strange too).
If you're familiar with crossups, tick throws and frame traps you shouldn't find it too challenging.
Interesting though, it seems that the recover frames are VERY different from the final version and the guard stun is longer, enabling you to lock your opponent with a certain string of jabs (on guile it's easier as you can just sonic boom your opponent in the corner with the slow one, one step forward, jab jab jab while you buffer another sonic boom and fire it as you end the third jab).
I remade Monster World IV with the translation of the WiiStore.
http://img716.imageshack.us/img716/3585/p1040285o.jpg
Work in progress, 12 pages.
http://imageshack.us/a/img692/8973/mw1ki.jpg
http://imageshack.us/a/img46/8986/mw2h.jpg
Niiiice!
I was never sure which was the best translation of MW4, some say the fan translation is more of a literal translation,
while the Wii version is more of a shortened translation like we got back in the day, but the Wii apparently has no bugs,
while the fan translation has a couple, including the secret merchant not being properly translated and fucking up the game.
Didn't know of those bugs, thanks.
I did some improvement on the Megaman repro, the registration card
http://img534.imageshack.us/img534/2667/1w7d.jpg
And one multigame, I did the cover time ago and finally I printed it.
http://img5.imageshack.us/img5/1571/42d1.jpg
If you make a US version of the Streets of Rage multi-cart, you need to change the boxart, because there is no upskirt animation frame in the US version of Streets of Rage II :).
It looks like that multicart has Bare Knuckle III, not SOR 3 on it? Did you mix and match for roms?
Then I hope it will have only european version :D
Yes, a patched version of Bare Knuckle III, I did the same with my European version of Castlevania, I used a patched version of "bloodlines", not "the new generation", I try to use the better version (based on a questionary of 1 person, me).
Sweet stuff man!! Love the SOR 3 in 1 cover! Also, do you want me to send you the MWIV logo? I have a nice hi-res version that I used for my cover. Good job on the manual too. I've been meaning to make one myself, just haven't had the time.
damn Blaze, nice SoR cover