The original Wii shop still exists and the ReBirth games are still available to purchase for $10 each.
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Thanks, sounds good! I'm going to give it a try once I get back home on Tuesday. :)
A pretty cool idea for an episode.
I'm conflicted as to how I feel about the popularity of digital distribution. On one hand, it allows small developers to release games that they otherwise wouldn't be able to if they had to do it physically. On the other hand, it takes freedom away from the purchaser. You're at the mercy of the distributor (Steam, PSN, XBLA etc.) to keep DRM and download servers up and running. That's not only a problem for the consumer, but also for the preservation of the game itself. I'm still waiting for the shitstorm that's going to happen when PS3 and Xbox360 users can't download their purchases anymore. For modern gaming, I only play on PC. The newest console I own is the original Wii, but it's mostly an emulation/netflix slave. If I could buy more PC games physically then I would. Sadly, not many PC games are being released physically anymore, and the ones that do are usually tied to a service like Steam U(don't)Play or Origin.
Also, that ending skit was hilarious. I watched it three times.
The first thing that stood out to me in Hard Corps Uprising was that the male characters name was Bahamut, same as Contra: Hard Corps's antagonist. If there's a connection there, I'm surprised Joe didn't pick up on it.
I collect Mega Man games so Mega Man 9 and 10 kind of kills me. It's made even worse that 10 was thrown on a disk in the "Capcom Essentials" pack without 9 and with a bunch of other games I don't give a crap about. Essentials my ass.
Glad he brought up the Sega 3D Classics. I bring that up every time this topic comes up.
It seems that Game Sack removed last nights video from their channel. I wonder why?
Troy Mcbean
I believe that they re-uploaded because when they said that Far Cry Blood Dragon was a download only title with a code with the collection, apparently they didn't know that it was physically released along with 2 & 3, so they removed the Far Cry Blood Dragon statement from the video since it actually has a physical release.
Plus, there are a fair number of Steam games that can be run without Steam once it's been installed (and can thus, be backed up by just putting the install folder on an HDD or disc). Add in programs like SmartSteamEMU that tricks Steam games into thinking Steam's present and running without having to hack them, and there are ways to back up even more of your Steam games.
In addition to Afterburner Climax, the Scott Pilgrim game has also been removed and cannot be purchased anymore... yeah, digital games are really problematic in that way; the way they can just vanish is horrible! Physical games are infinitely better in this respect because it doesn't matter if the game isn't sold anymore, used copies are going to be out there.
The only solutions here are piracy or something that probably will never happen, a right to digital resale of any digital-download game including ones removed from sale. That right SHOULD exist, but it doesn't, and probably won't. :(
People scalping PS4's with PT on them four thousands of dollars is the new world that digital only is driving us towards.
I'm starting to worry how this effects games as art considering that download only games with DRM are essentially ephemeral. It's become a serious problem for game preservation. Some of them will be saved with hacking and piracy, but not all.
I really don't like digital distribution in general. Even more odious is the trend of "retail" PC games that are basically just a download code pressed to disc.
I can see how physical releases are hard to justify for things that are not "full games" like singular episodes, minigames, rereleased old games, straight remakes, etc. Even then I'd generally prefer some sort of physical availability, be it a compilation, a "deluxe" version, or whatever.
Rather than enabling the release of games that otherwise wouldn't happen, I think digital distribution has had a much greater affect in preventing physical releases, especially of lower-priced games. It's easy to forget now that "budget releases" were once a significant segment of the market. Now they're pretty rare.
Every time I discuss this issue, there's always someone who reminds me that digital games will just be pirated someday. I find this attitude unfortunate because they're missing the whole point. People shouldn't have to illegally reverse-engineer shit just to preserve games. The movie, music, and literature industries don't do it, and it seems like gaming is the only one where the people involved consider it to be disposable.
Digital-only is going to destroy the gaming industry or at least severely hamper it. Games just vanishing when the license is up or the publisher decides to pull it - this no way to preserve history.