Well well well. It turns out that Gamer101 is our friend from the past called "OldSchool". Bye bye.
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Well well well. It turns out that Gamer101 is our friend from the past called "OldSchool". Bye bye.
Hahaha, oh man! That's too funny. Makes sense, seemed like "Gamer101" had a vendetta. Must still be butthurt about getting banned.
I guess now he's twice as butthurt.
The guy was pure troll through and through, every post he made looked like he was setting out to annoy someone.
Thanks. I updated the list with some more games that actually were released in the West but are inferior to the Japanese versions (as discussed in this thread), and moved it to romhacking.net's Wiki: http://datacrystal.romhacking.net/wi...ve_.2F_Genesis
MORE PROOF the Sega community gets no love in the translation world, anther SNES release today
http://www.romhacking.net/trans/326/
Only way to play something new in the genesis library is to PAY. But why pay to play on an obsolete system when the newer PCs can run Sega games in HDMI with rounded pixels to make them look hand drawn and much better than the original system could ever produce.
It's like this, with the snes you get illegal roms to play on your HDMI screen with filters that always look wrong in some way OR, with the genesis, you get actual 'LEGAL' (at least with the original developers) releases on cart with a box and manual. I'd say the second form is better and shows much more love.
Its not illegal if you own the original cart format.
Dude its 2011, the emulators work perfectly. If not better than the original systems.
And You just change your tv aspect ratio to 4:3 to keep the games looking proportioned.
But to defend your argument, the games are not overpriced, and its really cool getting a brand new instruction booklet and shiny cart and box.
Yes, it is. Show me undeniable proof that it is legal. Not just some Geocities web page somewhere, but actual legalese.Quote:
Originally Posted by ShadowHawk
So because the SNES gets a Dragon Balls patch, that means the Sega community gets NO LOVE? So what about the many games that have already been translated? Not love? Are your logic circuits functionining correctly? I'd rather slice my dick in half than play a friggin' Dragon Balls game.Quote:
Originally Posted by ShadowHawk
Well this WAS a fun thread :/
It is, because:
1) It needs to be a dump from your own cart, not something you downloaded.
2) The exemption is only for weak storage such as magnetic media, while ROM is pretty much forever-lasting...
I think some somewhat recent (circa 2004-2005) ruling actually made back-ups of ROM media legal if the back-ups themselves were stored in weak storage (again, magnetic media, etc.), but I don't remember which ruling was that. Bonus points if somebody can find out that one.
No, you're wrong, pal, you're wrong.
I could point thousands of errors and bugs that make them suck, but I will just point enough to say that "perfect" emulation is still a dream.
Let's see:
N64 - No emulator can run World Driver Championship, just the best N64 racing game. Lost of glitches and garbages in many other games.
PSOne - Many games, mainly the last releases, can't be emulated, no matter what plugin combination you set. Lost of glitches and garbages in many other games.
Mega Drive - Kega Fusion is best the one, but still not perfect. Sound emulation is still not 100% accurate and the speed of gameplay is somewhat different of the real hardware. Sometimes you get more slowdowns and in different parts of the game than you have in real hardware. Sometimes the opposite. The emulation of Sega CD is more inaccurate. Sometimes there are seconds of lag to start playing music tracks, and, using the same image (even if you use it on your hard disk drive vs 1x Sega CD reader), you get no problems in real hardware.
SNES - bsnes is the best emulator now IMO but, still, it has the same issues of MD's Kega Fusion.
Jaguar - So many glitches and sound problems...
PC Engine - Good, but still lots of glitches, bad colors compared to the real hardware, buggy sound...
...
Your idea of "perfect" is something really beyond me.
Furthermore, you can use that shitty HQ 2x or 4x graphic plugins to get some "HD" image from the emulators, but I still like to have the fake transparencies and other stuff that those plugins just f**k up completely.
Finally, I like to play without any stupid space age lag between my thumb and Sonic!
To add:
- It doesn't emulate the address error exception and never will (according to Snake). Regen, though, does
- It doesn't emulate several quirks in the VDP (doesn't cause issues with official games, but if you're making homebrew this is gonna bite you back). Again, Regen emulates some of these...
- The vscroll bug isn't emulated properly. Moreover, apparently one of the model 3 ASICs has different behaviour from the rest of the models.
- It won't lock the YM2612 if you try to access it too often.
- It's scanline based. The only way you're ever going to get perfect emulation is by emulating every single cycle of the master clock, which isn't feasible at all with current hardware.
- The Menacer works way better than it should =P
- If the cartridge has custom hardware, the game will not work with any emulator unless the emulator explicitly adds support for it.
- 32X PWM hardware isn't emulated properly at all, it's just a hack that works with 32X SMPS and nothing else.
I'm sure there are more, but I don't feel like keeping listing =V
^all things you will never notice
Most of this stuff affects homebrew, actually. Good luck having any of Chilly Willy's 32X demos play sound properly, no emulator will do it right. And I had issues with Project MD because the sprite cache wasn't emulated properly either, which resulted in some sprites being left behind.
Gynoug and Kawasaki Superbike Challenge exhibit its behaviour. And there's this. Most games mask it out with sprites though.
So why are you looking to play new games on a system you deem obsolete?
HDMI is ugly.
LCD screens are harsh.
That 'hand drawn' is something no current system is interested in producing: an 'obsolete' mode of thought.
"Better than the original system could ever produce" is an irrelevance as all the sprite design that went into their games was done with knowledge of their limitations.
We're all trying not to break the bank here, but let's not confuse cheapness with quality. The only truly great aspect to emulation is that it keeps the costs of real copies down.
U want me to post pics?
Actually, I think I have to side with ShadowHawk on this one.
Remember, he is not talking about accuracy (we all know emulators aren't 100% accurate, but why would you want them to be?). Emulators often produce better quality sound and graphics than the real deal. Unless of course, you prefer blocky, pixelated, blurry and smeared out graphics over nice, crisp, sharp ones. I won't stop you.
Lesser known games, homebrews, proper emulation of almost critical game aspects...
read: http://byuu.org/bsnes/accuracy
I personally prefer emulators too but simply because of how convenient they are (if you use the amazing khLauncher that is)
I love the khLauncher.
Yes, I've skimmed over that page. There are definitely some critical issues there (the foreground in Kirby's). However, I'm not so sure there are any in Fusion that I've actually noticed. I play all of my games on Fusion nowadays.
That is, until I get the MD on HDTV issue sorted out.
When we talk about emulation accuracy, we don't talk about how it looks, but rather about program execution. If some features are misemulated, then you can cause a bug in a game that doesn't happen in real hardware. That isn't what you want, do you?
And I'd prefer pixelated graphics just because most upscalers (you know, hq*x, etc.) end up producing horrible results =P
Out of hundreds of games played I have yet to see a bug in any game
I'd like some concrete examples of bugs that happen with games in Fusion, because I haven't come across any. Nor have I noticed any graphical glitches that really look off.
Until that happens, it's really just empty talk about features and things you normally do not notice while playing these games.
Everything on your list sounds alien to me and I have no idea how I'm supposed to notice these things in practice. I don't think I'm alone on that.
Fusion is accurate enough... If you don't want homebrews/pirates and don't want a nice model 1 filter (the fusion filter sounds like a bad model 2). It has a lot of problems with the taiwanese games. (The translated brave battle saga was bug fixed to work properly in fusion I'm sure).
Non PC platforms aren't so lucky, most of the emulators there are based on GENS which is simply not accurate enough.
Thunderforce IV constantly deadlocked in PicoDrive for the PSP, not to mention the inaccurate sound emulation.
Good example: Fusion does not emulate the beggar prince save function properly, so you cannot save in the game.
For the PCE the situation is worse, so far Ootake seems to be the best, clessage was right.
The new mednafen completly locks in sword master (palette bugs in the older version), Magic Engine can't even emulate Soldier Blade without glitches, and spriggan mark 2 deadlocks completely.
I'm now waiting to see you, Olls and Mr. ShadowHawk, say something like: "Of course virtual sex is better than real, 'cause is disgusting to sweat."
I use Kega and the latest Magic Engine
but I dont play soldier blade so I cant help you there
Yeh, I just want to play the same games that I play on the real deal.
Pirated games seem to work just fine though, and I like how I can fire up all the translated games with ease. So for example, I can enjoy the Japanese version of Dynamite Headdy in english, with all cut scenes intact, or translated Bare Knuckle III, etc. I have no idea how I'd be able to do that on an actual console. Most people are stuck playing shitty versions of games because they don't give emulation a chance.
I have no idea about this one. We are talking about Xinqi Gaiwangzi? That is, the untranslated version. I can't read Chinese, so I'm sure that with a proper dump of Beggar Prince, or a translation, this will be fixed.
I don't know what you're trying to imply here. Virtual sex isn't actual sex. Playing on an emulator is still playing the actual game.
Bad comparison.
Blasphemy! You don't play one of the best PCE shooters? Go play it now!
Yes I'm talking about the original. It's a perfect example of what inaccurate emulation causes, imagine if the game was english already, what then? You'd wait for a patch?
If Pier Solar is ever dumped you'll never be able to play it properly on fusion since it uses features that aren't properly emulated.
You can suck this!
Bad comparison? Coming from someone who believes that an emulator is better than the thing it tries to emulate, I feel pleased.
That's why I said most. How many people do you think have a flash cart, or even know that one exists, or have the funds for it?
Also, if Xinqi Gaiwangzi was translated to english, that bug would've been fixed already, since there would be a lot more interest in the game.
Why aren't there any english games that have these bugs?
If Pier Solar was dumped, people would be rushing to get an emulator out that is able to run it properly. I am not too worried about that.
Beggar Prince the english made cart has bugs out of the box!
It comes with "blank saves" or premade saves on it already brand new! WTF
That is intentional and the choice made by the publisher.
I didn't meant if beggar prince was translated to english, I meant if the original game was english. Sure someone might make a patch but why? The fault is in the emulator.
English games don't have very noticeable bugs in FUSION, ginoug and kawasaki superbike mentioned previously aren't emulated correctly (although in this case, it causes an improvement)
Go try games in the original GENS (an inaccurate emulator... and even then it was more accurate then the competition) and cringe in horror of the terrible sound emulation, maybe then you'll understand the importance of accuracy lol.
It depends on the country. That last time I researched, it is not legal at all in The USA. Where I am, in Canada, it is legal to own copies of things that you own and give them to friends. However, it is illegal to download them (legal to upload, illegal to download. It has to be given as a gift). I THINK that is how it was, but that is a few years outdated.
Do not take what I am saying as law, because, like I said, this is my understanding of it from a few years ago. It may have changed since.
If it was in english to begin with, the problem might've not been there, or as I said, it would've been fixed. Nobody cares or even knows about these obscure chinese titles. In fact, the only reason so many people now know about Beggar Prince, is because of Super Fighter Team's release. This is also the reason why Xinqi Gaiwangzi might not even see an english translation, sadly.Quote:
I didn't meant if beggar prince was translated to english, I meant if the original game was english. Sure someone might make a patch but why? The fault is in the emulator.
I don't see the point in going for a lesser emulator with Fusion around, but I understand what you mean.
I'm just looking at things from a practical point of view. Regular Joe doesn't give ten shits about accuracy as long as the games he wants to play look and sound good.
And this is coming from someone born and bred with a Genesis in his lap, just like you. Nostalgia doesn't play a part in this for me.
^Exactly, I've paid my dues with the real systems all throughout the 90s.
I've been on emu's since the late 90s. Never will quit