Ignorant attack? I found that funny, so I used it there... Who would take that seriously?
Who cares?
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Wait! give me a few months and I might do another turnaround :sweat:
Seriously though, before coming here I played games like X-Men and nostalgically enjoyed their soundtracks, these days after hearing so much moaning about Gems I can no longer enjoy them anymore, because I keep thinking about the sound quality.
I also keep thinking about the "Overrated games/Opinions Blinded by nostalgia/Games that are supposed to be great" threads and how most of the games I liked were analyzed and pulled to pieces (maybe Kid Chameleon does have awful graphics?, should Landstalker have a shadow? is Quackshot too slow? etc). Now when I play Quackshot I think "to be honest, it is a little slow"
You mean like this?
:rofl:
So much fun...
The problem being that I'd finished up playing pretty much every single western Mega Drive release (and a lot of the Japanese imports like Pulseman and Monster World 4) by ~2006 (mainly emulator whoring, but I do own over 250 real Mega Drive carts too), so there were no actual new games to learn about, just people pointing out the flaws in the games which I liked.
What about Sega CD?
I haven't played many Sega-CD games to be honest, I don't even own one (I stupidly turned down a Mega Drive + Mega CD + 32X in a market a few years ago for £10 simply because I couldn't be bothered to carry it home :()
Eventually I'll move onto Sega-CD, its just a question of opportunity, funds, and time
Battery life was also a massive advantage (to this day, the original GB is still among the longest battery lives of any handheld game systems produced). Price point was an issue too, though the Lynx wasn't THAT much more expensive. (GG was more so -but that was partially Sega's doing . . . Sega really should have been able to undercut the Lynx)
Advertising, brand recognition, and software support were obviously huge issues as well, though non-technical ones. (well, price-point is non-technical too -though manufacturing cost is technical . . . and the GB must have had a massive advantage there -ie Nintendo was almost certainly making considerably better margins on GB hardware sales than Lynx or GG in spite of the lower price -since the hardware was even cheaper than the price suggested . . . sort of like the Wii vs PS3 vs 360 -lower price but far cheaper hardware and much, much higher margins)
From my experience (as a general game/retro/computer fan -not an exclusive Sega fan in the least), rabid/crazy/ignorant Sega fans are far, far, far less common than Nintendo ones. (which is a huge turn off to the Nintendo scene for me)
I've seen more rabid/biased/ignorant fans on Atariage (for various computers or consoles -including non-atari systems, like the Amiga) than Sega ones on Sega 16.
You're one of those people, if you think that last quote was meant to be taken serious.
You do seem to have a lot of trouble spotting irony and sarcasm on the internets.
That is probably because there are a lot more Nintendo fans than there are Sega fans.