Which one IYO?
I'd say Gundam Wing Endless Duel. It's only 16 MEG and it really makes me wonder why Capcom and SNK 16-bit home ports were so mediocre in comparison.
Which one IYO?
I'd say Gundam Wing Endless Duel. It's only 16 MEG and it really makes me wonder why Capcom and SNK 16-bit home ports were so mediocre in comparison.
Ultimate Mortal Kombat 3 on MD
Bandai seemed to be good at these 2D games. But I think it had more to with building these games for the groundup rather than simple ports.
http://www.youtube.com/watch?v=vywM1GzRb0s
http://www.youtube.com/watch?v=8Y0WLyqvqPM
I've got to go with WeaponLord.
Either Gundam W Endless Duel (SNES) or Yu Yu Hakusho (MD).
I seriously wonder what was going through Sega's mind when they decided to pass on Yu Yu Hakusho. Yes the game was an anime game and SoA was anti-anime back then. But come on now a 4 player fighting game was unheard of back then and it's not like the Team player had a shit ton of different genre's on it.
I dont like 16 bit fighters. A lot of the good ones were Japan only and we got mostly crappy ones. I think Killer Instinct wouldnt be bad if it was an original game rather than a watered down arcade port.
Eternal Champions.
Well.. engine wise, it just feels good to play,
Shame the CPU is so unfair though, but 2 players is cool.
Snes version of Mortal Kombat II.
Genesis version of Mortal Kombat II
Killer Instinct on the SNES. Sure, it was stripped down as HELL compared to the arcade version, but my buddies and I always had a blast playing this for hours at a time!
Eternal Champions. So much more original than most of the other watered down fighting game ports of the 16-bit era, especially story and character-wise. Much more of a Western style compared to the same gimmicks from Capcom and SNK. And Mortal Kombat's fighting system was always junk, and the ports were probably some of the worst ever!
Haven't played Yu Yu Hakusho but looks like a blast esp. in 4 player!
I've spent the most time with SFII:SCE (I lived on that when it came out), plus Eternal Champions: CftDS is awesome and loaded with so many fatalities! Genesis Eternal Champions is much more limited, but has a couple great songs & stages.
Also I can't play Weaponlord on Genesis, never tried on SNES but on the Genny I could barely see what was going on; the art and colors got so muddy...
I'd say the best 16-bit fighter is either "Advanced V.G.", or "Kabuki Itouryodan".
Wasnt there another Gundam SFC fighter that came out before Endless Duel ? Hows that one ?
Mitchell, good call with VG.
Gundam looks fine but mechs are bloody boring. So it seems I'm stuck with EC. Eternal Champions is more interesting, looks, and plays better than so many with the advantage of not being an arcade downport. SF2CE lost some panache, and whilst Samurai Shodown had panache to spare the SCD still chopped it up too much though a version with either every character/stage or scaling would've murdered the competition. And by the way EC's not hard!
You people are all misspelling Yu Yu Hakusho.
How hard can it be :p?
Well, Yu Yu Achew is such a great game people aren't focused on the title.
for me street fighter 2 turbo on snes
Super Street Fighter II for either Genesis or SNES. The Street Fighter II series is so taken for granted that people try to think of something other than the obvious choice.
Street Fighter II Special Champion Edition
Not a fighting game in the likes of SF2 and MK, but a fighting game none the less. Not my favorite, but I thought it would be worth mentioning. My favorite however would be MK2 Genesis. The Matt Furnis soundtrack was the deciding factor between the SNES version and Genesis one.
I always thought TMNT Tournament Fighters on the SNES was pretty amazing. Konami should have put that game in an arcade cab.
Strip Fighter 2.
I agree. I would love to play an arcade version. Tournament Fighters on the SNES is a awesome game.
Dragon Ball Z Hyper Dimension SFC, Yu Yu Hakusho MD, and Gundam Wing Endless duel are all great fighting games too.
It's hard to choose a single 'best' fighting game, but I still have to go with Street Fighter II Turbo on SNES since that's the game I have played the most.
Man, I've logged a ton of hours back in the day on fighters on both the SNES and Genesis, so this is hard to say. I'll admit, I never could get into the import scene at the time (I was in my early tweens/teens and funds were limited to say the least), but I did get a chance to play some... interesting fighting games over the years. As for the best one I've ever played, well my heart is with the SNES version of MKII AND SF II: SCE on the Genesis. To me, both games represent the pinnacle of the fighting genre on their respective systems. That's not to say that games like EC:CftDS, TMNT: Tournament Fighters and othesr don't have their place in fighter's history (Also another good game!) - they do - it's just that, to me, those two games really stood out over all the others.
Street Fighter Alpha 2 for SNES really that bad loading times and slow down aside ? I'm trying to figure out how much animations and voice samples were cut.
The Best is Street Fighter 2 Turbo on the SNES & Street Fighter 2 SCE on the Genesis
Ballz