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I had about 50 titles for the Sega CD. Yeah, I enjoyed playing some of the FMV stuff, Dark Wizard and Vay, but I really don't miss those titles enough to buy them again. I do, however, regret selling Snatcher and the Lunars, though I have rebought the Lunar games on the Playstation. I never did get to play the Space Adventure (sold it Melf I believe), but from what I've heard it wasn't all that great. I've recently bought Double Switch for the Saturn, so maybe one day I'll give it a spin.
If I found a working model 1 Sega CD, I might go back to playing it, but for now I just emulate the titles I never got to play.
Space Adventure Cobra is a good game IMO; but that kind of game relies a lot on its atmosphere. And it's a huge letdown when you're trying to hear some dialogues and you just can't cause the music is too loud and/or the voices are too quiet. Well, ok, I don't think that it would be on par with Snatcher anyway, but you'd probably like it if was not for such "detail".
In the same vein of Snatcher, another great title would be Illusion City (where are you, StarMist?) but it's all in Japanese and no translations in the horizon... It's a very well known game by MSX hardcore fans... There was a fan translation project for the MSX version several years ago (Melf also received an e-mail from one of the guys) but it stopped after translate the 6/8 floppy disk.
Cutscenes look amazing, as well as the music sounds superb...
http://www.segagagadomain.com/mega_c...lusioncity.htm
I missed more good cyberpunk games in the 32-bit era. No 2D sequel to Flashback? Why?
Why does the movement have to be choppy like the MSX version :S?. It's not even a hardware limitation there...
It's really a cart game with opening cut scenes and red-book audio added. As far as SRPGs go, there are far better ones like Dragon Force, Vandal Hearts and Final Fantasy Tactics on the 32-bit consoles. It's hard to go back to vanilla cone, after you've had a banana split.
You can't compare the two.
Shining force is a true Tactic/RPG, where Dark Wizard is more of a traditional tactic game, with some RPG elements.
As for your cart comment, is that a bad thing, some of the best games ever made, are cart based, you can't downplay a game, for not being a cheasy graphic whore type of game.
Also btw, the only games simular to Dark Wizard(aside from master of monsters, which is utterly unplayable anyway), are all CD based games(Brigandine for example on the PS1).
Well anyway yea, you can't really compare a game with a more traditional gameplay style, to what the Tactic/RPG genre generally represents, the gameplay is very different.
Dark Wizard is more similar to stuff like Advance Wars or Military Madness than Shining Force or Fire Emblem.
I'm not a big fan of it (mostly due to the godawful combat animations), but it's a good game, certainly a shining gem amidst all the fmv garbage.
Well, you have hex versus square movement, but they are all lumped together as strategy RPGs, or Tactical. You could lump Iron Storm in there as well, but it's not an RPG.
Dark Wizard is not very high on my list for this style of game, and neither is it on this list.
http://www.listal.com/list/rpg-world-tactical-rpg
No, It's bacically a tactic game, with a level system(to handle unit upgrading, instead of shear numbers being the dmg mod or needing to buy a massive amkount of weapons/skill for your army), levels alone doesn't make it a tactic/RPG, would you call Romance of the three kingdoms Tactic/RPGs, no ofcourse not, this shouldn't be either.
Trying to compare it to Shining force or FF tactics, is completely unfair, the gameplay is radically different from any tactic/RPG.
Well there is one thing I don't like about the Saturn:
I don't have one.
other than that great system.