Sega being lazy again, why am I not surprised.
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Guys the HD collection is 30 dollars. It's fine. Shenmue helped tank SEGA back in the day. Why would they invest a single dime in a remake? Seriously why!? Shenmue cost them millions. Shenmue fans have been begging for Shenmue HD for the last 10 years. Most are happy with it. As a Shenmue fan I'm happy. Yeah be great to see Shenmue in Dragon Engine but that was never in the realm of possibility. They gave in to fan demand and it was SEGA Europe that made it happen. Instead of whining you should be applauding SEGA Europe for this collection for even existing. Shenmue burned SEGA badly from the 2 main games to all that lost time and money in the MMO. Besides they added dual audio.
Well my main compliant isn't that its not a remaster, its that they have the games in 1080p. Its like putting 16 GB RAM in a Windows XP computer, its just overkill and doesn't fit.
I also highly doubt the games will have 5.1 support.
I will still purchase it. Shenmue II has horrible compatibility with the 360, so my only option was emulation which I was considering.
Pretty sure they fixed the 360 stuff. Or at least when I played it last year don't remember running into any issues. I do want to play a version other than Xbox. No more bloom lighting and the OG Xbox port was full of texture and geometry issues. Also be neat to finally carry my stuff over to possibly all 3 games. Lastly they look good in 1080P
Seriously? Shenmue was one of the most expensive games ever developed, remaking/Kiwamiing it would be off the charts expensive. Not to mention an entire generation of gamers hasn't played Shenmue the way it was originally intended. This way we can enjoy Shenmue as it was but on modern equipment with a few necessary extras (like high resolution). The only alternative is playing on a Dreamcast. I'm lucky enough to still have one but I don't know if I would buy a Dreamcast just for Shenmue if I wanted to play it.
They didn't, still no shadows, and the Xbox port is based on an earlier inferior revision anyway.Quote:
Pretty sure they fixed the 360 stuff.
Shenmue in particular seems to be getting pretty hard by this, if what I've seen in emulators has been anything to go by. Mainly, that the textures were clearly designed with the low resolution in mind, and now look like a horrible blurry mess (I've messed with this earlier: once I took an emulator screenshot where every texture was awfully blurry, but when I shrunk it down to 320×240 you couldn't tell away the individual texels).
Other games with more stylized graphics can take being higher resolution just fine, but games that tried to look more realistic aged awfully.
I'd rather see the original assets than low budget "remake" assets.
Yeah. I don't care for a remake of Shenmue either. Just give me a remaster or a straight HD port on the PS4. Either way, I'm set. I'm sure it will have Trophy support, look rad on my 65in 4K TV, and very likely will allow to seamlessly transfer over your save from part 1 to part 2.
I won't hold my breath, but it would be awesome to be able to continue your save file from part 2 to the upcoming part 3. That would definitely make everything come full circle in my book.
I can't lie. Shenmue in the Dragon Engine would look amazing but I think it's one of those things you would want it more than like having it. There is a certain charm to the original's assets you really can appreciate. It's more they did all this and were able to do this and put this much detail on a console game in 1999!? Holy shit! Stuff we now take for granted you just don't expect in something this old. These days we expect physics in games and not sure Shenmue had any actual physics engine but it simulated it fairly well for the time. Pull the string to turn off the ceiling light and it sways back and forth.
This may sound little nuts but the only way I'd want an actual remake is if they make the gameplay the exact same but have a button to swap between retro and new graphics like the new Wonderboy remake. In fact, I wish the new upcoming Spyro remake had that. That said since Shenmue III is using UE4 it will be out modern Shenmue to give us a look at the series in modern visuals. The game got 7 million from fans additional funds provided by Deep Silver on top if publishing the game at retail.
I feel you didn't understand my comment correctly.
Yes thats exactly what I'm trying to say. These games came out when not a single 1080p TV existed. I feel they should've had the resolution as low as anamorphic 960x720.
I remember a while ago I was emulator N64 games at 800x600, I couldn't stand it and had to crank it down to 480p.
My expectations aren't too high, other open world games have budgets between $60-100 million.
Shenmue was never open world, EVER. It had separate large areas but was not open world.Also, Breath of the Wild did not have a budget anywhere near 60 million. Nintendo only needed 2 million to make a profit. So it had a modest budget. Neither did Xenoblade Chronicles X. XCX didn't even sell a million but made enough to warrant another Xenoblade game. Elex didn't have a massive budget from a smaller developer. Botw may not be as graphically intensive as HZD but it has far more going on with its physics. It's complex game with a huge world.
2 million times $50 gives you a budget of some 100,000 million . I'll hardly call that cheap or modest at all. And I'll call Zelda BOTW complex In fact I find it pretty lame and quite boring and nothing compared to the likes of Witcher 2, Fallout 3, Skyrim on last gen consoles, never mind the Openworld games of today
Of course, you do. Shocker of the century,you want to say a hot take on Botw because you're edgy,the edgiest of edgelords and Nintendo suck and all, yes yes we get it. No one asked for your awful opinion on the game. This was about budgets not TA's little got to work in your whiney hot take in. MEH ZERDA NOT AS GUD A S SKYRIM DER! Christ shut up. Save that shit for another topic. You are so clueless if you think Zelda has anything close to a 100 mill budget. Nintendo doesn't spend that kind of money on a games budget. They are not Square who makes a new engine uses it once then tosses it. They recycle engines and retool them. O Botw uses a lot of recycled assets. Nintendo is good at doign a lot with less than most AAA devs. Nintendo is a conservative company by nature is not one to toss 100 million at a game even Zelda. Largest budget for a Nintendo game no doubt but very likley smaller than just about any AAA western or Square game. Nintendo throwing what their standard revenue of a game should be, which is 2 million. Don't even bother with your silly magazine or links that you take something said like and twist it into your own BS like you always do. .Games cost $60, not $50. Nintendo does not get all of that $60 on physical. Retailers get a cut.
New screenshots..
https://gematsu.com/2018/04/shenmue-...s4-xbox-one-pc
I have used component cables with my OG Xbox to try out several games on my 4K TV, including Shenmue II. It looks dope. I tried it on my 360: Dope!
I don't know what you guys are nitpicking about. The new collection is bound to look at the very minimum as good as that, if not better. Stop complaining. They're re-releasing Shenmue I and II in multiple platforms in hard copy for $30 (make that $23.99 at Best Buy Day One!). Just rejoyce.
They are saying Shenmue III will be open world. So thats why I compared it to other open world games' budgets.
But I also think people consider the older Shenmues as open worlds. Yes they had loading between areas, but thats not how open worlds are defined. What defines an open world game is non-linear gameplay with a lot of side activities over a vast world.
Did you really mean to say the Witcher 2?
Yes, 1080p is overkill for a game that old. Trust me when I say the game will look like sh!t.
I was thinking more along the lines of VMU resolution.
Yeah but people are saying Shenmue is not open world because it's not a vast world (in terms of physical dimensions).
I guess we have some perception mismatch here. I was under the impression that the "open" in "open world" stood for the ability to do whatever you wanted, and in that case Shenmue definitely fits (possibly moreso than a lot of self-declared open world games). Shenmue is different in that instead of spreading it over a huge landmass it's all compacted into a single town.
If you define "open world" as a huge map you can travel around and towns seamlessly integrated into it, then yeah Shenmue doesn't fit the definition.
i'm with sci-fi: we're getting shenmoo 1 & 2 with dual audio & dual analogs, and some of y'all stay complaining
then again some of y'all stay saying stuff like skyrim, fallout 3 etc are better than BOTW so clearly words here have no meaning
But remember, by 1999 standards. In that year there was no other open world games that it could be compared to, especially ones with multiple towns and forests which you wouldn't see until Morrowind.
I do think multiple towns and forest are what define open world games, but those are later addition to the genre.
Shenmue is not one town though. Shenmue 1 has Yamonose. Tne Dobuita. Then the harbor. They are fully separate. You can only go to each place between load screens and story progression. Shenmue 2 has 2 large areas. A game like Xenoblade X for example even the very beginning of the game I swam to the final area of the game and explored. Botw you can go right to the final boss if you want. Yu can go literally anywhere without any story progression or load screens. Let's go even older with Elder Scrolls Daggerfall. As soon as you leave the dungeon you can go anywhere you want. Nothing stopping you. And while it's a bad game same with Virtual Hydlide.
I really hope this compilation comes out at least one month before Shenmue III. I want to devour all three Shenmues back to back.
Meh, randomly-generated worlds are garbage IMO. Technically they are open worlds, but they completely lack the feeling of a hand-crafted one.
I know I've mentioned this a couple times, but they've shown barely any progress that they've made with the game, and definitely not enough to make a 2018 release seem realistic.
UK sites have it up for pre-order but not Amazon US for my discount. Not on Gamestop or Best Buy but I hate BB as they charge on pre-orders.
Shenmue 1 + 2 HD, on Atari
Cool beans. I assume you're talking about III.
Seriously though. I'm in no rush. All I care about is that we are getting it. Plenty of games in between to play, including Shenmue 1 & 2 HD.;) I'd rather we get the best possible product than a rushed Shenmue III.
Still nothing on the US side for pre-orders. Even got Metal Max Xeno on Amazon but no Shenmue... :(
Something I didn't see mentioned here
http://www.siliconera.com/2018/04/20...e-iiis-reveal/
Sega was already considering rereleasing Shenmue I and II before the III's kickstarter, but the success of the latter convinced Sega to greenlight them. So in some sense the kickstarter indirectly also brought in the rereleases.
I've still got Shenmue 1&2 for the Dreamcast, both in excellent condition. I wonder what they sell for these days?
I highly feel Shenmue II PAL Dreamcast is worth over a $100. I've heard of so many people trying to get that version.