Quote:
Originally Posted by
A Black Falcon
This is wrong. First, I was 15 in 1997, not 13 (at that age that makes a difference...).
Well in May of 1997 you were 14, not 15. That is unless you didn't put the right date in you bio here.
Quote:
Beyond that, you're basically saying that casual gamers who bought a console and like two games and knew nothing about gaming mostly had Playstations, yes? I'm sure many did, but some certainly had N64s, with Goldeneye, Madden, and Tony Hawk or something. "Play it Loud", Goldeneye, and the significant percentage of Western-developed titles for its era (thanks to its success in the US, the N64 got a good number of N64-first Western titles, something the GC never got) all helped sell the N64 to a more older-gamer audience than most Nintendo consoles have hit, I believe. I mean, the GC certainly didn't hit that age group as well, and the Wii obviously didn't, and in the NES and SNES that agegroup was smaller than it later became (particularly true for the NES).
I'm saying casual gamers really don't play a lot of games, or follow the scene. Hell, most of them don't (seem)even like to talk about videogames.
Quote:
Of course Nintendo always also aimed at the younger audience, and with great success, but that wasn't the only audience the N64 succeeded with... and while Sony did have the more casual-popular system, sure, Nintendo was competitive for a few years in that market, even if ultimately they lost it thanks to things like higher game prices, no piracy, FFVII, etc.
Higher cart prices and a poorer selection of games.
Quote:
As I said above, that generation, many casual sports fans owned Playstations, sure. And many casual FPS fans owned N64s. FPSes are absolutely a casual-friendly genre... The N64 was also a popular console with the male audience, it just was. Your denials don't match up with reality. (Oh, and the N64, as with most Nintendo consoles, wasn't the most popular sports game console, sure, but it did have a lot of sports games. I'm sure some of them sold. Nintendo even made some realistic sports games that gen, including two baseball games and two basketball games...)
Yes, Tony Hawk and Madden sold quite well on the N64.
Quote:
The N64 was actually quite competitive with the PS1 from 1996-1999. After that it fell off pretty fast, but for a while, it was close. Of course ultimately the PS1 ended up with twice the number of sales in North America that the N64 had, but that mostly happened because the PS1 sold for 3-4 more years than the N64 did, and that the N64 had faded a good year before that. Look at the N64's peak versus the Playstation, and it's closer than you suggest.
I saw how retail supported both. I remember when Best Buy started to reduce the inventory to make more space for systems like the Dreamcast. The N64 still had games that were selling in the top 10 as well, but I never got the perception that N64 was a cool system to own, outside of gaming circles.
Quote:
I mean, much of what you say there did happen (Sony did win with most developers, certainly), apart from Nintendo somehow earning its "kiddy" image that generation of course (that happened on the SNES, not the N64, which is an important difference. Of course as you say has never entirely gone away, despite, or because of, depending on the situation, Nintendo's various efforts, but that wasn't something new that generation.), but you underrate how successful the N64 was by a good margin.
I never said it wasn't succesful. It had a lot of success right out of the gates and that was the momentum that kept it competetive up until 1999. I'd say a good part of the success had to do with Mario, and the momentum that was created by the SNES before it's launch. The Gamecube should have had simular success right out of the gate, but obviously the N64's slow decline and image didn't help it.
Quote:
The car models are not fine. I have the PC and Saturn versions of that game, those have to be some of the ugliest car models I've seen on the Saturn... and seriously, as far as gameplay goes, NFS3 and NFS4 just crush the first game. Again, why do you only care about the first one?
All I said was the first Need for Speed would have sold far better than most of those very average racers on the N64. You got fixated on that and ran with it.
Quote:
So, you know that your statement in that last post (about the N64 not having much apart from what you mentioned there for third party N64-focused stuff) was wrong, then?
No, I was grown man with my own money. I didn't care for most of the software available for the N64. I mean, I even played Lode Runner 64. Have you?
Quote:
I've never had any kind of stereo system attached to a television, so I've never had anything other than intellectual curiosity in what console games support beyond stereo sound... but as for the rest, I commented in my last post about how sketchy it is to say that it does stuff the N64 games couldn't, when you haven't played the second N64 game. Again, yes, they do some things the N64 games couldn't, but BfN does do more than RS1 did, in some respects... sure, it doesn't have everything the GC games do, of course, but it expands on RS1.
It makes a big difference in the whole experience. The sounds of Tie-Fighters flying around you (Even though no one can hear you scream in space) makes the game feel like you watching a Star Wars film in the theater. I didn't get that same feeling with the stereo sound of Rogue Squadron.
Quote:
I could make a list of PS1 games I like -- and there are plenty, I like things like shmups and fighting games -- but I don't think a list here would have much of a point... I'll just agree that sure, there are plenty of PS1 games I like. It's the system, the controller, and the graphics (the 3d ones particularly) that I don't like.
You made judgement on that console before you ever touched its controller, it's pretty obvious. Just by saying that Gran Turismo 2 wasn't good and then holding mediocre N64 racing games on a pedestal, you've proven that.
Quote:
I honestly think that it was the "Gamecube = purple lunchbox" and MS entering gaming thing that really sealed Nintendo's fate as "Nintendo = kiddy". Sure, teh GC ended up having mature games, but that start was basically proving every thing Nintendo bashers had ever said... at least with the N64, Nintendo could credibly defend against that stuff and say what I am, no, we have marketing and popular games for all audiences. But between Microsoft and the purple lunchbox, that didn't survive to the next generation.
The N64 had a Fisher Price looking controller. You can't refute that. It was not only the Xbox that led to the failure of the GC, but it was a part of it.
My launch GC is Onyx along with the GB player. I believe NOA tried to replace that purple box early on.
Quote:
If I believe GT was great in any way, I'd have bought one of them years ago. I'm not missing anything I'd enjoy playing, I think. I've played it at least once, sometime, and I know that's not much of a sample, but realistic driving games like that have always been the kinds of racing games I have the least interest in. And "there's also an arcade mode"? Hah, as if the arcade mode in a sim, or the sim mode in an arcade racer, is ever too relevant. The tracks are sure to be the same boring realistic racing tracks, for one thing...
Its 27 tracks based on real racing circuits. It's miles better than any racer you can name on the N64. Hands down, no argument.
Quote:
What kind of mythical "casual male gamer" could call themselves a gamer but didn't know Mortal Kombat? Someone who only played sports games and absolutely nothing else? Sure, a majority of those people mostly had Genesises, I think... but even the most casual gamers usually play a few things other than sports games. This gen it's FPSes, that era it'd probably be Mortal Kombat and Sonic. Or, for the SNES, Donkey Kong Country and Street Fighter.
You're really over estimating the casual male gamer. They don't follow the gaming scene at all.