I thought you were always supposed to be right.
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Metroid Prime is better than any N64 game plus Paper Mario 2 is better than the N64 one. N64 has No Mercy though which is the greatest wrestling game of all time.
Mr. Smith has spoken. Close this thread.
Snowboard Kids ------- > PS version
Castlevania -------
Castlevania ~ Darkness ------- these are the only Castlevania games I actually like
The New Tetris ---- best Tetris since GB's despite one or two awful songs
Battletanx
Beetle Adventure Racing
Bomberman 64
Wetrix
Starfox --- > Starfox Assault
Pilotwings
Rayman 2
Mario 64 --- once through only
Mario Golf
Chameleon Twist
Daffy Duck ~ Duck Dodgers
Mario Kart -------
Goldeneye ------
Perfect Dark ------ I don't find any of these supplanted by later releases
Extreme G (and sequels)
Jet Force Gemini
Wipeout 64
F-Zero X
-- 3 or 4 other middling racers that improve with multiplayer
Hybrid Heaven
Lode Runner 3D (not over the SS/PS games, but still)
Star Soldier
Sin and Punishment
the Zeldas, because originals outweigh minutely enhanced ports...not that they're tremendous anyway
Ogre Battle 64
This doesn't mean these are all superior to their GC or other incarnations, just that they're separate games. Gamecube has some game I like as well though it certainly deserves to be called the Portcube as TNG had it. And Baten Kaitos is god awful.
Wrong.
Pikmin
Pikmin 2
Luigi's Mansion
Mario Kart Double Dash
Paper Mario the Thousand Year Old Door
Super Mario Sunshine
Chibi Robo
Kirby Air Ride
Donkey Konga Trilogy
Eternal Darkness
Super Monkey Ball 1 & 2
Metroid Prime 1 & 2
Starfox Assaults
F-Zero GX
Wario Ware
Zelda Twilight Princess
Zelda Four Swords
Zelda Wind Waker
That's a bunch of fantastic gams right there, none of which are ports.
That's really not many games you know, I could name more good N64 exclusives than that without even bringing up 1st & 2nd party titles, and have done so in the past
Either way this has been discussed ad-nauseum on this site already, I fear its only a matter of time before J_Factor, and Gamevet turn up again and start going on about how Zoids, and PN03 are amazing Gamecube exclusive :(
I could also name at least 50 more than decent GC exclusives, but that is not the point.
This thread is about the N64 sucking or not. Clearly it doesn't and OP is just high on tacos.
I don't think that's possible to be honest, either way it would be very, very tight (or you would have to list a lot of crap like Zoids).
I run out of steam at just under 50 games, but thats usually including originals which were later ported to other systems, not straight exclusives, back in the day when I was a sad owner of the Gamecube I pretty much constantly read every magazine out there, and bought/rented/borrowed/sold a lot of games, there's very little I haven't played on there, and that was before the 20 page threads with Gamevet, and J_Factor, which led to me even picking up games like Ace Golf.
I don't think the N64 sucks any harder than the Playstation. It's a little pointless to berate a console for its lack of one or two genres when said console and its primary competitor can be both purchased for chump change.
Oh, and the GameCube wasn't that bad, people. Leave it alone.
I suppose it comes down to what you count as exclusive. For example, I do count MGS: Twin Snakes, or any game that is polished enough to stand on its own.
Oh, and:
I agree.
http://i39.tinypic.com/6s6yib.jpg
Gamecube doesn't need anyone's defence, unlike the N64 (this thread is called N64 SUCK! you know), N64 gets berated pretty much everywhere these days, at least the machine made itself heard during that gen and had a bunch of important releases, Gamecube was just a middling interim machine to time waste between N64 & Wii, it sat in the corner for that generation feeding on the scraps of other machines and releasing "going through the motions" style rehashes, and remakes.
That's because the leap from 16-bit to 32-bit generation was a lot bigger than everything that came after. Hell, even before.
This is hardly the Gamecube's fault.
The N64 is one of my least favorite game systems, but it does still have a few quality games.
Paper Mario, Rogue Squadron, and the good wrestling games make it worth keeping around, and Starfox 64 may be my favorite game of the entire generation. Most of the 64 games I like I have on Wii's virtual console, and the 64 sits in a corner of the room, neglected and unloved.
But, I mean, at least it isn't a Jaguar.
I feel like I gave enough N64 opinions on this board in recent times. It's a system that tends to either get bashed or praised too much with little in between. Not many people seem to be objective about it. As for the GC, sure it's no PS2 for quantity but it was home to some of the best 3d games around so it's in my good book.
I honestly feel that Donkey Kong: Jungle Beat was not only a highly unique take on the then stagnating platform genre (due in part to the bongos controller) but also the best 2d mascot platformer since Yoshi's Island. People get it mixed up with the Konga rhythm games and ignore it. DKJB and the Pikmin games were the first-party highlights for me even though the disappointing Mario and Zelda games got more attention.
And games don't have to be exclusive to matter. Beyond Good & Evil and Prince of Persia: SoT were almost identical to the Xbox versions. The PC ports were flawed so there was no disadvantage to playing those on GC. Killer7 was best on GC because of the lesser load times; it's not a game for everyone but it has a cult following. I think Resident Evil on GC is the definitive version of what's still the best game in the series despite the controls.
Billy Hatcher is underrated. I think people assume it's crap like many post-DC Sonic Team games but it's actually very polished.
Chibi Robo came close to being fantastic. They just dragged the game on 5-10 hours longer than it should have been.
Very true.
Pikmin was the best game on the console, it's one of my favorite games ever. Mario Sunshine was fantastic in my opinion, so were some of the Zelda games.
Right, just because you can get it on another console doesn't mean that it doesn't count towards that console's credit, and some ports are better than the others.
I completely forgot about that game, that game was amazing!
Meh, I enjoyed it all the way through, I thought it was fantastic.
This thread is pretty much shite aside from the few positive comments, but I'll bite anyways...
I have about 75 N64 games as of this posting and I still have around 45 - 55 carts to go before I'm satisfied...
On Zelda I should specify I was disappointed with Wind Waker not Four Swords Adventures or Twilight.Quote:
Originally Posted by GameMaster600
Getting Ocarina of Time Master Quest as a pre-order bonus for Wind Waker was pretty sweet.
Wind Waker was awesome. That's my opinion on that.
And I'm probably going to get a lot of flack for saying this, but other than a handful of 2d games and Sonic Adventure, I prefer the N64 to the Dreamcast.
And why couldn't we have gotten a GC port of Bangai-O? Damn you Treasure, why? :(
I like Windwaker better than Ocarina of Time.
Windwaker's art style is timeless and its controls are more refined. Or maybe I just enjoy sailing.
I own 24 GameCube games and 13 of them are exclusives (don't own Chibi Robo but it's on my list - the DS game was excellent!). By contrast, I own 12 PS2 games and all of them are exclusives (or only had XBox ports). Through those numbers we can conclude that the GameCube was a nice little platform in its own right and should be respected, since clearly I chose the GameCube over either the PS2 or the XBox for many of those games and my decisions are not to be questioned.
As for the N64, it seems to be the dividing point between two generations of gamers, moreso than any other console (as far as I know). For younger gamers, it was their "NES," and is therefore pure gold. They are incorrect.
For older gamers, who bit their teeth on older consoles like the NES, SNES, and Master System (older gamers like Gamevet don't count here), it seems to represent the point where the industry took two steps back while it took one giant step forward. Yes, the technology was there, but once you got used to the fancy new polygon graphics, the visual were about as primitive as those crappy old Atari games.
So yes, the N64 sucks, but more because of the generation it is part of, rather than whatever it is the OP is talking about. I have a handful of games for it and a like number for the Playstation, but anyone who's anyone knows that that console generation was just an awkward period in the video game industry, and your attentions would be better spent direction towards the book-ending generations.
Our senses of humour seem to cross whenever either of us replies to the other; I'll just say I hope you're laying it on a bit there. The 32 bit era is no more awkward than the 16; any number of games with awkward polygons can be adduced but I don't see them faring any worse against current and following gen polygons than the overwhelming majority of 16 bit 2D does against stuff like MvC2, Arcana Heart, Odin Sphere, Okami, and on into Blazblue, KoFXIII, or even SFIV despite its 3D composition.
The 16 bit era was the awkward mess, with most games being short, aggravating, devoid of originality, and lacking in replay value on the off chance one did want to play them through once. Then the 6th gen repeated this, albeit with longer games. I seriously don't see how the N64 can be rated lower than the Sega CD, and whilst it doesn't hit the Genesis's heights or have so many solid titles as the SNES its average game within its small library is better than theirs.
As for the rest of the 32 bit generation, well I still haven't got round to exploring the Duo properly, but between the Saturn and Playstation there are a thousand (1,000) games I've more than a passing interest in, plus another smallish number from the 3DO I don't care to count just now. Perhaps it's their awkwardness that makes them so much more interesting than the creamed corn the industry has been pumping out since.
I got an N64 for the multiplayer games, especially the multiplayer FPS games. I thought it was very different from the SNES which seemed like a lot of single player games. I wasn't really into playing a lot of games by myself. FPS games were still relatively new to me and with the exception of Zero Tolerance and Jaguar Doom, I didn't have any multiplayer FPS games. Well, unless you count SNES Doom, which I don't because it's not really playble; anyone that's played it over XBand knows what I mean.
Anyways, I still think the N64 is a good system for multiplayer when I can get others to play it. I liked that it was a cart system because I could take it with me without fear of it getting damaged. I wouldn't put it ahead of any of my Sega systems because they have better sports, fighting, racing, action, gun, etc.
I do like playing Perfect Dark's deathmatch mode with the robots. It's the closest thing to multiplayer deathmatch that I can get playing alone. I've never played all the way through the story mode.
I would rank N64 above 3DO and Jaguar, but not by much. To me it's a bland system with bland games. Even some of the highest rated games on it just bore me. The system has a weirdly strong tendency towards slow-paced gameplay.
Oh, I was laying it on very thick... up until that paragraph you quoted. The "32-bit" generation was pretty sucky in general. Yes, there are some landmark games that I enjoy to this day, but for the lost part that console generation was personified by clunky, gameplay-crippling cameras, bland and jagged character models/environments, unacceptably cheesy FMV, and a general sense of the reach of developer's exceeding their grasp (or however the expression goes).
And the 16-bit era is hardly my favorite one, but I nevertheless believe that it is where 2D gaming really hit its stride.
So, once again, I suppose we'll have to agree to disagree.
I may have started my home gaming experience with (I'm not including Pong here) the Atari 2600 and C64, but I can greatly appreciate what the NES and SNES brought to the gaming industry. Seeing those Japanese style games for the first time, was like a breath of fresh air. I really enjoyed the games that Nintendo, Capcom, Square and Konami had brought out back then.
As for the N64, Saturn and Playstation, I appreciated the advancement in sound technology that those systems provided. No longer did a trumpet or guitar sort of sound like the real instrument, they were pretty darn close. A game's soundtrack wasn't limited by the hardware anymore, because you could pretty much put an orchestrated soundtrack in any game and the voice sounds were realistic. The 32/64 bit era wasn't just about graphics.
I don't see it that way. Yeah, the polygon graphics might seem pretty primative today, but the same could be said of the Master System, NES, Genesis and SNES. They may have provided decent 2D graphics, but they were hardly the pinnacle of what could be done in that area. The 2D graphics presented in the 32/64 bit era were miles above what those consoles could do.Quote:
So yes, the N64 sucks, but more because of the generation it is part of, rather than whatever it is the OP is talking about. I have a handful of games for it and a like number for the Playstation, but anyone who's anyone knows that that console generation was just an awkward period in the video game industry, and your attentions would be better spent direction towards the book-ending generations.
There are far better games than those you've listed.
How about?
Star Wars: Knights of the old Republic
Outrun 2
Panzer Dragoon: Orta
Jade Empire
Project Gotham Racing 1&2
Half-Life 2
Burnout 3: Takedown
Burnout 3: Revenge
Sega GT
Jet Set Radio Future
Dead or Alive: Ultimate
The Chronicles of Riddick
Star Wars: Republic Commando
Crazy Taxi 3: High Roller
I pretty much agree with your list, but I can't say that Wave Race is better on the Gamecube. Sure, it looks 10X better than the N64 game, but the water physics feel way off compared to the ultra-smooth N64 game.
No, you came up with that exclusive 3rd party BS. If you had the choice of owning the N64 or the Gamecube, it's not even a contest. Exclusive or not, the Gamecube had a lot more 3rd party support than the N64. P.N. 03 is a love it or hate it kind of game, btw.
As for the N64, I still think it is the worst console that Nintendo has ever released, though I might be inclined to think the Wii is no better.
I personally find my N64 to be the weakest of all my consoles (and I own most of them), but I still think it's a great system with a great number of extremely playable games. I also enjoy the fact that it is the last true cartridge-based home console. I mean, where else can you find an official cartridge version of Rayman: The Great Escape? I thought Ocarina of Time to be standardly average, but it was still a great title. There are just too many great ones I haven't even played. I'm actually less interested on the Gamecube's exclussive library than the N64's, actually.