sometimes too much is too much.. what milked frachises do you know?
Dragon ball
CALL OF DUTY
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sometimes too much is too much.. what milked frachises do you know?
Dragon ball
CALL OF DUTY
Bobby Kotick (Activision) has pratically said that he generally won't touch a property that he can't milk, which is why he let Ghostbusters, Brutal Legend, and Chronicles of Riddick go, and why we get a yearly COD, Assassin's Creed and Spider-Man game. A couple of years ago it felt like they released a half dozen Guitar Hero games within a year.
I really enjoy the music genre of games, but that was just way too much.
Those WWE Smackdown vs Raw games.
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Speaking of Music games, I hope you at least got the genre's swan song, Rockband 3. Talk about the definitive game in the genre. I picked it up with a Pro Guitar. Such an incredible game. Easily the best music game ever made.
Back in the day Capcom milked Mega Man, didn't mind that, now all these franchises are milked to death, and I don't give 2 shits as I don't play them. :)
Sonic the Hedgehog
Mario
I don't know about that, WWE has a revolving door when it comes to talent so every game offers a new roster,
In a way its kind of like those Football games, same thing but new people, just like on tv.
I would like to say Sonic the Hedgehog, its clear that Sega does not know how to make Sonic fun to play in 3D,
So every new game that fails makes it clear how much Sega doesn't care, and how its all about milking the franchise for money.
The WWE SvR games also try to innovate the gameplay sometimes.
Too many Nintendo party and melee games for my liking.
Too many pokemon and pikachu games.
Madden (same game year after year and EA rakes in the cash)
Madden, COD and Sonic come to mind immediately. Also ANY Capcom property, though I do enjoy the SF updates (always did, but I purchase the later upgrades used). The music games were another. Talk about flooding the market!
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http://upload.wikimedia.org/wikipedi...tions_Logo.jpg
The only thing that's clear is how much you're not paying attention.
Really this topic should be retitled, "popular games that I don't play that get sequels."
There has been 1 mario party game, and 1 smash bros game in the last 6 years. There hasn't been a pikachu game in over 6 years, and there has only been 2 real pokemon games this generation.
And if you think madden is the same game every year, then you obviously don't play them nor understand how football works.
I'd pretty much only call a franchise milked if it gets more than two or three sequels in the same generation, or within five years. That's just too much time spent on too similar of a game in to short of a period. Those developer talents could have been used better making new games than re-creating the same experience again. Now, if the same developer managed to crank out a couple new games for every cyclical sequel good on them.
I'd say a franchise is milked if there are multiple iterations in a generation, each with declining sales and critical response, that are put out on the cheap simply to wring the IP dry. You know, hence the term "milked." As in you get every last drop out of it.
A great example is the Imagine franchise by Ubisoft. The original game didn't sell too well, but they were so cheap to make that Ubisoft kept pumping them out, because they saw the franchise as one, singular entity, and thus if Imagine Babyz could sell 10,000 copies and Imagine Petz could sell 20,000 and Imagine Partyz could sell 5,000 and so forth, it would ultimately total out to about 100,000 in sales, which, when coupled with the insignificant amount of money they put into development, would turn a profit.
THAT is milking a franchise. Bitching that there is another Call of Duty, when the series sells into the tens of millions with every iteration, is pretty stupid. That's not milking the franchise, that's taking advantage of its popularity. It's a lot of angst about something simply because it's popular.
The term "milked" is short for "milked dry."
Well if it is that isn't how I use it. In the present tense I would say that Activision is milking the Call of Duty franchise. In the past I would say that Sega milked the Sonic franchise. When you're milking a cow you say you are milking a cow, when the cow is dry you then say you milked the cow dry.
Either way, I stand by what I said, I consider milking a franchise releasing more than two or three sequels in the same generation or within five years. But if the same developer can release two new games for every sequel they are doing it right.
Solely your reasoning, and flawed at that.
The games I mentioned have been milked to the point of exhaustion over the years, and I have played plenty of Madden and party games. The pokemon and pikachu games never piqued my interest, but I have seen too many in used stores and thrifts so know of overabundance.
I stand by my claim that Madden is the same game year after year, save new camera angles, ability top trade players, and new player stats. Nothing I would spend extra for on an annual basis.
Lmao at anyone that thinks Smash Bros was milked, it's had 3 iterations since it's debut on N64, and annual WWE titles are fine, the last few installments bring new engine enhancements, different storyline modes, and WWE has such a huge revolving door of on-screen talent that theres always plenty new people worth adding in.
You forgot Sonic & Sega All-Stars Racing. The sequel looks promising as well. I also like Sonic Riders but not the sequels that came after it. I loved the drifting in the first one. In terms of other recent releases, I tried out Sonic 4 Episode I and in my initial impression, I simply couldn't enjoy it. It didn't run as smooth as all the other 2D Sonic games. I really hate how it stops you from spinning when you launch in the air, leaving you vulnerable. That was pretty annoying but I think they've addressed that in Episode II.
*facepalm*
Call of the Battlefield of Duty Honour. Military-industrial complex ftl
And Sonic.. except they do churn out the occasionally good Sonic game every now and then.
I remember reading a story about how during the last year before they killed Guitar Hero, they had actually put out a full dozen versions.
Mega Man isn't so bad compared to series like Sonic. Even during the Genesis' lifespan Sega put out at least a dozen Sonic games.
To mention that abomination is to blaspheme :P
I'll probably get hell for this but I'm starting to think Soul Calibur might be heading in that direction.
Sonic the Hedgehog, geez. I can safely say no blue hedgehog in video game history has gotten shabbier treatment, at least in the 2000s. (And Tails has to follow him to every dark, uninspired place he goes, so he can't be happy about it either.)
I actually don't blame Activision for the Guitar Hero sequels. The fake guitar thing obviously had a limited shelf-life anyway, so they wanted to make the most of it. If they're abusing something that never quite gets old, like the FPS with Call of Duty, that bothers me more. I don't care how much money it makes. If we judged everything by the dollar we wouldn't be Sega fans.
The SVR series (now just called WWE, like WWE '12) kind of makes sense. At least in the same way that Madden does, because WWE rosters and other stats change a little every year. Normally I'd say they get a little more insipid every year...but when the new edition comes out with Rock and Lesnar back on, that might be a good purchase.
The main problem with SVR is that Yuke's is incredibly lazy with it. They have been since SVR '07. Dated graphical engines, bugs galore, terrible analog control system they won't change, and they're just shuffling different features around to disguise the fact that they have no new ideas.
Then we'll go to hell together. You bring the beer.
My apologies, I thought you was facepalming me.
Lesnar is unlocked by just winning a single match in Universe (without editing it)Quote:
but when the new edition comes out with Rock and Lesnar back on, that might be a good purchase.
Me three, tired of Namco's annual roster update sequels with no extra content since Soul Calibur 2 or whatever.Quote:
Then we'll go to hell together. You bring the beer.
I'm willing to say Sonic's name was relentlessly abused in the late 90s-mid 2000s, but Sonic Colors, Generations are good games, and from what the BETA played like for me, i'm willing to bet S4Ep2 is a good game too.
I guess some people have a radically different concept of "milking it". Of course if you're only going to count a few games out of a greater number, that number will be smaller.Quote:
Excluding 8-bit titles:
Sonic 1, 2, 3, S&K, CD and Spinball. Nope.. barely half a dozen!
These Sonic related games were released during the Genesis era-
Genesis family:
Sonic 1
Sonic 2
Sonic 3
Sonic & Knuckles
Sonic CD
Sonic 3D Blast
Sonic Spinball
Sonic Eraser
Dr. Robotnik's Mean Bean Machine
Knuckles Chaotix
SMS/Game Gear:
Sonic 1
Sonic 2
Sonic Chaos
Sonic Triple Trouble
Sonic Blast
Sonic Labyrinth
Sonic Drift
Sonic Drift 2
Tails' Sky Patrol
Tail' Adventure
Arcade:
SegaSonic the Hedgehog
Sonic the Fighters
Dr. Robotnik's Mean Bean Machine is the best example of milking it. Re-branding other games just to further milk a franchise as hard and fast as possible.
And Dr Robotnik's Mean Bean Machine is just a reskinned version of Puyo Puyo with Sonic characters and different music, it's not a bad game at all if you like Puyo Puyo titles.