Not but its all about PR Rep and image and in those days SEGA platform games has an image of being simpler and lacking depth to Nintendo titles - not always but enough for SEGA to take note and try and make Mega Drive games harder and add in more depth.Quote:
Oh well? It doesn't mean what they said in a review are absolute facts.
Yep and again it was a case of you asking me for proof .Quote:
Once again that was another situation
Yep 1 main button and that's it every simple for everyone - that's why the Wii did so well , with its simple games and simple controller . Just look and Madden on something like a Mega Drive to playing it on the 360 . With Madden on the MD you could get a mate over and show him the basics and in a few min's start to have a decent game , on the 360 its a nightmare trying to explain what every button does and all the moves.Quote:
So good controls now make a game easy
That was the beauty of something like Sonic you killed nothing (completely non violent game so right from the start great for kids) and simple spot on controls so kids could play it and love it . That was part of the games magic
NO I don't care at all for speed runs - you seem to do when trying to show which game is harder . All I will say is there's Speed Run on Deamon Souls being done in like an hour -when for most people that game will take days/weeks to finish (if they ever can) . It does not reflect the games difficulty, reliability or indeed quality.Quote:
You're too fixated on that one point to see the big picture here.
You can finish Saturn SEGA Rally in min's , but you're going to tell that something like Virtua Racing on the Saturn is the better and the harder racer, because on a Speed Run it take longer to finish ?
I got news for you most Platform games in 1985 and well the 80's were simple, more so if they were an Arcade port . I bet most people could pretty much breeze through Wonder Boy and Shinobi on their Master Systems - but that's missing the point of the time and the fact that they're Arcade ports.Quote:
Not trying to change it, just bringing up more examples of how the 2D Marios in general are pretty
Yep there do and for most Mario IV does that better than Sonic 1 or 2 . But that will always be subjective and up to the person playing the games . I've never been much of a fan of the 16 bit Sonic's at all - To me Quackshot, Ghost N Ghouls, Revenge Of Shinobi, Magical Flying Hat Turbo Adventure, World Of Illusion were better than any of the 16 Bit Sonic Mega Drive games, but they again I love Sonic Adv more than any 3D platform game - its always you get from a game , not what a review says or speed run shows .Quote:
What about level design? Boss design? Enemy Design? Gameplay Design? Do all those mean nothing

