Originally Posted by
Chilly Willy
I did a number of example 32X homebrews that involve sound, namely a test of Tremor to play OGG-Vorbis files, a MOD player, and an XM player. The threads are all in this forum, but note that fileden quit, so any fileden links no longer work. I need to upload some of the fileden files to my MediaFire account.
Even these examples are not the FULL capability of the 32X for sound, but far better than the official 32X games, which merely used the 32X to play four more pcm channels. That one SH2 in the 32X can decode and play ogg files with very little optimization shows that the 32X could do much better sound than any game utilized.
If you want to look at better 32X sound in a game, look for my Yeti3D for 32X example. The latest version embedded the MOD player in it, so it had sound effects and music along with the ability to shoot bad guys.