I'm pretty certain sonic 2 always draws at 60 fps. The game slows down but the graphics are alway drawn at full speed. I've been playing sonic 2 since 1992 and I've never seen any parts that feel too slow to me or anywhere near it.
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Go to the spot I mentioned. You'll see.. It does crawl when the leaves start falling, and it WILL loose frame rate.
Fine I'll video tape it, since no one will probably try this.
This spot.
That's not a framerate loss it's just slowdown.
O_o ? what's the difference ??
A slowdown is always a framerate loss as you don't update sprites nor plan position...
It's still smooth, it's just slower but still smooth. Like peanut butter, I'm happy when it's smooth.
Then again probably anything over 30 fps is good enough for me so maybe I'm just not noticing it.
It's definitely not smooth. If I was to film at 60fps on my camera, and frame by frame it, the TV would refresh every frame, but in this instance, it's updating almost every 3 frames. That's frame rate LOST.
Sonic 2 doesn't "skip" frames, it will still render them sequentially, but it will be delayed.
I've never liked it when people began calling slowdown things like "framerate drops". It doesn't need new terminology, we all know what slowdown is. It's not the same as a 3D game dropping frames. 3D games can also have slowdown and just like in 2D games, the game continues running at the same integers, without dropping any frames. It's just slower. Hence the name, slow-down.
Different terminology = same issue.
It still isn't moving objects on the screen at 60 frames per second. That IS a frame rate drop, OR a slow down.. It's the same damned thing.
So you mean to tell me the sprites and graphics are moving at 60 frames per second.
Because they are not.. When the game slows down enough, graphics are in actuality, updating their positions like once every 3 frames. That is not 60fps.
That's evading the question at hand. What was being stated was that Sonic 2 does NOT drop below 60fps when jumping in the trees.
When in fact, if it's updating every 3 frames, that means about 20fps is what is actually making it to the TV screen.