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Sega of Japan originally planned on selling Sega Jupiter overseas as a stop gap console
Jupiter was the Saturn minus the CD-Rom was it was planned to be a stop gab at all and it was planed to go on sale in Japan too
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They learned about it in January 1994 the same time Sega of America learned of the other prototypes SOJ had been planning.
Mars project was around in 1993 and even the press knew and reported on it .
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Or maybe, just maybe, if they had instead... I don't know... hired an actual musician (maybe even Tim Follin himself) to do the Mega Drive versions music, maybe, just maybe, it wouldn't be a cheap midi-fm conversion which sounds like utter garbage
It would have been easier to put a more capable sound chip inside the machine at the end of the day.
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TA, how do you think that huge community came about?
The internet and the huge howbrew community that's built up . You used you like your modding consoles didn't you ? You got any issues or need help all you got to do is ask on-line and I'm sure people will help you . That sort of help just wasn't there in the early 1990's
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Those developers at least had development kits, official documentation, official tools, and all the time they needed to figure it out.
Not it all cases , but in most granted and if those developers had trouble with the MD soundchip then you know it's a hardware issue . Answer me this if the MD chip was so good , why the need for a extra sound chip in the Mega CD, extra channels in Virtual Racing on the MD or the extra channels in the 32X . It was quite clear than the MD had issues when playing multiple channels of sample sound.
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The only facts TA believes are what his vintage 90's gaming magazines tell him
TA actually owns and play the games - An alien concept to some I know, but some of us still own and play Mega Drive games, never mind Saturn
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He doesn't care what the OP wants. TA cares about only what's going through his trolling
I care enough to own games the question , That's the difference
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Sega was doing really bad knee jerk reactions back in the early 90s, which pretty much controlled all the hardware they released.
- The PC Engine has a next gen CD Accessory now! The Megadrive needs one, even though we have to hack the hardware to make it possible!
- Oh the SNES has better PCM sound and scaling effects? Let's put that in the Mega CD!
- Atari and Nintendo released a handheld? Quick, let's convert the Master System to handheld form!
- Shit, Nintendo put expansion chips in their carts! We need to do that too!
- The Megadrive is looking too aged now with all the Nintendo extra cart chips and 3DOs running around! It needs an upgrade or else we won't be bleeding edge anymore
That's sort of true but then all corps react when something becomes successful (just how SONY and MS tried to jump on the motion bandwagon) and to be fair the Mega CD came out in 1991 some 4 years after NEC CD-Rom2 I think all corps were looking at the CD-Rom to be fair. Nintendo were putting chips into their NES games and SEGA didn't react - I think the job of trying to port a start of the Art Model 1 coin up forced SEGA to add in some extra Hardware
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I wouldn't put anything EA up for music awards on the Genesis
EA did some great music and sound effects on the MD. The music and effects in Star Flight are class and the title music and speech in John Madden is to this day sheer class