Eh who cares about audio. If it really is that big of a deal to play games silent, just pop in a Kenny Loggins mix-tape.
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Eh who cares about audio. If it really is that big of a deal to play games silent, just pop in a Kenny Loggins mix-tape.
Doesn't seem the best way of doing it to be honest. I really like the idea of dropping an interface in where the laser used to sit as it'd be so low level it'd be 100% compatible. My ultimate solution would be something that can use removable media and sit inside the machine as to not change the look of the machine. Although I did like the look of the device that was for certain 3DOs that just gave a standard IDE connection to use any CD-ROM drive.
I hope this is coming together.
I finally got a PS1 dev computer. 32-bit Windows XP, 512 MB RAM, so practically what was used for making PS1 games in 2001, 2002. I'm gonna dive into Hello World in a second.
Eh, that's what PSIO will do. If you have one of the first two PS1 iterations, you can plug it into the I/O port. If you have a later model, you have to solder some wires to the mother board. How you attach the PSIO is up to you though, in terms of hardware modification. I'm up in the air, when this becomes available, as to whether I would get one externally and find an old PS1 with the port, or mod the PS One I have.
Seems like it is, as well as the Dreamcast project. I've seen some simplistic PS1 homebrew in the past, but I think they programmed those on a regular PC with perhaps a dev kit. Good luck.
I've still got a PSOne sitting under my bed for 15 years. If it doesn't cost a fortune (and let's me run NTSC games at full speed) I'd be somewhat tempted.
That said I'm not crazy about emulation for 2d games but once you get into primitive 3D games there's plenty to recommend it in terms of better resolution, framerate and after effects.
It's a grey original model. I just tend to refer to PS1's as PSOne by force of habit.
I briefly talked to the developer last year ( in April ), and if i'm not mistaken he mentioned a $150-$200 price range ( but with the intention to make it as cheap as possible ). If you just want the ability to run NTSC games at full speed / 60 Hz on a PAL console, a mod chip will likely be the cheaper option* ;)
*If the PSIO will let you do that at all.
What makes this great is that PS1 lenses tend to no last long when using CD-Rs (or in CDs in general if using older models) and you have to use certain high quality CD-Rs burned at slow speeds to play the games. This eliminates that and eliminates most of the load times. This is great for playing games like Policenauts with the English translation patch for example. BTW, you could always do the disc swap trick if you use a Pro Action Replay in the I/O port. I am not sure about the Gameshark though. Some reason, I think it kills the lens even quicker due to confusing the TOC with the disc you used to swap with. It definitely did it to my first model PS1 where you can do the swap trick without anything in the I/O port. Lens started skipping a little with 1/2 a year of owning and I had to replace the lens by 1 year. That was just playing imports, not CDRs.
How could we get in contact with the guy in-charge? just say, screw this, its cheaper if you just mod PS1s to have an SD card port.
Does anyone here even have a PS1 with the proper ports for this?
First off, it is not that difficult to find a working PS1 which has the old I/O port on the back, through say ebay. Heck most local game stores probably have many in their storage or basement. Millions were sold originally. Secondly, the PSIO intends to offer a service to mod their board into the console. What would be gained by just "adding an SD card slot?" You would still need hardware and software that emulates the PS1's CD Rom drive.
Yes-sir-ee :cool:
http://i.imgur.com/Ud00P8T.jpg
Yeah I don't actually care that much I think I'll just flog my PAL PS for the 20 euro it's probably worth. I don't really want it.
How is this going to work for people who want to watch their Video CD's? The hassle of having to swap the two addons in and out of the machine. I mean the girl you brought over to watch a movie is going to have gone off the boil before Sleepless In Seattle is booted up.
C'mon man :opa:
http://sega.jp/fb/segahard/ss/peri/movie.jpg
Back up your VCDs onto a HDD and use a compressed format a PS3 or Xbox 360 can run, lol. Or MKV format, store on HDD of computer and use PS3 Media Server that works with both consoles.... or just buy a media player device like Apple TV, Roku, Windows Media Player, etc....
Doesn't a stock Dreamcast play Video CDs?
Shapey I'd dump you if you were making me watch Video CDs. A girl deserves better than 240p!!
But they have a version for PSOne:This is really exciting for me. I have always hated CD based systems and even I had a PSOne Harry Potter Edition around 2001 I sold it later. If this thing works 100% I will get a PSOne once again for sure.Quote:
"What about the PSone / SCPH-900x PlayStation's?
The PSone (Sony's re-designed mini PlayStation 1) and SCPH-900x series, will not be plug-and-play since they do not have a Parallel I/O port.
To get around this, we have a special version that will not include the PIO header connector on the PCB.
You will be required to solder approximately 17 wires from PSIO's custom pin design to the PSone mainboard manually (like a PS2 modchip)."
So, it seems like they are using the same interface as the original optical drive right? They are just replacing the drive itself with a PCB right? The same as with Wii ODE?
If they manage to replace the laser drive 100% then this is a must buy. Welcome in the world of ROMs, PSX!
17?! I can't even count that high
On top of that, the PSOne board is tiny. I don't got a microscope for working on stuff like this:
http://jonjandran.com/pics/jonjandran/9001ps13.JPG
At least I hope the PSOne version of the PSIO is cheaper.
Parallel port devices usually require a lot of pins to be used.
Does anybody know if PSIO will boot NTSC games on an unmodified PAL console, more precisely: booting at 60 Hz? I was not able to find that information and for some reason I am not getting registration confirmation emails from the psxdev forums.
I've seen City Hunter on VCD, but they definitely were not much of a thing in the US.
Same here in The Netherlands, VCD's were never a thing.
The only vcd stuff I ever had was stuff I downloaded in the early 2000's. and when better compression formats became available
I immediately got rid of all the vcd shit and replaced it with xvid rips.
Superior quality and half the file size.
Can you get VCD-Rs?
VCD's are just CD's with different content on them. A CD-R will work as a 'VCD-R'.
Okay I see, but you gotta get completely raw CD-Rs.
Compared to.. non raw CDR's? o_O
Any CDR will do.
Edit: Why are we still talking about VCD's? the VCD standard is just low quality mpeg1 videos, and that shit must die!
Seriously I never paid attention to newer codecs other then Xvid but last night I downloaded some cartoons and it came as X264 encoded. and the episodes were like half the filesize when compared to an Xvid enocode!
I gotta start replacing my shit, I'd save a terrabyte of space!
Isn't there CD-Rs that come pre-encoded for audio?
When I make animations, I always use H.264. Its the way of the future Neo!!
Not sure if they're pre-encoded, but there do exist CDR's specifically made for audio, but using those for VCD's is kind of a silly thing,
I mean.. here you are, Watching a low quality encode of a movie, looooow video quality. Yet suddenly we are audiophiles? :p
Grave dig
their website is linked to the wrong folder. Impossible to see what they're up to now.
It sucks. The Wii is usually emulation paradise for everything, besides the PS1. Do I gotta resort to getting an Ouya? I want to test projects with console emulation instead of PC.