Maybe we could, you know fix the extended cast, not kill them? With better physics and no voices, killing the friends would be a tad unnecessary.
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Sonic's friends are unnecessary.
He doesn't need so many characters because his games don't need a complex story. It should not be a story driven series. Definitely not with THIS cast that makes it look like a badly designed cartoon for little kids. They even tried to make it look serious with drama and romance (LOL!) and all they did was to accidentally make a story about bestiality.
And he doesn't need so many different playable characters either. The Sonic character was awesome and cool because he could run fast. That was his "thing" his power. So speed became one of the few things the series is all about (along with physics and good level design). I suppose Tails could run as fast because he could fly with his helicopter tails and that's fine, it looked cool. He was a deformed creature (two tails) but he could use his unique deformity in a cool way to do a thing only Sonic could do. Besides, he didn't really run as fast, he basically flies. Sonic has still the faster legs.
But Knuckles running as fast was too much. Still, i don't want him killed off because at least the first games he was into were great. But suddenly, every single generic character in the universe, after Knuckles, could run like Sonic. So, if every character can run so fast then what's so cool and unique about Sonic? What's so cool and unique about Tail's deformity? Even Sonic's name sounds inappropriate now, why give him a name that suggest high speeds when everyone can run that fast in the first place? Its like naming a heroic fish character, in a game that takes place in an ocean, "swimmer" because he can move in the water. Like Syndrome said in the incredibles, "when everyone is super, no one is".
The other alternative is to make all the other characters slow and give them different powers and things to do but then it wouldn't be a Sonic game anymore, would it? Remember, speed is important in a Sonic game. If i wanted to play a different, slower platform game i would play, guess what, a different platform game. When i play Sonic, i want to play, guess what again, Sonic. A platform game with a character that runs stupidly fast.
So i guess the only thing that is left is to make all his friends NPCs or make them Robotnik's victims but again, there are too many generic and awfully designed characters that makes the series look like a toddler's cartoon show and the best way to fix them is to perform a more permanent fix to them, if you know what i mean. There is simply no reason for them to exist, at least in a Sonic game. If they want so much to make games about a gazillion generic characters then they should make a game about them and not ruin Sonic.
So yeah, his friends need to go (and die) and the designers need to focus on other things if Sonic wants to become a unique character in a great series again, like in the 16bit days. But i guess it's too late for that now.
^Maybe that was the situation back when the first game came out, but things have changed. I loved Sonic Adventure 2 10 years ago (wow!) and that game was largely story-driven. I always loved the premises of Sonic games really.
Then again, games are different to different people.
I hope, "this is the last Sonic game," appears.Quote:
What do you hope appears in the new main Sonic for 2013.
Just kidding... sort of.
Generations is alright but once you get past the nostalgia it's nothing special. I'd still recommend it for cheap.
As for HARDCORE 2D platforming... I love the old Sonic games but they fall more on the easier side of platformers.
No, out of respect. Because Sonic 3 & Knuckles was the best Sonic game. Also, he doesn't look as annoying and obnoxious as the more recent friends. But i still wouldn't mind if they ditch him because i did find him unnecessary as a playable character. Its just that he doesn't annoy me that much as a design. He is Ok. And i suppose the series needs a couple of extra characters. Knuckles is OK. I guess we needed someone who can climb and reach a few secret shortcuts (although Tails could just fly there).
And if they have to add more, they need to be properly designed and not messing with the main game design and style. Every character must make Sonic himself look cool. Like how Metal Sonic makes Sonic himself look even cooler because Robotnic used him as the model for one of his best weapons. Little things like that.
Also, is this the only thing you got from the whole post?
Generations is alright on the PC. It sucks on consoles. 30fps on a fast paced platform game that half of it is side scrolling? No way.
As for the old games, yeah they were somewhat easy, however the chaos emeralds were challenging, although i preferred the Master System version where, unlike the Genesis games, they were scattered in the main levels and required a bit of exploration. But what i love about the genesis games is the addictive controls and physics, the level design that lets you play with them and rewards building up speed and momentum with alternate paths and shortcuts, the visual and audio style which is "cool" but in a more subtle way and the amazing soundtracks.
Aaaaand the 2013 game, Lost World was such a huge dookie that not even the fans or the target audience were interested. Why? Crude graphics, a horrendous plot, hideous jokes, ignoring the fans, mindless pandering to children, and some of the most hair-pulling gimmicks in platformer history. Hopefully Sonic Team have learned their lesson or paid the price.