That's totally jawesome! Too bad the genny controller doesn't fit the game XD
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That's totally jawesome! Too bad the genny controller doesn't fit the game XD
I'll have a real hardware video with 12Mhz and 10Mhz overclock switching at the following link in about thirty minutes:
http://www.youtube.com/watch?v=PNGWykZ0ju0
Do you have one without the overclock?
this really needs to be 32X'ed.
very nice job tho getting it to run on gen :)
Here you guys go:
http://www.nintendoage.com/forum/mes...threadid=97838
Knowing the NA mods though, they'll lock the thread and direct it to the YouTube video thread... Because the thread has at least one YouTube video...
You should probably put a link to the original RomHacking thread so it has some technical merit and doesn't appear as trolling.
Done.
I found this post a bit comical at parts:
Quote:
Lets point out some things...
1. About 9fps. That's a littlle less than 2x slower than even the SNES version.
2. Background isn't paralaxed with rotation. Heck, it doesn't even have detailed ground because it can't do it. This could possibly be fixed by having a better programmer and uploading a new ground tile offset during vblank. Probably not enough time to do that, though.
3. Draw distance is about 5x less than SNES version of Starfox.
4. They have much more vblank time per frame as it's obvious they start rendering late and end it early. This also leads on that the Genesis obviously can not render a full screen to match the SNES vertical rendering, because they had to sacrifice so much screen for some reason.
Maybe when it gets more polished, but at this moment I'm very unimpressed myself. This isn't even close, really. It's neat and I applaud his efforts as even this is very complex in what it has to do, but it is not Starfox for sure.
If you did everything the original starfox did (paralax background, full draw distance, actual game engine behind rendering engine) I bet it'd top out at 2 FPS.
That post was actually edited. I saw the original earlier, where he claimed the demo was 3x slower than the SNES version. :lol: Must have went and looked up a video after making that post.
What exactly is he refering to when he says that starfox has parallax scrolling background?
Seems to be scrolling about the same on this and the original :Y
"Draw distance is 5x less" erm... yeah... sure.
"It doesn't even have detailed ground" so THAT's what the dots in the original was :O
Is it even 2x slower? I thought Starfox on the SNES ran at ~10fps. I also laughed at the comment about it being windowed. Did he forget SNES Starfox runs in a 224x190 window?
Apparently so.
And yes the framerate is really damn low at least on my PAL copy of the game.
The framerate is pretty low on my NTSC copy of the game. This was one of my favorites growing up; I probably beat it 50 times.
My first reaction when I watched the video - that it looked pretty much like the SNES version. In fact had I not known.....
Those people use emulation mainly, and that game is a loooot smoother in emulation. I get the real game too and it is barely 10fps.