Exceptional post by TrekkiesUnite on Nintendo Age. That about sums it up.
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Exceptional post by TrekkiesUnite on Nintendo Age. That about sums it up.
It's just pitiful watching 3GenGames try to rationalize that SuperFX Starfox is somehow a fair comparison to the stock Genesis version. Nintendo fanboys indeed.
3Gengames comment gave me a little headache, I mean just shut up and be impressed.
I lol'd at Laseki's post. It's basically "If you like your Genesis so much why don't you marry it?"
Hostility, what? Also, your popularity or lack thereof has nothing to do with what I said. The SNES absolutely needed the SFX chip to do polygonal 3D games of any sort above 10FPS. The Genesis only needed the SVP chip to do a rendition of Virtua Racing, which was a very advanced 3D racing game for its time. Comparing the Genesis plus SVP to the SNES plus SFX isn't exactly equal ground and heavily favors the former in processing power. The Genesis alone, especially overclocked, or the Sega CD are much more comparable to what the SNES SFX could do.
Actually, if yo watched the EMUreview,
He says that the maker of the FX chip made a very primitive 3D demo game using the only the snes hardware and showed it to nintendo. Nintendo asked if he could do better and he said that it couldn't get better using such limited hardware.
That video of Star Cruiser we keep passing around looks like it might have some serious emulation issues with those vertical lines. They remind me of Duke Nukem 3D on the MD not playing in emulation correctly.
Also, Argonaut rules to no end.
-edit-
Alright this guy might know what he is talking about, but his use of emulation for video examples is seriously wrong. Doom and Stunt Race are the worst offenders here. Stretched window size and much faster gameplay, emulation is bad for comparisons.