I had no idea, that SEGA was close to being bankrupt due to the poor Dreamcast sells and that ISAO prevented that.
(Please ignore the misspelled "afterwords"
http://24.media.tumblr.com/deba133a3...fo1_r1_500.png
He later died in March 16, 2001
Printable View
I had no idea, that SEGA was close to being bankrupt due to the poor Dreamcast sells and that ISAO prevented that.
(Please ignore the misspelled "afterwords"
http://24.media.tumblr.com/deba133a3...fo1_r1_500.png
He later died in March 16, 2001
That's rough. May he rest in peace. Keep the faith, my friends.
It was in 2000 that he floated the company and bought a majority share of stock from CSK I believe, and he died in February of 2001 weeks after the announcement that Sega would discontinue production of the Dreamcast.
There might be more to that story though. I might be wrong about that but I think he was a strong proponent of Sega leaving hardware and going software only. When they finally made that move though, the company almost collapsed over night so that might be part of why he did what he did.
I remember all of that... except the part where the Dreamcast failed...
Repped.
He was the one who killed Dreamcast, also he wasn't in charge when Dreamcast was in development and when it launch, he took over in 2000. He was hired to KILL Dreamcast and dissolve SEGA's Away27 division.
While I understand what he did and that he died of a broken heart, that still doesn't EXCUSE the fact that he threw in the towel when pulling the plug on GameWorks was the ace in the hole SEGA still had left that could have save BOTH DC and the nearly bankrupted core Amusement division. Not to mention the fact that he still left SEGA $3 billion in red for 7 years that they didn't start paying off until 2008.
He's no savior. He was a quitter.
I'm confident, Haijime Satomi will be called a savior 3 years from now because he's certainly turned SEGA's fortunes completely around the past 5 years and will do even BIGGER things for the company in the next half decade.
http://financials.morningstar.com/ba...&culture=en-us
^ I went to the Seattle GameWorks a few times. It was amazing! A wide variety of games both American and Japanese. They had tons of SEGA around. Namco's Tank! Tank! Tank! was a blast.
I've been to the San Antonio GameWorks. Huge place with plenty of cutting edge Arcade games and Amusement games. I've also been to the Seattle one. First in November 1997. Got to play VF3 and L.A. Machineguns.
GameWorks had tremendous potential and could have become something huge for SEGA/ CSK.
Alas the execution was just a complete mess and a disaster.
Kinda of makes think about "Orbi Earth". The idea of going to a museum and then being able to play Arcade games there sounds fasicnating.
We'll see this summer. Orbi Yokohama' s admission fee is pretty tempting.
I went to a Gameworks in Chicago in 2009.
I played Afterburner Climax for like 40 minutes.
If jawusum could be a physical place, it would be that. Except it needed a working "Turbo Outrun" machine.
http://t1.gstatic.com/images?q=tbn:A...kRsY3Rp7zZ83gA
Nothing says "broken heart hug" quite like this picture.
I wish "Family Guy" still brought the funny. The newer episodes seems off.
Seems all the humor got sent to "American Dad" and "Cleveland Show".