Cranky Kong?
The best thing Nintendo had to offer was C-r-a-n-k-y Kong? Really???
OK... I quit, gimme the 32X! NOW!!!
Cranky Kong?
The best thing Nintendo had to offer was C-r-a-n-k-y Kong? Really???
OK... I quit, gimme the 32X! NOW!!!
And EA said they would only consider porting ME Trilogy to the Wii U if ME3 sold well on the Wii U. They set themselves up to fail. At the time of it's release it WAS the definitive release of ME3. It had all the DLC that was released up that point included. The DLC it didn't get wasn't even announced yet at that point. And when it was announced, EA used the excuse of "ME3 didn't sell well so we won't be porting the DLC over".
EA set that product up (along with a lot of others) to fail, and then used that failure as an excuse to abandon the Wii U. I honestly wouldn't be surprised if it was deliberate. Mass Effect 3 wasn't the only game either. Madden 13 and Fifa 13 both had features missing from them. In fact, one of the more strong rumors going around for why this U-Turn with EA and Wii U support happened is that Nintendo didn't agree to use Origin as the Wii U's online system.
The point is, EA put out shit that had no chance in hell of selling. You can blame Nintendo for this all you want, but at the end of the day, EA were the ones who put the shit out knowing it wouldn't sell. And honestly, if those Origin rumors are true I doubt there was much Nintendo could do about it.
My point exactly. For EA to expect anything other than failure was unrealistic for that title. To go on and say things like "We may port ME Trilogy if ME3 sells well on the Wii U" is even more ridiculous. It's pretty much testing the waters with an empty hook.
Funny, Sega didn't need to be taken care of to put out a quality port of Sonic Allstars Racing Transformed that sold well. And they're a smaller company with more to lose.
Not disagreeing with that. They could have done that, for all we know they might have done that. Again if the rumors about the Origin incident are true, I doubt there was much Nintendo could have done.
Ok then answer me this. In what dimension does it make logical business sense to waste resources on a product you know is going to fail? As that's pretty much what EA did. If they truly only cared about money, they wouldn't have bothered to even release ME3 on the Wii U when they knew it wouldn't sell as well in comparison to Mass Effect Trilogy on the 360/PS3/PC. And if Nintendo didn't have to bend over backwards for other, smaller third party developers, why must they do it for EA?
I understand this, what I'm saying is that they shouldn't have to do it when other companies aren't complaining like that. Why should Nintendo have to bend over backwards for EA to put up DLC when other companies are doing it with no problems. In fact I just flipped through the eShop and the only games that didn't have DLC were the ones made by Activision and EA. The following all have the same DLC as their 360 counterparts:
Assassin's Creed III
Resident Evil Revelations
Batman Arkham Origins
Injustice Gods Among us (Most of it, there are a few newer ones not up yet)
Fist of the North Star Ken's Rage 2
Orochi Warriors 3 Hyper
Just Dance 4
Just Dance 2014
Tom Clancy's Splinter Cell Blacklist
Marvel Avengers: Battle for Earth
And the following exclusives have DLC:
Pikmin 3
Wii Sports Club
New Super Mario Bros. U
Sonic Lost World (Special Edition comes with a DLC code)
And that was just from a quick browse through the eShop. If none of those companies had issues getting their DLC out for their titles without Nintendo giving them money, why should EA and Activision be any different?
Let me illustrate it for you more clearly. EA stated that their audience for ME3 on the Wii U was for people who missed out on the series. So they included a digital comic version of the first 2 games to get people caught up and make the key choices. They also threw in all the DLC up to that point. Not an ideal release, but a decent bone to that audience.
However, at the same time they released that, they released this:
http://www.amazon.com/Mass-Effect-Tr.../dp/B003O6EDSM
On the 360, PS3, and PC for the same price. I'm not talking about the older releases here, I'm talking about a new bundle that's clearly aimed at the exact same audience and is a far more appealing deal. Because of this, Mass Effect 3 on the Wii U had no choice but to fail.
I know, that's what I said.
I don't know, why would you buy any of those third party Wii U games if you had a 360 or PS3? Why would you buy Madden 25 on the PS4 and Xbox One when you already have a 360 and PS3? As I stated before, the intended audience of that release was people who didn't play the original, which is why EA shot itself in the foot by releasing the Trilogy compilation at the same time for the same price. The only way Mass Effect could have sold well on the Wii U would have been if EA either released the whole trilogy on it or if they didn't release the trilogy at the exact same time to compete with themselves.
I agree that would be a good idea. I wouldn't say Nintendo is too proud of a company to do that though. They have done it in the past.
Yeah, they have nothing else at all.
Not to knock the quality of my favorite Sonic game of this generation, or salt the wounds of Trekkies' epic butthurt here, but I suspect that Sonic & Allstars Racing Transformed sold well on Wii U, because it was regularly given away as a bonus with Wii U bundles for months at a time.
What stores were doing that? I don't remember any stores in my area doing that. Not to mention the game is STILL selling on the Wii U. My local Walmart recently ordered more copies of it. They haven't had it in stock for a few months now, but today I was there and they had it in stock again. They didn't have the 360 or PS3 versions in stock.
Trekkies, so whats up with the Cranky Kong B.S.? One of the biggest Video Game shows of the year and the only thunder Nintendo can bring of fucking Cranky Kong? And don't give me the business with those old announcements. Its called deflection, and you seem to be a deflection expert.
Nintendo has lost all credibility of being a serious console contender with the WiiU.
Were you honestly expecting them to drop some Megaton? For the past year or so they've been saving those for their Nintendo Directs. And the Spike VGX is certainly NOT one of the biggest video game shows of the year. Those would be E3, Tokyo Game Show, GDC, etc. Spike VGX is a joke in comparison. If you noticed, the rest of the show wasn't that spectacular either.
And I wasn't deflecting with those older announcements, I was simply pointing out that Cranky Kong isn't the best or only thing Nintendo has coming in 2014. Just because those games were announced a while ago, doesn't make them any less important.
Try this on for size Trekkies... Reggie and Nintendo being made a fool out of. Fucking unbelievable.
http://www.youtube.com/watch?v=CfF_Q...ature=youtu.be
http://www.youtube.com/watch?v=9t6Hdagh7lk
So, you would rather see EA just blow off Nintendo, and offer nothing for the console?
That is where Nintendo should have opened up their wallet and made sure it happened on day one. Provide a studio that can port the other 2 titles. Better yet, offer EA money to make side story chapters that aren't in the other versions of ME3.Quote:
My point exactly. For EA to expect anything other than failure was unrealistic for that title. To go on and say things like "We may port ME Trilogy if ME3 sells well on the Wii U" is even more ridiculous. It's pretty much testing the waters with an empty hook.
MS helped the 360 succeed by making deals to secure exclusive rights to Gears of War, Bioshock and DLC for other games. Nintendo making deals for Sonic exclusives is a joke in comparison. Sonic hasn't really mattered for quite some time.
That's a port of 1 game, which is pretty much what EA did with ME3 for the Wii U, and EA provided enhancements to their port.Quote:
Funny, Sega didn't need to be taken care of to put out a quality port of Sonic Allstars Racing Transformed that sold well. And they're a smaller company with more to lose.
EA's a bigger company for starters. Nintendo was lucky to even get a chapter of that stellar series. EA didn't have to do it, but they were testing the water with the Wii U, were disappointed with the results and got the hell out of there.Quote:
Ok then answer me this. In what dimension does it make logical business sense to waste resources on a product you know is going to fail? As that's pretty much what EA did. If they truly only cared about money, they wouldn't have bothered to even release ME3 on the Wii U when they knew it wouldn't sell as well in comparison to Mass Effect Trilogy on the 360/PS3/PC. And if Nintendo didn't have to bend over backwards for other, smaller third party developers, why must they do it for EA?
You're telling this to a gamer that got the Trilogy for my PS3 last Christmas. I honestly don't know why I'm being informed about the Trilogy, that every PC and PS3 (ME fan) knows about.Quote:
Let me illustrate it for you more clearly. EA stated that their audience for ME3 on the Wii U was for people who missed out on the series. So they included a digital comic version of the first 2 games to get people caught up and make the key choices. They also threw in all the DLC up to that point. Not an ideal release, but a decent bone to that audience.
However, at the same time they released that, they released this:
http://www.amazon.com/Mass-Effect-Tr.../dp/B003O6EDSM
On the 360, PS3, and PC for the same price. I'm not talking about the older releases here, I'm talking about a new bundle that's clearly aimed at the exact same audience and is a far more appealing deal. Because of this, Mass Effect 3 on the Wii U had no choice but to fail.
EA would have had to port not 1, not 2, but 3 chapters of the game for the Wii U, within a short period of time. That's asking a lot from any publisher to do.
PS4 and Xbox One owners, more than likely, didn't purchase those consoles to play Madden 25. It's not like Madden 25 was a 9 month old title when it was released on those consoles either. MS and Sony at least put a marketing effort behind that product, to make sure that people knew that Madden 25 was on their console. I don't recall seeing Nintendo commercials pushing for ME3 on that console and the marketing for the Wii U has been pretty much dormant in comparison to the onslaught of commercials being put out by Sony and MS for their new consoles.Quote:
I don't know, why would you buy any of those third party Wii U games if you had a 360 or PS3? Why would you buy Madden 25 on the PS4 and Xbox One when you already have a 360 and PS3? As I stated before, the intended audience of that release was people who didn't play the original, which is why EA shot itself in the foot by releasing the Trilogy compilation at the same time for the same price. The only way Mass Effect could have sold well on the Wii U would have been if EA either released the whole trilogy on it or if they didn't release the trilogy at the exact same time to compete with themselves.
And you were talking earlier about how EA didn't handle the ports of Madden and FIFA for the Wii U very well. It's not like the launch version of Madden for the 360 wasn't gimped as well.
Oh well? I'd say it looks more like Geoff making an ass of himself on TV.
Seriously, DKC is there next big release. Were you honestly expecting them not to start promoting it after 3D World released?
You mean what they actually did?
That probably wouldn't have been a bad idea. But at the same time I'm not sure if that would have kept EA on board with the Wii U. It's pretty clear that they were looking for any excuse to drop the system. They've only released a grand total of 4 games for the system. 2 of those were gimped/half-assed ports of sports games, one was decent port but set up to fail, and the other was a great port that was released after they already decided to drop the system.
Sure, Nintendo could have thrown money at EA to make them happy, but at the same time EA really didn't try very hard to put out an appealing product that people wanted to buy. Activision's games didn't sell that great either, but you don't see them pulling the plug on the Wii U:
http://www.ign.com/articles/2013/09/...-wii-u-support
I get that they were testing the waters. What I'm saying is that their test was biased as it was set up to only do one thing, give them an excuse to drop the Wii U.
I'm aware of that. My point is that EA should have been aware of the situation they were creating as well. They shouldn't have used a game they set up to fail as a barometer for Wii U sales.
The difference was however that EA didn't give up on the 360 after one Madden game.
And there's actually been a decent amount of Wii U commercials popping up lately.
Yup, on Disney Channel, Nickelodeon, Nick Jr., Disney Jr, Disney DXD, Boomerang, Cartoon Network etc. All those commercials are stuck in the past with the middle class white families behaving like something out of the Brady Bunch. You cannot be serious with that shit dude.
Saw it included at Best Buy & Futureshop for a long time. I think Walmart did it too for a short time too. The game still sells on Wii U because the game is good, and the Wii U doesn't have a lot of good games.
It's a digital download on all platforms and I expect any physical stock shortage to be caused in part by the Bonus Edition DLC codes included in the retail packaging expiring a few weeks ago, Sega having the game available as a download where people aren't afraid to go digital, and the whole shift to next gen platforms.
They're still commercials. And I've also been seeing them on USA, CBS, Fox, Comedy Central, ABC, TBS, TNT, etc.
What are you talking about? There are no DLC codes. The DLC content is just included on the disc for free. This wasn't just a one month kind of deal. It's been sold out of my local Walmart for a few months. They haven't even had a price tag place for it.
HI point still stands. You stay in and watch something, or go to game sites? MS and Sony allll over.
I went to a gamestop today to pick up something and like half the store is MS, half the store is Sony. Nintendo has a couple throwaway areas tucked around. The Skylanders games and accessories alone had a larger section in the store by themselves than the wii u did.
So tell me, how Nintendo is doing a good job at anything. People in this thread have been harping on them doing effecitvely fuck all to really get people interested in their systems that aren't already interested in it.
We say they can do more, you say they shouldn't have to, that it's a slippery slope, and that it's all the 3rd party publishers fault. I call that total bullshit. Nintendo's home consoles are in a complete freefall popularity wise, Nintendo needs to get off it's ass and make every effort to reverse that... WORST case they need to build everything up to ensure that their next console has all the inroads needed to get things going.
If Nintendo was after all these developers to get kick ass exclusive content that mattered to the general gamers... they would GET the gamers.
But they have an image issue they don't seem to care about, a marketing/message issue they don't seem to care about, and a sales issue they only seem mildly annoyed at... but ultimately don't seem too concerned about either.
I want them to make a product that gamers want, that developers want to make games for, that lets players play all the kinds of games they want on, AND has the tried and true Nintendo games on it.
I don't want a system where you have to go onto some message boards to find a guy that is dedicated to defending the system to bust out titles to fill in a "best of" list. Any gamer should be able to walk into a local game store, look at the wall for that system, and automatically have a ton of awesome choices standing out right there.
I can do that with the 360 and the PS3, it won't be too long before I'm likely to do that with the ps4 and xbone, I could do that with the ds and 3ds... but I'd be hard pressed to do that with the wii or wii u on a consistent basis.
You can complain about the 3rd party developers being at fault for it all you want, or even the stores fault for shoddy displays... but ultimately, who has the responsibility to work with these developers and stores to get all the games/content? To get the wall space and location? In the end, it comes down to Nintendo, and Nintendo alone. They need to get the ball rolling, get momentum built, and then ensure it stays there.
Look at Sony with the PS3... huge fail of a start. Did they sit back and say "oh, but the developers gave us shoddy ports" or "oh the hardware is just too much so we can't make it cheaper!" No, they did some serious changes and came back out swinging. It took them awhile to muddle through all the "lolsony" but they finally hit a respectable stride, and eventually started doing really well.
That needs to be Nintendo, and in fact, Nintendo has needed to do that for some time, but has not.
I've agreed there are places they can do more. However I don't think some of the suggestions brought up here are necessarily good ones. Could paying third parties help? Yes, though if it becomes a situation where they only get third party support by paying for it that's not good either. They need some major killer apps to get the console to sell. That's far more important.
The quality of a port falls 100% on the developer. Nintendo can throw all the money they want at them. They have no control over what that developer does with it. Don't believe me? Look at what Gearbox did Alien Colonial Marines. Sega gave the money and extensions to get that game up to par, but instead they used it on other titles like Borderlands 2. For all we know Nintendo might have paid EA a good amount of money for those ports, but EA still put out shit because they had already decided to drop Wii U support ASAP.
This argument of every bad port being Nintendo's fault simply because they could throw money at it is just plain silly. And it's quite hilarious seeing it being made on this forum where people will make excuses for poor Genesis ports of certain games by blaming developers like Probe, Capcom, and Konami for being lazy or bad. Maybe it wasn't their fault, maybe it was Sega's for not keeping those developers wallets fat enough.
And you don't have to go on a forum to see that list of great titles. Most stores you go to have them. I was at Wal-Mart today and the Wii U had a bigger Section than both the PS4 and Xbox One and had all the best titles for the system available. So you can walk into a store and see plenty of good games available. Part of the reason the PS3 and 360 have such huge sections is because the systems have been out for 8 years and their libraries are immense. They have a larger install base and a lot more merchandise to show off.
Yeah, clearly I'm an obedient Nintendo Loyalist. Please ignore every instance where I have agreed that Nintendo has made some mistakes. Please ignore the fact that I don't stick to any one console or brand. Please ignore the fact that while I do own a Wii U I also own a 360 and intend to get a PS4. Please ignore the mountain of Sega consoles and games I have. Please ignore my PS1 and PS2 collection. Please ignore the fact that the system I have the most games for is the Sega Saturn. Please ignore the fact that if it weren't for 2 THIRD PARTY TITLES I wouldn't have gotten a Wii U. Please ignore the fact that the bulk of my Wii U and Wii Collection are made up of third party titles.
It's really quite irritating how whenever someone disagrees with the mass mob opinion around here they're labeled a fanboy or loyalist.
As for the ads, my point still stands. They are still ads for Nintendo's consoles and their games, and they are still on major networks.
Sega and Gearbox have a class action lawsuit against them for false representation of the product the consumers received.
http://www.ign.com/articles/2013/05/...lonial-marines
I'm pretty sure we would have heard something from Nintendo, had they invested money with EA for the development of ME3 for the Wii U.Quote:
A class action lawsuit has been filed against SEGA and Gearbox regarding Aliens: Colonial Marines. In a lawsuit obtained by Polygon, plaintiff Damion Perrine claims “that Gearbox and Sega falsely advertised Aliens by showing demos at trade shows like PAX and E3 which didn't end up being accurate representations of the final product.”
That 1st Madden game sold fairly well on the 360. Gimped or not it sold. The same cannot be said for the Wii U games that pretty much tanked.
The Wii U audience is pretty much a family audience. The same audience that watches Nickelodean and such.
Commercials for Nintendo's own games. Unlike Sony and MS, who sponsor commercials for EA and Activision, thus helping to promote their console and 3rd parties. Nintendo rarely does that, and I don't recall the last time I've seen a Nintendo commercial that was actually promoting a 3rd party title for their systemQuote:
And there's actually been a decent amount of Wii U commercials popping up lately.
i for one cannot figure out why nintendo didn't unveil the new Zelda (or likewise megaton) on an american awards show as prestigious & professionally conducted as this one was, rather than the outlet they control & have used for such information for a while now (ND's). it's baffling!
Dana white chief of ultimate fighting championship calls spike tv. Spuke tv.
Spike tv has only been succesfull when ufc was still there.
They tried to succeed again with bellator fighting. But they didnt
Spuke tv is nothing worth it. And to make a fool out of nintendo is not profesional either.
They dont even look like the gamer we know
Get the hell outta here
The gamer we know?
http://i1.kym-cdn.com/photos/images/...41/870/cd3.jpg
These awards were front page in the Steam client. I couldn't watch it beyond GOTY, not sure how long it went on for. What a waste of braincells and money.
Nintendo is going to do it well. You just never know.
I'm pretty sure Madden 06 on the 360 wasn't gimped as badly as the Wii U version of Madden 13 was though. Yeah there were some missing features, it still had online gameplay. The Wii U version was missing the similar features like Madden 06 and more. It didn't even have online gameplay. And before you make an excuse for EA like "oh Nintendo doesn't do online well so..." I'll remind you that they included online gameplay in the Wii versions of Madden. Friend codes and all.
So considering that they included online multiplayer for previous entries on a system that is notorious for bad online features, yet they didn't include it for a system that has substantially better online abilities I'd say it looks more like EA completely dropped the ball on that one.
The same can be said about DS, 3DS, and original Wii as well. That didn't stop EA from pumping out ports of their sports games on those platforms. Hell they still put out PS2 ports for crying out loud. Those can't possibly be selling massive amounts.
Funny thing, a lot of those kids and families still enjoy sports games.
That's a rather recent one. Not to mention Ubisoft and Activision both show that there are Wii U versions in the ads for their games. So again, why should Nintendo do EA's advertising for them when other Third Parties don't have a problem doing it themselves?
Actually, Madden 13 did have online play for the Wii U. What is missing from the game is the player physics engine being used on the other consoles and the ability to do micro-transactions. That doesn't sound anywhere as bad as all of the features that were missing from Madden 06 on the 360.
http://kotaku.com/5968909/when-only-...sports-console
Quote:
Originally Posted by kotaku
Believe it or not, there are people out there that bought Madden 06 for the 360, with hopes of having the career modes and features that the Xbox and PS2 had. It still sold well without it.
Madden 06 sold 540,000 units in North America alone, for the 360. Which is a pretty good attachment rate, for a North American user-base that was less than a couple of million at that time.
Obviously, they didn't care enough to buy those EA sports games. And most of those people that just walked into a store to buy a Wii U, wouldn't have a clue that their version of Madden and FIFA was gimped. It didn't stop them from buying Nintendo's own software that didn't have online play, even though games like Pikman 3 would have been ideal for it.Quote:
The same can be said about DS, 3DS, and original Wii as well. That didn't stop EA from pumping out ports of their sports games on those platforms. Hell they still put out PS2 ports for crying out loud. Those can't possibly be selling massive amounts.
Funny thing, a lot of those kids and families still enjoy sports games.
Maybe if the Wii U had sold around 8 million units by now, EA might have stuck around, but that's not their problem, it's Nintendo's.
Sony and MS do it to not only promote that game for the 3rd party; they do it to make sure you know that the game is available on their console and that you don't necessarily have to go anywhere else to play them.Quote:
So again, why should Nintendo do EA's advertising for them when other Third Parties don't have a problem doing it themselves?
MS and Sony have been doing that kind of cross promotion for years and they did it with every big release. Walmart also makes commercials to promote Madden and Call of Duty every year and often times MS was involved with those commercials.
My bad, I mistook the missing online features such as Online Team Play to mean all online multiplayer was missing. The lack of a Nintendo Network Icon on the case didn't help either.
Believe it or not, the new Physics Engine was a big selling point for Madden 13. Now granted 360 Madden 06 did sell better than Wii U Madden 13. But then again EA put out a huge marketing campaign for that version. Most people don't even know Madden was on the Wii U.
You could argue that Nintendo should have paid to have EA advertise their version, but they didn't really advertise any other console versions either. The only console version they heavily advertised was the 360 version. Which that might have something to do with Microsoft signing that deal with the NFL for all that Fantasy Football stuff.
There's also the fact that Madden 06 on the 360 did have the hype behind it of better graphics. And as much as we may hate the fact, better graphics do sell. The Wii U being just a 360 port didn't have that hype. So the lack of features was a bit more of a blow as it had less to make up for it. If the 360 version looked identical to the Original Xbox, PS2, and Gamecube versions, I bet it's sales would have been impacted even more by those missing features.
Pikmin 3 isn't typically a game you care about online multiplayer for.
And I wouldn't be surprised if a decent chunk of Madden 13 for the Wii's sales were from Wii U owners who either
A) didn't know there was a specific Wii U version of the game
or
B) didn't realize there was a difference between versions.
The first reason would be EA's problem, the 2nd I do agree would be Nintendo's.
I agree the sales are Nintendo's problem. It didn't however stop Activision, Ubisoft, Sega, Capcom, and other developers from sticking around. And some of those developers have far more to lose if their games don't sell as well.
Have you noticed with Madden Commercials that even Sony is often times left out? As I said above that could have something to do with Microsoft having signed that deal with the NFL:
http://kotaku.com/5860438/meet-the-o...ole-of-the-nfl
The fact that Madden is the only NFL game that's allowed to exist, and that the Xbox is the official sponsored console, that might have to do with why there's no advertising for other console versions of Madden. And if that's the case, that's out of Nintendo's hands.
Activision and Ubisoft both advertise thier games as also being on the Wii U. Now again their games weren't massive successes on the Wii U, they did at least sell better than EA's games on the system.
Every year it's something new from Madden. Madden 06 for the 360 was missing a lot of features that were available on the other consoles and even though it looked prettier, it didn't run as smooth as the other console versions either. It was more gimped than the Wii U version of Madden was. At least the Wii U version had hot reads that you could draw a new route out for your receiver to take advantage of a hole in the coverage. You could also make plays using the tough-screen. The game didn't sell, because the Wii U audience isn't the right audience for that product.
I don't think the game would have sold much better on the Wii U, even if it had the best graphics of the bunch. The fact is that EA sports games didn't sell very well on Wii console and that is repeating itself on the Wii U. EA was pretty kind to offer what they did.Quote:
You could argue that Nintendo should have paid to have EA advertise their version, but they didn't really advertise any other console versions either. The only console version they heavily advertised was the 360 version. Which that might have something to do with Microsoft signing that deal with the NFL for all that Fantasy Football stuff.
There's also the fact that Madden 06 on the 360 did have the hype behind it of better graphics. And as much as we may hate the fact, better graphics do sell. The Wii U being just a 360 port didn't have that hype. So the lack of features was a bit more of a blow as it had less to make up for it. If the 360 version looked identical to the Original Xbox, PS2, and Gamecube versions, I bet it's sales would have been impacted even more by those missing features.
http://www.vgchartz.com/platform/2/wii/
It's the fact that Nintendo themselves haven't been pushing online gaming with their own software and Pikmin 3 is a perfect example of them not trying. Hell, Mario Kart Double Dash should have been an online game for the Gamecube, but instead Nintendo makes it LAN only.Quote:
Pikmin 3 isn't typically a game you care about online multiplayer for.
They really haven't shown the consumer any reason to believe the Wii U is a good console for online gaming and thus they have been segregated by the gaming community as such.
C. Don't read up on reviews and just buy games based on hype and box covers.Quote:
And I wouldn't be surprised if a decent chunk of Madden 13 for the Wii's sales were from Wii U owners who either
A) didn't know there was a specific Wii U version of the game
or
B) didn't realize there was a difference between versions.
The first reason would be EA's problem, the 2nd I do agree would be Nintendo's.
Ubisoft is sticking around, because their Zombie U was heavily promoted for the console and they got good sales in return. Arkham City got a heavy media push as well and did okay. Looking at the rest of the sales, Arkham Origins isn't doing well at all on the Wii U. Should we blame the developer for that?Quote:
I agree the sales are Nintendo's problem. It didn't however stop Activision, Ubisoft, Sega, Capcom, and other developers from sticking around. And some of those developers have far more to lose if their games don't sell as well.
http://www.vgchartz.com/platform/47/wii-u/
If you look closely, you'll see the Madden ads where they have the Playstation 3 logo, as well as the PS4 logo at the end of the add.Quote:
Have you noticed with Madden Commercials that even Sony is often times left out? As I said above that could have something to do with Microsoft having signed that deal with the NFL:
http://kotaku.com/5860438/meet-the-o...ole-of-the-nfl
The fact that Madden is the only NFL game that's allowed to exist, and that the Xbox is the official sponsored console, that might have to do with why there's no advertising for other console versions of Madden. And if that's the case, that's out of Nintendo's hands.
Activision and Ubisoft both advertise thier games as also being on the Wii U. Now again their games weren't massive successes on the Wii U, they did at least sell better than EA's games on the system.
There are corporate sponsored ads that will focus on one console version of a game. Walmart and MS have teamed up to promote Madden and Call of Duty, every year for the last 4 years.
Nintendo could have worked out similar deals with Gamestop, Target or Walmart for other 3rd party titles. The most recent ad I've see have them teamed up with Toys R' Us. :lol:
While this is true, I know from a bunch of people who refused to buy any Madden Game on the Wii simply because EA switched to a super deformed cartoony style for the graphics. And I also remember hearing from lots of people that the controls just didn't work. I'm not a fan of Madden so I don't know first hand about the Wii games, but from what I've heard from friends and family who have played them, it seems like EA tried to make the Wii ones kiddy and casual and it back fired.
They did put great online multiplayer in Mario Kart Wii though. Wii Sports club also has online multiplayer. And you can bet Smash Bros and Mario Kart 8 will have it.
No, I'd blame the low install base and the bad Stigma that's been built up over this past year by the press. Not to mention with Arkham Origins they announced before it was even released that the Wii U would be a gimped version. If you owned a Wii U and a 360, would you buy a gimped version of Arkham Origins for the Wii U when you could get the full version on the 360?
There is a very good chance that a lot of Wii U owners also own a PS3 or a 360. Developers need to give those Wii U owners a reason to get the Wii U version, not a reason to avoid it. With these owners it's becoming an issue of both sides not wanting to take a risk. Developers don't want to risk a failure so they don't give the Wii U version their full backing of support. Wii U owners who also own other consoles don't want to risk wasting their money on a version of a game the developers have turned their back on and doesn't get all the same DLC and update support as the other versions.
You can blame Nintendo for this and say they need to fix this image, but they are not entirely to blame here. Some of these developers have been giving Nintendo owners the middle finger for a long time with half assed ports, ports with missing features, etc. So just as it's Nintendo's responsibility to fix the image of their console, it's those third party developers responsibility to fix their reputation of treating Nintendo owners like trash.
Please show me where the Playstation Logo is in the following Madden ads:
I'm aware of that. It could very well be possible that because of those deals that Nintendo isn't able to do the same thing with the same games.
They did this year:
Now granted it's not for the games we're talking about, but that could be due to the fact that Microsoft already got to a lot of those games.
Did you even bother to look at the sales of the other EA games on that list?
They all did horrible, compared to the other consoles. There's no reason why a Need for Speed game should sell under 250k, on a console that had a userbase of over 90 million.
It's been a year since the console's release. There's no excuse for Nintendo not having a couple of titles of their own with Online Multiplayer. When you hear excuses from Nintendo stating that they didn't add Online Multiplayer to Pikman 3, because of lag; they're obviously not trying.Quote:
They did put great online multiplayer in Mario Kart Wii though. Wii Sports club also has online multiplayer. And you can bet Smash Bros and Mario Kart 8 will have it.
Nintendo created the image they have today. They pretty much gave the core gamer the middle finger (along with 3rd parties) when they announced that the Wii was focusing on the casual gamers and then had the nerve to release a console that was barely more powerful than the previous generation.Quote:
No, I'd blame the low install base and the bad Stigma that's been built up over this past year by the press. Not to mention with Arkham Origins they announced before it was even released that the Wii U would be a gimped version. If you owned a Wii U and a 360, would you buy a gimped version of Arkham Origins for the Wii U when you could get the full version on the 360?
There is a very good chance that a lot of Wii U owners also own a PS3 or a 360. Developers need to give those Wii U owners a reason to get the Wii U version, not a reason to avoid it. With these owners it's becoming an issue of both sides not wanting to take a risk. Developers don't want to risk a failure so they don't give the Wii U version their full backing of support. Wii U owners who also own other consoles don't want to risk wasting their money on a version of a game the developers have turned their back on and doesn't get all the same DLC and update support as the other versions.
You can blame Nintendo for this and say they need to fix this image, but they are not entirely to blame here. Some of these developers have been giving Nintendo owners the middle finger for a long time with half assed ports, ports with missing features, etc. So just as it's Nintendo's responsibility to fix the image of their console, it's those third party developers responsibility to fix their reputation of treating Nintendo owners like trash.
Now they expect core gamers to just jump back on board and buy their dated console with its gimmicky screen? Screw you Nintendo; You created the piss-poor image your console has today.
It's in the legal splash they tack on at the end of those commercials. They'll even throw in a voice guy that will announce: "Also on....."Quote:
Please show me where the Playstation Logo is in the following Madden ads:
Maybe if you actually sat down and watched NFL games on Sunday, you'd know that.
Well obviously Nintendo isn't.Quote:
I'm aware of that. It could very well be possible that because of those deals that Nintendo isn't able to do the same thing with the same games.
Yeah, it's called Microsoft being pro-active and making sure their console is always on consumers minds. Nintendo chooses to sit on their fat ass and rely on Mario to market their latest console, neglects to partner with 3rd party publishers to promote their products and lets Sony and MS do all of the marketing deals with retail.Quote:
Now granted it's not for the games we're talking about, but that could be due to the fact that Microsoft already got to a lot of those games.
When Atlus/Index was up for grabs, and Nintendo was rumored as a front runner to purchase them, I thought "wow, this could be a solid stepping stone for the Wii U". They already have Monolith Soft (Xenoblade Chronicles, Baiten Kaitos, X) under their umbrella, as well as their own Fire Emblem franchise. With Atlus (Shin Megami Tensei, Persona) under the fold, and Sega on the sidelines, they could actually have a solid foundation to make the WiiU a very solid JRPG machine - A popular sub-genre that the other systems haven't represented very well over the past 8 years.
I figured that if the WiiU couldn't go toe-to-toe with the other systems as far as raw power, and AAA 3rd party multi-plats, it would actually be pretty shrewd to offer high quality games in genres that the other systems are generally ignoring. With all the money that Nintendo is sitting on, buying exclusive rights to a Final Fantasy 7 remake (for instance) would very probably bring the WiiU back from the dead, and raise a few eye brows from gamers that wouldn't have considered a Wii U otherwise.
Nintendo should really work on changing popular perception, and offering more exclusives that Sony and Microsoft gamers are really interested in playing. Nintendo's 5 game deal with Capcom in the GC days seemed like a great start, but they didn't go far enough with it. In retrospect, games like Resident Evil 0 and Resident Evil Remake feel wasted on that system. If you listen to enough Nintendo fanboys, and check sales for 3rd party games, you really do get the idea that they don't even want those kinds of games on their system.
I think a game like Bayonetta 2 helps, but they need a lot more exclusives like it to get more than the fanboys interested. Although the fanboys love to brag about it's exclusivity, I'm almost certain that they'll give it the cold shoulder when it releases. Hehe...like I've said before, I think Nintendo needs new fans to replace the ones they've had for the last 15 years, but they've gotta hook those new fans first, and therein lies the rub.
Wii u and 3de have been updated. You can now play games you purchased in 3ds on wii u.
And the wii u credit is merged. Also the miiverse has been implemented.
I assume you mean eshop games, but I don't think you can play 3DS games on the Wii-U (including eshop and virtual console).
You can't play 3DS on Wii U. You can't buy Wii U games through 3DS.
The only change: Wii U and 3DS credit/points was merged. Miiverse is now on the 3DS and it links your 3DS Mii to your Nintendo ID, and conflicts with your linked Wii U Mii if you have one.
3DS still has friend codes, Mii Maker, and Mii Plaza apps all fragmenting the Mii feature, and it seems like you can't sync your Miiverse without logging back into it. This wouldn't be a big deal if there was an easier syncing method. You need to shut it off log back in after changing anything.
Your games go from being tied to hardware, to being tied to the Nintendo ID while tied to hardware. Delete the Nintendo ID, and you lose your eshop games to redownload.
You need to keep them alive and transfer them directly to new hardware. Nintendo is still a fucking joke.
Most of the things work now
1. Merged nin id
2. Merged credits
3. Mii verse implemented on 3ds
4. Some games that can be played on both
Ofcourse u cant play wii u games on 3ds or the other way around.
( there will be more news of this) probably it will be updated now or later
5. Its easier to make friends on 3ds and add anyone from miiverse
This is great news. And hopefully the games will all be signed to work with both 3ds and wiiu
I have zelda s and megamans that i rather play on wii u