Does anyone have suggestions for Amiga games that don't play like complete crap? The ones people suggest on Amiga forums, like Xenon 2 Megablast, are poorly designed.
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Does anyone have suggestions for Amiga games that don't play like complete crap? The ones people suggest on Amiga forums, like Xenon 2 Megablast, are poorly designed.
shadow of the beast 1 and 2
and turrican
I like the sound and look of Amiga games, but for some reason I never got hooked much on any amiga gameplay. So I am interested in this thread to see what will come up.
Apidya though, if you like bee shmups, I found to play well and was enjoyable.
Many Amiga games were ported or coded for other platforms as well, so there's little reason to get into Amiga. An old PC or Dosbox covers pretty much most Amiga titles, such as Syndicate, Cannon Fodder and the rest.
Top Gear 2
Chaos Engine, Alien Breed, Disposable Hero, Deluxe Galaga
I'll focus mostly on exclusives or games where the Amiga version was easily the beast playing of the bunch, or at the very least played well. (Also no A1200 games because the A1200 sucks).
- Virocop: Top down run 'n' gun with great graphics, great music, and great gameplay. In my opinion the best designed amiga game overall.
- Disposable Hero: The best Amiga shoot'em up. Great in all areas like Virocop, but the first stage is very underwhelming, and has poor color choices.
- Ruff 'n' Tumble: Not very smooth platformer/shooter (30 fps, poor scrolling, lacks parallax), but beautiful to look at and plays really really well.
- Turrican 2: Most people would agree that this is the best playing Amiga game (and in fact, one of the all time bests). Graphics are crappy, music is super well composed and catchy but a bit "chiptuny".
- Apidya: Really weird but very well playing shooter. Looks good, sounds great and has some crazy parallax in the bonus stages. 3rd stage is very poor and brings the game down.
- Alien Breed 2: Gauntlet style game, with aliens. Lacks music but it's supposed to be "atmospheric". Ridiculously hard but looks and plays very well.
- Shadow of the Beast 3: Only playable shadow of the beast game. Lost a lot of the atmosphere but plays much much better. Graphics and music are still very good, particularly on the first stage.
- Agony: The best graphics showoff for the Amiga, doesn't play very well and the music is quite chaotic (and creepy, IMO in a good way). Must be experienced.
- Kid Chaos: Sonic clone with an absolutely terrible main character. Level design could use some work, and the lack of bosses brings it down, but it plays well.
- Chaos Engine: One of the best top down run'n'gun games ever made. The original OCS Amiga version is the best.
- Speedball 2: One of the best unrealistic sports games ever made. The original OCS Amiga version is the best.
- Sensible World of Soccer: One of the best football ("soccer" for you american swines) ever made. The original OCS Amiga version is the best.
- Lotus 2: Probably the best non-cart racing game of the generation.
- Worms: The Amiga has a very good version of the original Worms game.
- Cannon Fodder: Really simple but fun "RTS". Could have used some ingame music.
- Wolfchild: If you can stand it on the Mega Drive, the Amiga version is just as playable. Graphics are a bit worse.
- Chuck Rock 2: If you can stand it on the Mega Drive, the Amiga version is just as playable. Graphics are a bit worse, but some stages arguably look better. I think there's a stage missing.
- Turrican 3: Quick port of Mega Turrican. Considering the time the developers had, and the fact that it runs on a single floppy, it's very well made, but it's clearly the inferior version. Still good.
- Lionheart: Some people will tell you this is the masterpiece of the Amiga. I hate it. Pretty to look at I guess, kind of.
- Heimdall 2: Lack of music kills it for me, but it's probably the best "RPG" for the Amiga.
- Beneath a Steel Sky: IMO the best Point and Click game of the generation. Not as good as the DOS version, but still quite good. Prepare to juggle floppies.
- Secret of Monkey Island 2: Not as good as the DOS version, but still quite good. Prepare to juggle floppies.
- Indiana Jones and Something Atlantis: Not as good as the DOS version, but still quite good. Prepare to juggle floppies.
- Dune 2: Not as good as the DOS version, but a really good version nonetheless.
- ATR: All Terrain Racing: Great micromachines style game.
- The Lost Vikings: Missing parallax, but otherwise awesome. Soundtrack is phenomenal.
- Flashback: Not as good as the MD version, but still good. Needs floppy juggling for the videos which kinda sucks.
- Another World: Amiga version is very very good.
- Pinball Fantasies: How a classic pinball game should be like, best version.
- Fighting Spirit: Ridiculously cheesy pseudo-parody of SNK fighting games. Looks good and plays well.
- James Pond 2: Competent platformer, best version.
- BC Kid: Bonk's Adventure port, with greatly improved graphics and MOD music.
- Toki: Excellent port, besides the huge border.
- Pang: Excellent port.
- Parasol Stars: Excellent port.
- Uridium 2: It's hard to explain this game... It's a shooter, seems to be very good, but I can't get used to the insane speed. Those who did say it's awesome.
Some games I can easily remember
Alien Breed
Alien Breed 2
Another World
ATR: All Terrain Racing
Beast III
Bill's Tomato Game
Cannon Fodder
Chaos Engine
Donk: The Samurai Duck
Flashback
Infestation
Jaguar XJ220
James Pond 2: Robocod
Jim Power
Jungle Strike
Leander
Lemmings
Lethal Weapon
Lionheart
Pinball Dreams
Pinball Fantasies
Pinball Illusions
Risky Woods
Sensible Soccer series
Turrican 2
Turrican 3
Wolfchild (the other versions are probably better but it's still a good game)
Competent/Good/Very Good arcade ports
Arkanoid
Bubble Bobble
Cabal
Continental Circus
Crack Down
Ghosts 'n Goblins
Liquid Kids
Operation Thunderbolt
Operation Wolf
Pac-Land (loading times may kill you, so prefer some custom CD32 compilation with this game)
Pac-Mania
Pang
Parasol Stars: The Story of Rainbow Islands II
Qix (Music by Tim Follin)
Rainbow Islands
Shadow Dancer
Space Gun (colors are very dull but this is the only home version with light gun support to this very day)
Space Harrier
Space Harrier - Return To The Fantasy Zone
The New Zealand Story
Toki
Better played on the CD32 or Amiga 1200/CD32 exclusive
Banshee
Beneath a Steel Sky (CD32 version is fully voiced)
Benefactor
Black Viper
Bubba 'n' Stix (CD32 has better sample quality and music when compared to the Mega Drive's)
Bump and Burn
Chaos Engine 2
Chuck Rock 2 (CD32 version is on par with the Mega CD version; both are the best versions of this game)
Fantastic Dizzy (CD32 version has improvements over the Mega Drive's)
Fightin' Spirit
Flink (inferior to the MD/MCD version but still a good game)
Guardian (CD32)
Heimdall 2 (CD32 version has in game music)
Liberation: Captive II
Lotus Trilogy (all three games with even higher frame rate than the original Amiga versions)
Microcosm
Roadkill
Simon The Sorcerer
Skeleton Krew (CD32 has CDDA music, better quality sfx and colors than the MD version. Some graphical effects are missing though.)
Soccer Kid
Speedball 2 (CD32 version has in game music)
Super Stardust
Ultimate Super Skidmarks
Zool 2 (CD32 version provides music + sfx)
That's a CD32-only version and it actually plays a lot better on the SNES.
Kamahls List ist pretty good (though I'd suggest Turrican 2 over 3, best Turrican there is Really).
I'd also like to add:
- X-Out Sidescrolling underwater shmup, with a Great soundtrack by Chris Hülsbeck (WHO also composed the Music for Apidya)
- The Great Giana Sisters: Shameless clone of Super Mario Bros. (The developers actually got sued over it and had to pull the Game from the shelves), but nevertheless a Great Jump&Run
- Ambermoon An Amiga-exclusive RPG that appeared very Late in its lifespan and thus went under the radar for most people - which is too Bad, it's really a very good game! Prepare to juggle disks a Lot (9 disks)
- Wings: Arcade-Style flight sim based around WWI, made by Cinemaware. The developer successfully funded a remake for this ob Kickstarter recently, by the way.
- Moonstone - A hard day's knight: very though and unforgiving, but well-made and engaging (Once you geht the hang of it) RPG-Adventure-Mix. There's also a DOS-Version, but I feel this Time the Amiga Version to better.
- Abuse: Fast paced run&gun, at least the AGA-Version is.
- Alien Breed: Top-Down Horror-themed SciFi-Shooter
- History Line 1914-1918: Turn-based strategy Set in WWI. There's also a DOS-Port, but the Amiga-Version came first. Some people feel the quasi-"sequel", the SciFi-themed Battle Isle, to be even better (sequel in the sense that it's based on the same engine and made by the same people).
- Defender of the crown: This vaguely Robin-Hood-themed genremix of simulation and strategy with Arcade-sections made by Cinemaware was originally created for the Amiga. Curiously, the later C64 is actually the superior game, but the Amiga-version is still pretty good..
In the Game Sack thread, it was mentioned that there were a lot of terrible Atari ST ports on the Amiga. For clarity, is it that the ports were terrible, or that the original ST games were?
2 is on the list too ;).
The ST had no "game console" hardware in it, the best framerate you could hope for were 25 fps, and that were the good games. Most ran at like... 6. It also could only have 16 colors onscreen (vs 32 typically for the amiga plus copper effects for more) from a lower master palette (512 colors vs 4086). Since the Amiga CPU was 1Mhz slower, some games were slower too.
Basically the games sucked and the ports sucked worse.
Let's just remember that Rare, Core Design and Psygnosis were also European developers.