Yeah, Megaman 2 is in the plans. But it won't be as simple; it's large rom and so I need to break it down into level loads.
For right now, I'm concentrating on MM1. The sprites are being upgrades to 16bit (I have a WIP that does this for some the sprites already), as well as the BG tiles graphics. Gonna add some simple parallax and such type of effects to the game. Support for 6button with extended features for the added buttons, slide move from later games, and other small upgrades.
I actually wanted to build up the MM1 engine, to support to the later MM 3-6 games. That way I wouldn't have to hack each game for the upgrades. I'll just create a level editor and import assets from other games.

