I'm not getting my hopes up, but this could result in a new Shenmue game.
https://www.youtube.com/watch?v=pjDTy2syODg
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I'm not getting my hopes up, but this could result in a new Shenmue game.
https://www.youtube.com/watch?v=pjDTy2syODg
I still won't get my hopes up. But if they do it, I hope they do something like "raise x amount to show interest" and then get it funded by a real dev.
I want to see the series get continued (and finished), I just want to see it done properly.
considering that the ouya is crahsing and burning the crowdfunding craze might be winding down
and people may be more carefull on what they spend their money on
http://arstechnica.com/gaming/2014/0...games-library/
That's true of average Joes and unknown companies making hefty promises but I think a name like Yu Suzuki would attract enough attention to get something off the ground. Shenmue 3 is reaching though.
I think as far as games go people are also investing more reasonably. A lot of games are still being funded but not going as stratospherically over the goal. The problem with Kickstarter were the people treating it like a pre-order service and acting entitled when a game ran into issues or had to make changes. Those people are starting to flake off leaving the investors who understand they're taking a risk with their money.
I was hoping something like this would happen when Inafune broke the ice on Kickstarter. Though if Mighty No. 9 ends up disappointing its backers we might not see many more noted Japanese developers try this route.
I don't know why the Ouya's failure would push people away from Kickstarter. The console didn't do well on the market but it certainly fulfilled all of its promises to its backers (as far as I know). They got what they were expecting, aside from more exclusive content.
A guy just made $2000 on Kickstarter to make potato salad! http://kotaku.com/potato-salad-meets...ver-1600683951
People might be more skeptical of funding no-name projects with big promises after some of the recent failures to deliver, but I think big-name projects like a Shenmue sequel will absolutely meet a reasonable funding goal, although a true Shenmue sequel would require way more money than anything that could be raised on Kickstarter. As EclecticGroove says, they would have to use it to show interest in order to attract real investors, like Star Citizen has done. But Shenmue 3 is never going to be on the same level as Star Citizen...
Fuck shenmue iii. And all the crazy fanboys.
Heh, I was kind of into the original at the time, and I did get 2 on the X-Box, but now I just feel like it's an earlier version of something David Cage would have made. Just with the ability to fight when the game wants you to, and interact with classic Sega arcade games.
It was great for its time, and quite different overall from other offerings. But that's why I stated it would need a real effort behind it.
If they made it like Shenmue 1/2 with a bit better graphics it wouldn't work. It needs tighter and better controls, it needs more content and interactivity.
In short it needs to keep the theme and story but be redesigned from the ground up as it's been over a decade since the previous two were released...
Think sleeping dogs or even GTA5 but completely redone for the game is basically what it needs to be at a minimum.
I just don't think a kickstarter alone would be enough to get a game really worth playing made. And would some low budget release really be satisfying? I know I'd feel it was pretty lame.
I remember playing Shenmue when it first came out on the DC. It was incredible. The world was so detailed and felt so real. Now, of course, it doesn't hold up to modern titles at all. I think a lot of fans just want to get an end to the story.
man you know all of them games that are wasted by the punk named sega
streets of rage
golden axe
shinobi
shenmue
panzer dragoon
hell yeah they even anounced yakuza 6 allready. so if they dont even know how to localise simple allready translated pso2 and yak
ok so yu suzuki dont even own shenmue entirely let alone seeying him starting a kickstarter over a game he dont even fully own.
come on guys what are we discussing here?
All these old creators should kickstarter their own games and say f* to the companies, just like Inafune and now Igarashi.
Imagine Yuji Naka creating a new platformer, or a new RPG with Rieko Kodama...
Unless they set some pretty high goals there still is the problem of making something worthwhile.
A million certainly is a fair chunk of change for instance, but to fund all that is needed for a well done game these days? Not so much. Even cutting out marketing and overall packaging/distribution costs (assuming digital only, which isn't always the case), they would need someone else to put up some money towards making a decent game.
That or you would have to be satisfied with a pretty low budget version... which can be fun, but pretty much only for fans who are already on board. If you want it to turn into a thing that might see a real sequel or some such, it would need to have more going for it.
The basic PS360 UT3 Engine game cost about $10 Million to make, and those had nowhere near the scope of one of the Shenmue games. I think Suzuki said in the 1up interview that he would have to get permission from not-Sega to make a sequel anyway. Since the reason he left the company was that they would_not allow him to make new games, and new games is all Suzuki ever made, I don't see Shenmue 3 happening ever.
One of the big publishers would have to have their collective minds wiped about how Shenmue 1+2 sold, even on Xbox, and actually pay sequel-factory-Sega for the rights. Since all of the big publishers are also nothing but sequel makers I don't see that happening, or Suzuki wanting to be a part of it. Shenmue 3 would end up being Call of Duty in China instead of an 80s Life/City/Martial Arts Movie simulator.