I do remember hearing something about that.
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I do remember hearing something about that.
Reviving this awesome thread... because Thief won't stop talking about it. :D
lol, stopped reading reading right there.Quote:
And the single-player mode isn't gimped by excessive multiplayer R&D.
Wait....you're a DIVA?
Of course not. But sometimes I feel like I've been trained by a DIVA in the ways of typing.
Gamevet, that's what you had to say. Thought you had some exciting things to say on TW3.
@Thief:
I you manage to grind enough, I think you're going to enjoy the game a lot more; gameplay-wise. This is the same for any RPG. But this one can be confused easily as a straight-up action adventure game, and that's where folks have a tough time with it. As an action RPG, the grinding will really prove very rewarding in the end. And the gameplay becomes so much more fluid.
I recommend to start with Drowners, then move up to Cyclops (in that area up the mountain where there is a Cyclops in a foyer as you go up) when you're ready. Do some meditation in between cycles.
I'll give you more exciting things on the game then. I've been putting this game on the back-burner for well over a year, and with the recent move of my EVGA GTX 780 Classified to my living room rig (I now have a GTX 1080 Classified in my main rig) I've started to put more of a grind into this game. I've played a ton of this game over the past couple of days on the PC, and with just over 54 hours of playtime, I'm now at level 13. This game is not meant for the casual gamer, like Skyrim. It's a game that requires a ton more devotion to grinding and taking on side missions to get your character to a point to take on the main storylines. The story has opened up a lot more after the 45 hour mark, and it is much more rewarding once you get to that point in the game. You'll pretty much think that this game (pretty as it is) isn't all that great, until you start getting more in depth with the main storyline, that requires a massive amount of grinding to get to level where you can handle it. Things are finally starting to fall into place, and I think that I'm finally over the barrier of where this game becomes much greater than it initially appears to be.
https://www.youtube.com/watch?v=cRDPNtf2_mA
Based on this article titled; 'Witcher' Studio Boss Marcin Iwinski: 'We Had No Clue How To Make Games'
And if you ask me, it still shows.
Why does it show that the witcher is a poor product?
http://www.metacritic.com/game/pc/th...er-3-wild-hunt
93 on Metacritic. Universal acclaim. CD Projekt have no idea how to make games though
Thief is basically a parody of himself at this point
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You must spread some Reputation around before giving it to Gogogadget again
The entire Witcher series has been critically acclaimed and a favorite amongst PC gamers.
EA did the very same thing that CD Project did in their early days. EA would take European home computer games (Atari 8-bit, C-64, Apple II etc..) and publish them in North America.
When RPG fans critically acclaim RPGs, they usually only critically acclaim story, writing, characters, voice acting and graphics. Yet folks wonder why so many can't get into RPGs.