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Originally Posted by
A Black Falcon
Have you played those games? Because I have those games, and they are certainly all above average. Aidyn Chronicles is very much a love-or-hate game, and it has some big flaws, but it also has some significant strengths,.. I think it's a great game despite some major bugs. It's very slow-paced, but hugely ambitious and lives up to a lot of its ambition. As for the other two games, Alice Trump World is a solid card game collection with a very nice popup-book graphical style (like Dr. Mario 64 but maybe even better looking), Scooby-Doo is an amusing little graphic adventure game if you like the license, and while Shadows of the Empire was overhyped back in 1996, it's certainly at least average, and some levels -- the first one most of all, of course -- are great.
I paid $70 for Shadows of the Empire. The game was a huge disappointment.
I skipped Aidyn Chronicles, because the game was getting hammered in the magazine reviews. Why even bother with it, when the Playstation had a bunch of average RPGs that were better than it.
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Huh, the Gamecube has exclusive wrestling games? I'd forgotten that. None of them are as noteworthy as the N64 games are, but I guess a few do exist. (There are a few more on the N64 too.)
You don't know what the wrestling games are, so you're assuming that the N64 games must be better. Yeah.....
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No, Destruction Derby 64 is an original title which isn't a port of any of the PS1 games. It's in the same franchise, but the levels, design, and gameplay is new. It's not quite as good as DD2 on the PS1, and has some issues (I get into that in my summary of the game in my N64 thread), but it's definitely not a port. It's by Looking Glass Studios, by the way, not the teams behind the PS1 games.
Okay, but the franchise had pretty much ran its course by the time it had arrived on the N64.
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Yes, Rush 2049 is in the 'also on DC or PS2 but not other 5th-gen consoles' section of the list. Did you miss the heading?
There was no 5th generation heading. You put that into your own head.
The N64 was 2 years newer than the Playstation and Saturn, while the DC was 2 years newer than the N64. The N64 and Playstation were the Dreamcast's competition until the PS2 arrived in October of 2000 in North America. So no, Rush 2049 was not a console exclusive for the N64.
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Oh right, REmake should be on that list if RE0 is, isn't it significantly altered from the original version? As with RE0 REmake now has ports to newer consoles, but for that generation it was GC-exclusive.
It was altered enough to be considered a Gamecube exclusive, but I chose to leave it off.
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Really, I wasn't "filling the list up" with bad games, I was listing games I do think are at least decent. Also though, that list should point out how on the N64, many of the better games are N64-exclusive or PC and N64-only titles, and this goes for third-party games as well as first.
Scooby Doo is not a game that will make someone turn their head towards the N64 and say "Holy shit, it has Scooby Doo!" Seriously, it's a licensed game that more than likely sucks. I hate to even post a Metacritic score, because I believe that there are too many jacked up sources swaying the score one way or another, but the game is below average on both sides of the charts. http://www.metacritic.com/game/ninte...c-creep-capers
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The list of games on both PS1 and N64 would be a LOT lower quality than that list of exclusives there, I'll tell you that much! On the GC, however, most third-party games were designed first for the PS2 or Xbox and then got ported over to the Gamecube. Third party developers' mindsets changed from making different games for each platform, with multiplatform games mostly for sports games, licenses, some fighting games, etc., to making most of your games on multiple platforms. The GC/Xbox/PS2 era is really when you start to see that shift, and that shows bigtime in the lists of exclusives between generations.
Most of the 3rd party games were developed for the PS2. It still doesn't change the reality that most of the PS2 versions didn't support progressive scan and looked blurry compared to the GC and Xbox versions of those games, even in 480i. Did you know that the first Burnout game had the Gamecube as the lead platform, or that the Gamecube and Xbox versions of Time Splitters 2 had larger playfield maps than the PS2 version?
The PS2 was always my last console of choice, when it came to purchasing 3rd party titles that were also on the GC and Xbox.
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The GC has more RPGs, yes, but that's pretty much the ONLY genre that the GC does better than the N64 as far as third party games go. The N64 absolutely crushes the GC in racing games, a genre I love.
I love racing game too, but the N64 was not the console that I liked playing racing games on. And no, the GC has a ton of great racing games from franchises like Burnout and Need for Speed. It also had Midway's Arcade Treasures 3 that included Hydro Thunder, S.F. Rush 2049, S.F Rush the Rock: Alcatraz Edition and Super Off Road. There was also Smuggler's Run: Warzone, Roadkill, the Nascar series, XG3 Extreme G Racing (considered to be much better than the N64 games), MX Superfly and ATV Quad Power Racing 2. After that you have 70% and under stuff like R: Racing Evolution, Auto Modelista, Crash Tag Team racing, XGRA: Extreme-G Racing Association, Street Racing Syndicate, Tube Slider, Pro Rally 2002 and Wreckless: The Yakuza Missions.
There's a lot more racing games on the Gamecube and a lot more that are of higher quality than what the N64 had.
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I have no idea what you mean when you say N64 racing games "just try to copy hit titles", but it's not true, the N64's racing games are as original and innovative as any of their generation. The N64 wins big in 3D platformers too, another genre I like a lot; the GC is weak there. The N64 also has better FPSes, for me at least; nothing on GC is as fun for me as Perfect Dark, or most of the N64 Turok games either. Etc, I said earlier how I like most of the major first-party franchises better on N64 than GC.
The Extreme G racing games were obvious rip-offs of the Wipeout franchise, right down to the airbrake corners. The Beetle Adventure racing games borrowed the hidden paths and power-up collecting from S.F. Rush and Hydro Thunder.
I hate Turok. The 1st game was a complete joke, with the final level being a complete slide-show that was pretty much unplayable. It was a total waste of the $70 that I had paid for that crap.
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Oh, and the best RPG on the N64 is Paper Mario. It's an outstanding game and my favorite Mario RPG ever. I think Aidyn Chronicles is also good. I guess you're on the hate side of that love-or-hate title, if you've played it, but there is a lot to love there if you can get past the bugs and slow pace. Now, apart from some apparently mediocre stuff those are the ONLY RPGs worth mentioning on N64, but at least it has two games. But sure, yes, the GC wins the genre overall for sure, even if I don't think it has any one game quite as great as N64 Paper Mario; I don't like Paper Mario: The Thousand Year Door quite as much as the original. Nintendo put effort into trying to get better Japanese developer support on the GC than they had gotten on the N64, and it shows in the GC's better RPG library. That doesn't come anywhere near making up for all the Western games they lost, though.
Yeah, I have Paper Mario for the N64. It's okay, but the combat system is pretty weak and the story is very fisher price. I don't consider it to be a great RPG.
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Resident Evil 4? Blah, I got bored after like half an hour (maybe an hour at most), got to the first save point and never went back. I'm glad I only paid like $5 for the game, wouldn't have been worth more than that. The graphics are great, but the gameplay is completely uninteresting. I know it's considered to be a great classic, but it's one of those great classics I don't care for.
Regardless of your own opinion, it's considered to be one the best 3rd party titles ever.
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I do love the Rogue Squadron games of course, but the two N64 games are just as great as the two GC games are, or better. RSII for GC was my first Gamecube game, the game I got with the system, and the only game I had for more than a month, and I loved it (absolutely 100% worth getting the system just for that one game!) and love RSIII as well... but the N64 games are even better, they really are.
There is no comparison. Rogue Squadron II is like a Ferrari, while the N64 games are more akin to a Camaro. RS III includes a 2-player co-op of RSII, that's a double win. RS II includes all 3 Star Wars Arcade games hidden within the game.
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Even vaguely notable N64 games that also are available on the PS1: Madden ('99 to '02), NHL '99, NASCAR '99 and '00, Armorines (PS1 version is apparently horrible), NFL Blitz ('99 to '01), Micro Machines 64 Turbo/V3, Gauntlet Legends (N64 version is better), Nuclear Strike 64, Worms Armageddon, Shadow Man (N64 version is better), Susume! Taisen Puzzle Dama, Space Station Silicon Valley (the game got a late, awful Europe-exclusive PS1 version), NBA Hangtime and NBA Showtime, Wayne Gretzky's 3D Hockey '98, Ms. Pac-Man: Maze Madness, S.C.A.R.S., Bio FREAKS, Mortal Kombat Trilogy, Mortal Kombat 4, Mortal Kombat Mythologies: Sub-Zero, F-1 World Grand Prix, Hexen, Uchhannanchan no Honoo no Challenger: Denryuu IraIra Bou (J) [Irritating Stick], Rat Attack, Army Men: Air Combat [Army Men: Air Attack on PS1], Space Invaders [the Activision one], Rampage World and Universal Tour, EA Sports Supercross 2000, Hot Wheels: Turbo Racing, Lego Racers, Re-Volt, V-Rally, Vigilante 8 and V8: The 2nd Offense, Powerpuff Girls; Chemical X-Traction, Nightmare Creatures, War Gods (atrocious game on either system), Tarzan, A Bug's Life, Toy Story 2, more sports and licensed games and a few wrestling games (not any from Aki). That covers all of the N64 games I own that also have PS1 versions, plus a few more I thought of. I think the vastly higher quality of the N64-exclusive-third-party-games list should be obvious. Some of the games in this list are good, a few great (Gauntlet Legends is a favorite of mine for sure!), but many more of those are.
(pretty much the) Same name, different game on N64 and PS1: San Francisco Rush (better on N64), BattleTanx: Global Assault (better on N64), 007: The World Is Not Enough (better on N64), Command & Conquer (N64 has a 3d-graphics remake, PS1 a PC port)
Nuclear Strike is not better on the N64. The explosions on the N64 version are a puff of smoke, with an occasional bit of flames, while on the Playstation, the explosions light up the surrounding ground and the buildings have pieces flying all over the place. There's reduced radio chatter in the N64 version, no opening video scenes and subdued sound effects.
MK Trilogy on the N64 is missing 7 characters including Goro. It also has reduced player animations, because of the limitations of the cart.'
You're also acting like the Dreamcast didn't exist during that time. Games like Re-Volt, Shadowman, V8: 2nd Offense and Nightmare Creatures were better on that console. You can proclaim the whole 5th generation thing, but the DC was a console that existed between the N64 and the PS2 launches and was very much in competition with the N64 until the PS2 arrived.
Who gives a flying F about Command & Conquer on the consoles? It was a game that was meant to be played with a mouse and it's for that very reason that StarCraft is sort of a forgotten title that appeared on the N64. The use of polygons in Warcraft 3 for the PC, was a step back for the franchise, if you ask me.
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-Eternal Darkness and MGS: Twin Snakes are by then second party Silicon Knights.
I'll give you Eternal Darkness, but not MGS: The Twin Snakes. Nintendo had a stake in Silicon Knights stock, but the game was still developed under Konami's guidance and also published by them. Nintendo handled the distribution of the title, but SK went on to do their own thing after those 2 titles.
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Also, I didn't strikethrough them, but Factor 5, the team behind the Rogue Squadron games, had a close relationship with Nintendo in the N64 and GC generations -- they made a music system for the GBC for Nintendo, for instance. I guess they were a third party, but they were a close one.
Factor 5 never considered themselves to be a 2nd party developer for Nintendo. They just chose to have a close relationship with them. You can look that up.