Black Onyx is cool and a big deal, but it was made by a foreigner for Japan, so some people wouldn't count it.
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Black Onyx is cool and a big deal, but it was made by a foreigner for Japan, so some people wouldn't count it.
Somehow I expected to see a few shmups in the list, Radiant Silvergun, Ikaruga, 1942, idk Terra Cresta? something besides Ocarina of Time and Mario 64 for the umpteenth time.
Super Mario Bros. was not the first side scrolling platformer, for those that think it was.
Close, but that was 83, this was 82. But I do enjoy Mountain King more.
https://www.youtube.com/watch?v=MhXMYw1lXY0
Arcade Jump Bug (1981) might be the earliest scrolling platformer. Either way, there are a bunch of them that predate SMB, from Japanese and Western developers.
It's also never been easier to get into early console gaming, as mods and flashcarts are now available for everything and there is so much more info now that is easy to find across the internet.
For years people in console forums would complain that they couldn't play an old console they found at a garage, because they couldn't figure out how to hook up the rf switch. Intellivision games can be unplayable without the manual and overlays, but now you can reference scans or guides.
^Jumping across alligators heads is not that much different than jumping across small plaforms, and there are pits to jump over. Hell, Space Panic(1980) is considered the first platformer, and all it has are ladders.
However, if Pitfall and Mountain King don't count, the Atari 2600 still beats Super Mario Bros. to the punch in scrolling with Stargate/Defender 2(1984):
http://www.youtube.com/watch?v=dnlYsKExltU
Though if a strictly Japanese developed platformer is needed:
http://www.youtube.com/watch?v=2sRiFoJMNTU
Super Mario Bros is a Pac-Land clone. So Pac-Land might as well be on that list instead of SMB.
There was definitely a progression in the sidescroller genre up to when SMB was released. Looking at all of these examples it's really hard to say that SMB created the genre or is somehow groundbreaking. It took the formula that was developing and gave it a nice polish. Of course, the reason SMB is remembered as it is is because of the huge success and popularity of the NES.
And on the topic, Metroid isn't exactly the most wholly original game, either: