Originally Posted by
Lync
In my mind, from childhood to an adult, as to how the world of Sonic existed to me:
1991-1994:
Sonic: Run fast, collect rings, save animals, find emeralds, stop Dr. Robotnik. Fun is infinite.
Sonic 2: Run fast, collect rings, save animals, find emeralds, stop Dr. Robotnik. Fun is infinite.
Sonic CD: Run fast, collect rings, save animals, find time stones, stop Dr. Robotnik. Fun is infinite.
Sonic Spinball: SUCKS.
Sonic 3&K: Run fast, collect rings, save animals, find emeralds, stop Dr. Robotnik. Fun is infinite.
1995-1997:
WHERE IS SONIC?
WHERE IS SONIC THE HEDGEHOG?
WHERE IS MY FAVORITE VIDEO GAME CHARACTER OF FOREVER?
WHY IS SONIC 3D BLAST SO LAME? IS SONIC X-TREME COMING OUT? WHY DOES SONIC R HURT MY EYES? SONIC JAM IS NEAT BUT WHERE IS SONIC 4?
1998:
Sonic Adventure: Run fast, collect rings, save animals, find emerald fragments, fight Chaos, explore adventure fields, whales, read what people have to say to me, play supporting side-quests, rail-shooting on the Tornado, don't care about chao things, stop Dr. Robotnik. Fun is again infinite.
2001:
Sonic Adventure 2: What do you mean I have to play as all of these characters in an equally and comprehensive manner? What do you mean I have to feed, pet, raise these chao things? Grinding? Upgrading items? Collecting fuses? Hollywood story? Characters' personalities more important than actual game content? Why do we need any personalities? Is this a Sonic game or a bad sitcom with tamagotchi filler? JUST WHAT IN THE HELL HAPPENED IN TWO YEARS!? YOU'RE CANCELING THE DREAMCAST!? FINE! F#CK VIDEO GAMES THEN, I'M OUT.
How I viewed every Sonic game after: Lather, rinse, and repeat Sonic Adventure 2 but with more unnecessary 'friends' and other nonsense plot devices... Millennials are really buying this stuff? They turned Sonic into a werewolf? Really? Whatever... guess I'll go back to playing Sonic 2...