This was pretty damn good. I never game this game a chance when it came out and now I'm really regretting it.
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This was pretty damn good. I never game this game a chance when it came out and now I'm really regretting it.
My sister had this game on her Genesis. I watched her play it when I was visiting. It looked rather boring, and I remember the reviews of the time not being that favorable for the title either.
I rented this for Genesis after it came out and enjoyed it a good amount. I bought a copy a while back when I was in my "play every game I own but don't beat any" phase, so this would be a good one for me to revisit and complete.
Never played it. I saw ads for it at the time but wasn't aware it was a big deal. Maybe should look into it. Loved the original. Hated the 3D one and the NES one.
True. After playng the SEGA CD version, the Genesis one sounds more lifeless with flat sound effects. And the redbook audio CD music and environmental sounds were really a treat back in the day. I was surprised that Pitfall TMA was chosen as a DF Retro feature; I've always enjoyed it but there seems to be a dismissing of the game across the net. Maybe many people played the crappier ported versions. I like the control, animation, move set, and variety of weapons and enemies.
The 32x version is not nearly as bad as that video makes it out to be. It has the most beautiful graphics, on par with the Jag, and includes the extra levels of the SCD version. Sadly, the framerate isn't 60fps, but at 30 it's still quite playable. Just not as smooth as its brothers.
There's an issue with the music which I'm surprised John from DF Retro missed and didn't comment. The music from the 32X version is very subdued compared to the Mega Drive version. It's missing instruments. I don't know if it's related to sound channels or something went wrong when programming the game, but it's especially noticeable in the first level with all the jungle beats missing in the 32X version. Of course you need to play the Mega Drive version to notice it, so I suppose there has to be people who only played the 32X and won't be aware of it. I always wondered if that could be fixed through hacking because it's very disappointing if you like the Mega Drive version soundtrack.
I'd thought about posting this in the Dreamcast zone, but it is Digital Foundry, so I posted it here.
I have used this for the past 3 years and it's been amazing. https://www.amazon.com/gp/product/B0...4D0HKA8F&psc=1
Games upscale to 1080P and wow some games really look great. One that surprised me was Zombie Revenge with how crisp it was and puddles having reflections and such I didn't notice in SD. Dreamcast is thinking and still the most powerful console ever made. Sorry Xbox One X. DC is still king :P
That device does not have an upscaler.
Quote:
Adapter carries VGA signal to HDMI devices but preserves original video resolution | Will not upscale signal to HD resolutions simply allows legacy devices to connect to HDMI at original supported size