Originally Posted by
Kamahl
Jim Power on the Amiga is positively crazy. 3 overlapping layers of parallax scrolling (+ linescrolling on top), 50 fps, full 320x256 resolution, transparent UI, music + sound effects. I can count on my fingers the number of amiga games that have even 1 of these things, much less all of them!
The game is essentially built around Amiga hardware limitations. It's a technical showoff with a game on top.
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One game that looks entirely unimpressive but is actually insanely optimized is Flimbo's Quest. Despite being one of the ugliest Amiga games it is doing brute force full color parallax scrolling at 50 fps. It's even more impressive when you consider that the game runs in 32 color mode which has a large performance hit (1 extra blit per sprite and tile plus a performance hit to the CPU and Blitter). If you switch to 64 color mode the extra hit in performance to the CPU is enough to make the game go haywire.
All that effort was unfortunately wasted in some of the most ugly artwork imaginable. The game looks like it has 5 colours at best. So weird.