I'm having a wonderful time here actually.
Exactly my points.
IDK why people take so much offense when we refer to emulation.
When it comes to scanlines, there ain't nothing like the real thing. The best we can do is approximate it. I think the Framemeister is good enough for most people who are after scan lines. Though I would be interested to see someone write a really accurate scanline generator taking into account the phenomena you describe. I wonder if such a thing exists already...
The bigger lag is going to come from the HDTV itself. The best thing would be to find a gaming PC monitor with really low lag.
If it's contrast ratio you're after, then a good plasma or OLED screen should fit the bill. A cheap LED or LCD Black Friday Walmart special is going to have terrible contrast ratio.
Framemeister fanboys unite! Someone critized it, OMG!!!
:lol:
But sadly no insult will remove the artifacts nor it will fix the image brightness and contrast. :(
http://i.imgur.com/FFlMeUQ.png
Why are those scanlines so skinny?
I have to assume you're taking the piss, trying to rile up TA by doing the same thing he does - taking screenshots and YouTube videos out of context.
It's a known issue with the Framemeister that scanlines don't look right at 1080p - everyone knows this, and to pretend like you it's not a known issue is just ignorance on your part. Also, it's a known issue that scanlines from the Framemeister don't look right on YouTube, that's why channels like Game Sack and My Life in Gaming tend to capture footage with the scanlines turned off, unless they're doing a close up. Maybe you should buy one instead of relying on YouTube screen caps? Makes me laugh that you would even try to do that.
Also, the scanlines out of the box are mainly designed for use with 720p. If you want to use them with 1080p, you will probably want to get some good profiles made, the ones from the Pixel Purist work pretty good for me. Otherwise they will look uneven like in the screenshot you posted. Scanlines on the Frameister are by no means perfect, the best scanlines come from a CRT. Maybe a separate SLG would work better if you're really picky about it. But the Framemeister is not a scanline generator first and foremost, so critisizing it for that is like 10% of what it does. If everything is configured coffectly, the scanlines from it look pretty decent for 2D stuff like the Genesis. I also like to have them on if I'm running something on composite input, it masks some of the composite video artifacts. I tend to turn them off if I'm running early 3D stuff like Virtua Fighter. But that's the thing with the Framemeister - if you don't like how something looks, you can turn it off/tweak it, by no means are you required to run the Framemeister with scanlines on.
The Framemeister is by no means perfect, but scanlines are far from the biggest issue - people complain about the colors not being right, and often, the analog to digital conversion can be noisy, it doesn't handle resolution changes very well, and from what I hear it doesn't handle 480p very well (haven't tried it myself). So to criticize it so heavily for that is just ignorant and laughable.
The video I linked doesn't even have a 1080p option, lol. You'd know that if you had actually watched it instead of insulted me multiple times for no reason.
All that I said is that Youtube has a limited bandwidth for each resolution, it's also a well known fact. And it sucks because it forces you to upscale videos in order to avoid compression artifacts as much as possible.
I didn't say TA had to record it at 1080p or even force Framemeister to work at 1080p. But he'll probably get less artifacts in his youtube videos if he can upscale it to 1080p prior uploading.
You should know that, Mr. Expert.
Like I said, people such as you and TA like to brag about stuff they own as if it would put themselves on a different level or grant them any kind of superiority in discussions.
The captured image is filled with artifacts and its brightness and contrast is ruined. I don't need to spent £200 to notice and comment about that, no, thanks.
By the way, the "logic" of having to own everything in order to have the "right" to understand how things work is the opposite of being wise and having expertise on something.
You don't HAVE to own it, but if you're attempting to speak with authority on the subject (which you are) it's much better to speak from the experience of actually owning it, rather than the ignorance of not owning it. You are ignorant about the Framemeister, that is a fact, and the things you are saying are ignorant and wrong. And that's not an insult, that is a fact. You don't have to own one, they're not for everyone, you don't even have to like them, but if you're going to spew false information about it, you're going to get called out on it. You say the scanlines on the Framemeister are a joke, and as proof, you offer someone else's YouTube video? That's poor proof indeed. The fact that you would do it seems like a joke to me.
The uneven scanlines in the picture you posted are exactly what the Framemeister looks like when you try to play in 1080p without configuring it properly - and I speak from experience here. The Framemeister looks much better than that when configured properly, I don't purport to know exactly how that YouTube video was captured (could easily have been captured at 1080p and downscaled), but that's exactly how the scanlines look on the Framemeister when it's not calibrated correctly, and I'm telling you again (from experience) that that can be fixed. The brightness and contrast being "ruined" is your opinion, and is the side effect of any sort of scanline generator, nothing inherent to the Framemeister and can be compensated for with calibration if such a thing bothers you. If anything, the brightness/contrast of how the image actually looks like on scree depends more on the monitor than anything. So, trying to use that video as some sort of proof of the Framemeister's inadequacy is ignorant and reeks of insecurity on your part. There's plenty of VALID criticisms to be levied at the Framemeister.
And, again, the scanlines can be turned off on the Framemeister if they bother you.
If I recall correctly, the Framemeister's main problem with regards to colours is YUV420 colourspace compression. It stores the entire frame in the framebuffer, and converts it from RGB to YUV420.
Anyone that's worked in video editing knows why this is a terrible idea.
Of course, actually showing captured examples is quite difficult. And an extremely expensive proposition. I have seen a few comparison shows in the past explaining why this is an issue, however, and will continue to try finding them. Needless to say, however, it gives the OSCC a huge lead for actually doing everything in RGB.
Hell, with more modern CRTs, the Composite decoders combined with GLORIOUS PAL can easily end up showing up dithering anyway, even on older machines such as the Mega Drive and the SNES.
Not just transmission technology has gotten better, but TVs have too. I recall my childhood TV from the 90s showing Mega Drive games up as relatively blurry via RF, and dithering actually working. The same Mega Drive over Composite on a TV I picked up for $30 new from The Reject Shop in 2009? Much much sharper.
Try emulators throughhomebrewthe virtual console on the Wii at some point, also. Even through Composite, modern encoders are very sharp.
It's clear that you had no good reason to pick on my comments other than find a way to insult me, since you agreed with me two times already that TA's YT video doesn't look right; which was exactly what I said when you called me "ignorant". Which means you're just being cynical at this point.
I never said the scanlines were obligatory on the Framemeister. AggroSky uses it without the scanlines and his captures look awesome, like I said in other threads weeks ago. And that's why I criticize TA's and Retro Core's usage of it, which somehow allowed you to call me "ignorant" once again and suggest that I was just trolling TA.
By the way, the points gamevet and others had raised and which ignited the discussion are valid and still stand though:
- Depending on the consoles/systems you own, mod you'll be required to use it (unlike TA said initially).
- Framemeister scanlines aren't equivalent to CRT scanlines.
- CRT TVs still handle funky resolution changes better than the Framemeister and the OSSC.
I have very good reason - you obviously have a bone to pick with the Framemeister and no ground to stand on, and you seem to think that people who own it are "elitists" or some other nonsense, and comparing it to an emulator. Honestly, I thought you are just trolling TA at first, but it seems like you were actually serious and are now back pedaling after being called out for it. If you make valid points, I will agree with you, if you hyperbolize and make BS claims, I will call you out for it.
As for the other points:
- Like I already said, the Framemeister supports input over composite and S-video as well as RGB. So, unless you're using something like an Atari 2600, you don't HAVE to mod anything. Unless you want RGB output, of course.
- Framemeister scanlines are definitely not equivalent to CRT scanlines, of course. But, when configured properly, they look fine (scanlines not being the main function of the Framemeister anyway).
- I can't speak for the OSSC, but this is definitely true for the Framemeister.
Lol, I didn't back pedal at all.
The shots TA used to spam the thread have two major similarities with emulation shots IMO: the fake scanlines and the sharpness.
And the way you both handled the criticism towards the equipment was surely elitist: criticizing people for talking about/questioning it without owning it, resorting to insults and spamming screen shots (TA only).
But I appreciate the information you shared, thanks.