Originally Posted by
sengoku 2
Last night, i was playing akumajo dracula SFC ( super castlevania 4 ) on my crt sony trinitron.
What a wonderful game, last time i finished this game, it was perhaps on 2010.
This game always impressed in true condition.
This game has a crazy atmosphere.
Yes, several snes hits have crazy atmosphere, i'm thinking about akumajo dracula, super metroid and actraiser for example.
You can make specials effects, many sprites on screen, nervous gameplay in front of this snes games, it doesn't change anything.
Even on megadrive, among my favorite games, gameplay is important and also atmosphere is decisive.
For example, i like atmosphere of super shinobi ( revenge of shinobi ), it reminds me ninja B movies on 80's.
I prefer gunstar heroes compared to contra hard corps because artwork design is better on Gunstar Heroes.
And , gameplay is more confortable adjusted on Gunstar heroes.
Ok, it's good to make nervous games but don't forget playing comfort.
On gunstar heroes, it is nervous but thanks to the possibility of catching the enemy, it is confortable.
I am an arcade player, i have danmaku games as ketsui, do donpachi dai ou jou, esp galuda on PGM SYSTEM.
Yes, it is nervous but thanks to collision mask, we can dodge bullets.
I blame some megadrive games to make some games too nervous to the detriment of the balance game.