It was more like "please do yourself a favor and play them on your DC. Wind & Water is specially awesome :)
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Practically all games on MD and SNES and SMS use lots of compression to make the data smaller. For example a stage in Sonic3 would take several Mbytes of space if it was not compressed.
-> For people looking for a Genesis/Megadrive copy (like me); Pre-Order at $59.99 is back up...see MagicalGameFactory for more :)
People have been asking on sale numbers for quite some time. Well, here they are, finally: http://www.polygon.com/features/2012...dreamcast-sega
All I got was:
Quote:
Tulio is relatively tight-lipped about specific figures, but at least 6,000 copies were sold in all.
Yep, that's it. :)
Do you confirm, though? It's just that the figure has been mentioned before and every time I read about that figure in the same paragraph as "...but Tulio is tight lipped about it..." makes me wonder if you guys have sold way more than that, but don't want to tell us so that it keeps with the "...it's rare..." factor.
So have you guys had any trouble with the Xbox Live certification process? I've heard stories about it being expensive and MS not being the most helpful to indie developers.
And why no PSN version? Poo.
I have 6 or 7 copies, don't remember exactly, 2 of them opened.Quote:
"I never had any doubts that people would play the game, although we also had in mind that collectors would want to have it sealed for eternity. What a waste. … Still, I ask all who still have their boxes sealed: Rip the seal off and go play the game. If it was to be just a box in a shelf then we could have spent only three months to do the boxes and blister, rather than the six years to develop the game that goes inside the carts themselves."
why should I open the rest?
I think it may be more than 6k