-
Tool for tilizing image?
Hey! Basically, I was trying to find a tool to help me find the most efficient method of reducing the below image to around 112 tiles.
http://i.imgur.com/Qr98N4J.png
I do recall that there was one specifically for the Master System (Which would, incidentally, be perfect for my means), a web based tool, but I have no idea where to find it now. In any case, any tool that lets me reduce an image to an arbitrary amount of 8*8 tiles would be fantastic, and this's the place I figure I can best come ask for help!
And, yes, I know the image looks bizarre. Gotta plan around palette switching, man!
EDIT: As an incidental note, BMP2Tile reports it being about 350 tiles big.
-
Retro Graphics Toolkit has tile dithering functionality, but a rather obscure (too obscure for me to do anything useful with it last time I tried) interface: http://gendev.spritesmind.net/forum/...php?f=7&t=1392
See how you get on with it.
-
On Nesdev, someone wrote a python script to do that. Not sure if it could handle more colors, but surely it would be extensible with a bit of skill.
-
My tool also reports there being 350 unique tiles.
-
350 tiles here too. If you want to reduce that number, you have to edit the image manually. You can reduce the diagonal and circle shapes at the background to get more unique tiles.
-
-
I think this is the web-based tool you were referring to, Flygon:
http://www.haroldo-ok.com/RgbQuant-S...emo/index.html
-
Okay! Sorry for the delay! I meant to post earlier, but this kept happening!
Yes! That is exactly what I was looking for, TheMole. I'm so very happy! It even has the pictures I put through last time!
Muchos Gracias to roce for the help too.
Anyway. The story behind the image being converted. I was going down the path of redrawing it to use less tiles while minimizing the impact as much as possible, but then a friend of mine, MarkeyJester, ended up coming up with a new background for me unexpectedly!
Fits much nicer inside the tile limit now, and honestly looks much better than the original background.
Now if SEGA-16 just had a pixel art topic to post in!:D