This looks so bad.
Thanks Sega for making Sonic Mania too, now I only have to buy one game in a sale.
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This looks so bad.
Thanks Sega for making Sonic Mania too, now I only have to buy one game in a sale.
To be fair, the modern Phantasy Star games have had pretty decent single player story modes starting with Phantasy Star Universe and the portable titles on the DS and PSP. Even PSO2 has it, you just play through single player story quests and it all unfolds. In fact, Episode 3 in PSO2 ended with a fight against Profound Darkness and even had music and references being pulled from Phantasy Star IV during it. And Episode 4 takes place on earth to tie in with the Anime series but has quite a few references to Phantasy Star II with the main antagonist being a reference to Mother Brain:
https://www.youtube.com/watch?v=_zTvBBiuIfo
I hope so too, becasue what killed Sonic brand wasn't just Sonic 06. It was the Sonic Team thinking every new Sonic game needed extra characters, when the truth was most of the Die Hards simply wanted to play as Sonic and have the whole game based and designed around Sonic gameplay. I don't see them moving too far from the now pretty much established Sonic style of gameplay
What killed the Sonic franchise was constantly thinking new things would spice everything up to the point you had no idea what you was in for.
Sonic Adventure introduced a hub world and new play styles, so in the sequel they removed the hub world but forced you into the boring play styles, and then Sonic Heroes was like "well maybe you'd like 3 people at once?" and then for the next game they removed that, so they tried out rollercoaster Sonic but made sure to introduce a ton of bugs, that was horrible so instead they ripped off God of War, and then that sucked ass so they took that out and just made a rather bland but actually fairly enjoyable game. Then added classic Sonic which is what everyone just wanted in the first place because it reminded them of a time the franchise was actually great.
They have no fucking idea what direction the Sonic franchise needs to go in, so they just stick a band-aid over it and call it a day again and again.
I agree with TA that Sonic Team figured out decent enough formula for 3D Sonic. Yes it is just Crash Bandicoot on meth but it works. I really wish they would just focus on that, just polishing the 3D gameplay they perfected in Generations. It might mostly play itself but it is an entertaining spectacle.
They can also give us classic Sonic in a separate series, like Mania, or even just the classic levels in Generations split out. They can even make each character an unlockable in the other series or something.
But trying to be everything to everyone in one game is not going to work. Generations should have been a one time thing. I think they deeply misunderstood the reception that game had.
People were overjoyed that the chubby and lovable classic Sonic came back, but the fact that he was together with the new one was irrelevant (just a nice thing for an anniversary game). Having the two Sonics together in the same game is not what people are asking for, not even those (like me) that now enjoy both styles.
Adding a third, fully customisable character to further dilute the gameplay is going the wrong way.
People do realize that, despite being a year after, this is also an anniversary game, right?
Also, why the fuck do people care that much about what others are going to create with their own private copy of the game? Like you're going to be forced to witness the Deviant Art edgelord character that gets made in some 13 year olds copy of the game. For that matter, why do the bitchers even know so much about said Deviant Art OC's?
You probably will be forced to play as the created character, it's been stated that they are a huge part of the story and all. Personally, I think it's a better advancement forward than an open world would have been. Mix the character creation with diversionary gameplay styles that aren't part of, or remotely similar to, the core gameplay, while tons of fun in their own right, and you'd have a game that should last players a lot longer than getting through a long narrative/open word. That's how I think video games should have moved forward anyway(almost like being a toy chest for fans of the content, like sports and wrestling games have been for years), but I'm not one of the assholes with money to throw at game development that gets to decide these things so...
Believe it or not, the Dreamcast Sonic games turned me off any more Sonic games. Guess it was for the best.
Now that's just silly. Every game is an anniversary game then.
The furries on deviant art are the ones pushing for more friends, more serious plots and more cringe. If they weren't part of the fanbase Sonic Team would have toned down the cringe long ago from literally having no sales. This seems like a pretty good reason to care about Deviant Art edgelords.
Well, that I agree with, no open world Sonic please.
Yeah, you're right about those. They have been on my backlog for years now. I was mainly referring to the good old turn-based battle system, though. But I agree, I need to play those first. Somehow, I've been wanting to tackle the Dreamcast one for so long first, that all the other ones just piled-up after it.
Honestly, if you want to play the original PSO just play Blue Burst on the PC. It has all the content of the Dreamcast and Gamecube/Xbox games, plus an all new Episode 4. Dreamcast PSO at this point is mostly just a curiosity. It's pretty limited in content and the classes are pretty unbalanced. For example when you get to the hardest difficulty level areas magic users become worthless as you do maybe 10 damage with your best techniques on enemies with over 3000HP. Episode III was Gamecube exclusive and might be that turn based game you're looking for:
https://www.youtube.com/watch?v=6av2ocVdygI
And you can still buy it brand new on Amazon for a decent price:
https://www.amazon.com/Phantasy-Star.../dp/B000160MEM
Thank you for that, bro. I will check it out.
TBH, I've been so out of the loop from the modern takes of these oldshool RPGs, I really have to refresh on them. Phantasy Star is one of them, but also Shining Force (only one I've played was EXA, but I reached a point where I can't progress because I didn't level up enough. Too bad, because I really liked it).