https://www.youtube.com/watch?v=581n2n_V_4c
Some of those early games were, ew, pretty bad.
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https://www.youtube.com/watch?v=581n2n_V_4c
Some of those early games were, ew, pretty bad.
As a kid, I had a similar pack to the one that he shows at 22:00. Same thing, but with Sega Smash Pack 2 added.
I loved all the games, but Sonic CD refused to run on our PC. I didn't get to experience that one until a few years ago when I got a SEGA CD. Even with that, the pack was one of my favorite PC games when I was a kid. I still have all of the discs in my CD soft case.
https://images-na.ssl-images-amazon....CLZZZZZZZ_.jpg
OMG I had that one too! Sonic CD was a bit of a pain to run because in order for it to work, I always had to change the color display of my monitor from 16-bit color to 256 color, which rendered all my other games unplayable. I also had a two pack that included Sega Smash Pack 1 and 2, but the Smash Pack 1 disc had a critical bug on it that made all the games exit back to the main menu after a set amount of time, meaning I could only play any of the games for a few minutes before it pushed me back to the game selection. What was really interesting is that the version of Revenge of Shinobi seemed to be a beta, with the levels having the wrong music track. I remember level 1-1 had the chinatown theme and level 1-2 had theme from level 2-1. I believe the title screen also said Super Shinobi. Towards the end of that particular PC's life, I also had Sonic 3D Blast, which had a slightly different special stage where Sonic had a pre-rendered sprite rather than a polygon model.
S&K Collection also has some completely new music for Ice Cap Zone, Carnival Night, and Launch Base. I actually like all of those tracks better than what was in the MD games.
These PC games were really my introduction to Sega long before I ever got a Genesis or Saturn.
Sega's early DOS games were pretty awful. Then again, DOS in the 80s wasn't so hot compared to other home computers for gaming. Sega had some good ports on the Amiga but their track record was very hit or miss.
I had all the Sonic PC games, but I got them each separately. They were all on the bargain rack at CompUSA or Circuit City, and came in a jewel case only. I barely touched Sonic R because the music didn't play. I also really didn't like the new music in Sonic & Knuckles Collection, but the artwork and "Sonic the screensaver" content were pretty cool, though I didn't actually use it as a screensaver.
Yeah, I remember that. A lot of early Windows 95 games required you to switch to 256 color mode IIRC.
Heh, saw this video yesterday. I didn't think it'd be something to get someone to make a thread for.
It works, but a mouse always feels awkward in place of a light gun.
Apart from being oblivious to Daytona USA: CCE on Saturn, this is a nice video, and I learned that I now need Garfield on PC, which is something I would never had thought otherwise. Kind of disappointed he doesn't touch upon any SegaSoft stuff though. I really love Rocket Jockey, and it deserves to be included in any Sega PC topic.
Had a demo of the PC Sonic CD around early 1997. I remember having to force 256 colors in the Windows 95 display settings to get it to run, which I thought was kind of odd. As a PAL owner of the original Mega CD version, this was also my first exposure to the US soundtrack (the ingame music was disabled since it was redbook and not included on the demo disc IIRC, but the FMV music was still there) which weirded me out further.
95 and earlier (this was a huge issue with 16-bit games too). The problem is that Windows required a reboot to switch the video mode. They only added the ability to switch resolutions on the fly with Windows 98. Games programmed before it of course aren't aware of that and will just throw a hissyfit (though you can just switch resolution manually instead of also being forced to reboot).
Oh, that sucks about the reboot. I never had a Windows 95 PC myself. It was annoying enough in Windows 98 simply manually switching the video mode.
I didn't once encounter that with DOS games though. Running them directly in Windows 98 in a window, somehow I didn't have to switch video modes.
But he's lazy. :p I do wish he was more thorough in that regard. Everyone on YouTube is covering the same console games. Those early PC video games have such a wide disparity gap that would be interesting and worth covering. I remember so many game ads looking like a scrap book trying to depict how the game would look on the respective system. I never had access to an Amiga, but I remember it always having the best looking ports of Bad Dudes, Double Dragon, and others.
I have a couple of videos of Amiga games.
Here's the excellent port of Gauntlet II.
https://www.youtube.com/watch?v=BRrrc6EQmh8
DOS programs don't go through the Windows drivers but were virtualized (since nearly every DOS program touched hardware directly which was a big no-no for a multitasking system). Not sure exactly how this part works, but it's definitely handled on its own way. If you alt+tabbed away and then back in, there was a high chance that the palette wouldn't be restored properly either.
Also you could run DOS games in windowed mode, although that's a good way to completely trash performance (and wasn't exactly reliable).
EDIT: OK trying to do some research on this instead of relying on memory, and this is harder to figure out than it should (thank you Microsoft for making the documentation declare that anything introduced during the 9x era was instead introduced on 2000 - the heck?). It does indeed seem like Windows 95 can switch video modes without rebooting. 16-bit Windows definitely can't though, so any game meant to be compatible with Windows 3.x is going to have to ask the user to switch the video mode for them.
I still got a lot of the SEGA PC stuff and back in the day Sega Rally and VC run like crap on most PC's at the time (Pentium 200 MSX) To be fair after a poor start SEGA Japan got much better with its PC Division and support for Power VR ect.
I remember my cousin let me borrow his Sonic and Garfield pack to install Sonic 3&K on my laptop. The Garfield game didn't appeal to me at the time and I don't remember if Baku Baku Animal was included in that particular pack.
But after seeing it here, I definitely want to try out "Caught In The Act" or "TV Land" or whatever it's called. Looks pretty fun!