Completed Outlander on Both Genesis and Snes.. mand it was tough... I prefer the Genie version over Snes though...
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Completed Outlander on Both Genesis and Snes.. mand it was tough... I prefer the Genie version over Snes though...
1. The Darkness II (PC)
Shoutout to Stu for posting this in the "Free Games" thread, this was a blast. Cheers man. Really good game - a tad on the short side, but it was quality all the way through. Would've been slightly pissed if I bought the game new at launch for full price, but I didn't, so all's okay.
5. The Elder Scrolls V: Skyrim - PS4
https://i.imgur.com/BjBLAWY.jpg?1
A good 70 hours. Level 38. Quite possibly the easiest action-RPG I've ever played. But very rewarding. I was literally killing dragons with my bare fists. And that was early on. I thoroughly enjoyed this game. I felt right at home the minute I started it. Not only because of the setting, but because it played just like any Fallout game I had played before this one. I had been wanting to start The Elder Scrolls series since Morrowind on the original Xbox, and I still even have my copy from back then, but the series just got shoved into my never-ending backlog. And now I finally got to play Skyrim! It was awesome. The literature involved was Tolkien levels of amazing. The acting was superb. The action in the gameplay, however, does have its drawbacks. It could've benefited from a targeting system(the DLC Dragon riding sequences don't count;)); and definitely less staggering. But the overall execution makes for a definite 10/10 in my book. The only real gripe I have with this game, and it is the same with many other amazing 10/10 games out there, is the utter lack of end credits (and, no, if you have to look them up in the main menu it does not count; which is not even possible in this game either :?).
I beat the main quest super quickly. Probably a good 20-some hours in. And I didn't even know I had finished it. I did enjoy a lot of the sidequests. I enjoyed the DLC. I beat Miraak. I finished the vampire lord quest for Serana; whom I obviously had as my follower throughout the game. But after that, 70 hours into the game, I just felt I was just wondering around aimlessly. So I decided to call it quits and post it here. Time for a new game.
Overall, 10/10. Loved it. Needs a better ending sequence (complete with end credits), but the overall execution is almost flawless.
Yes
3. Zombie Daisuki (I Love Zombies) - Nintendo DS:
I imported this one several months ago based on the cover art alone. It’s an adorable and light-hearted little RTS game where you control a group of zombies through dozens and dozens and dozens of stages, with an ultimate goal of being left alone. It’s a perfect portable game; scenarios are generally completed within five minutes or so. This game took me a month or two to get through, playing a stage here and there while at work. I suppose my total playtime was somewhere in the range of 40 hours. Highly recommend, especially for the price I paid (around $15 complete).
4. Mighty No. 9 - PS4:
A lot has been said about this game, most of which is true (albeit hyperbolic). Ultimately, the biggest complaint I have with the game is how incredibly mediocre it is. The level design is terribly repetitive, blocky, and uninteresting. The characters are, for the most part, stupid and annoying. Character models are animated and fully-voiced, but their faces do not emote, so you have lines of quite competently-acted dialogue delivered by weird mannequins with a singular facial expression. Dialogue boxes interfere with level hazards and the constant chatter between characters drowns out the stage music (although both can be adjusted in the game settings).
However, there’s a solid game here. The game controls very well, and I really like the central mechanic of absorbing enemies for a temporary stat boost. I think this game would have benefitted from Mega Man Powered Up’s brilliant mechanic of making the other eight robots playable characters after defeating them ... although that probably would have been more work than the development team would have been able to put into this project.
I wish I could talk about this in the SMT topic but seems I'm the only one who likes SMT/Persona.
Anyway, I finished Digimon Cyber Sleuth Hackers Memory. Late last year finished the first game. This is a sequel that is parallel to the first game. You do kinda need to play the first. Not a lot I can say I have not said before. I don't care about Digimon. Why I enjoy these is they are Persona meets SMT. Lighter more colorful end of Persona with modern day Tokyo (that also kinda reminds me of Tokyo Mirage Sessions in aesthetics). OST in these games is solid. Really enjoyable games. They are pretty cheap. First is less than 20 bucks and the second is around 25 bucks new these days. 2 games for less than a full priced game. Greatly enjoyed them. :D
I've beaten a handful of games this year, but this is the first time I've felt like writing about one. I played through Duke Nukem 3D: World Tour over the past week. It features the original 4 episodes of the game: LA Meltdown, Lunar Apocalypse, Shrapnel City and The Birth, as well as a new episode designed exclusively for this release called Alien World Order. The new episode is structured in a similar manner to those of the original game, but I found that I didn't like the maps quite as much, and that it lacked some of the charm of the original game. The new episode was still very fun and worth playing however.
I hadn't played Duke 3D since the 90s, and even back then, I only ever completed LA Meltdown, so I had an absolute blast playing through the game. I love the puzzle solving elements and the maze-like layout of the maps throughout the game. There were a number of times, that it took me longer than it probably should have to figure out my way through a level. And of course, the enemies, weapons, and Duke's tongue-in-cheek sense of humor make the game a lot of fun as well.
To expound a bit more about the new episode Alien World Order, you do receive a flame thrower as a new weapon which is quite satisfying to use. It shoots little flaming balls at your enemies, and it is up to you to adjust the arc accordingly. Several of the episodes feature a number of vintage bosses whom you have to fight in the middle of the stage as opposed to as an endboss. I thought that was an interesting touch. In some cases it is actually possible to manuever Duke and actually forgo fighting a boss, and pound on the end level switch. Not sure how I feel about that. And the actual final boss of the episode is a joke. The boss has a short range weapon, but the map is wide open enough that you can just stand out of his range and fire away at him. That was a major disappointment.
After playing through Duke, I can't help but feel that the evolution of the FPS has been detrimental to the genre overall. In the Duke-style of 90s FPS games, which includes the likes of Doom, Wolf 3D, Quake, et cetera, the environment is as much a part of the experience as the story and enemies. The maze-like maps require problem solving to complete, and multi-tasking with the enemies and deterrents. Whereas in the popular FPS games of the last decade which I have played, this element has all but been eliminated. The maps of the popular modern FPS games are generally linear, with the focus completely on shooting enemies, and story-heavy cinematic cut scenes. I think that is why I had such a blast playing Duke 3D. It engages another part of your brain that is rarely exercised by FPS games. And the combat can be just as frenetic and intense as in modern games, if not even more so. I kind of want to play through it again.
Sengoku 3 on Switch. Loved it. I do have it on PC I just never got around to finishing it because of controls. Also just don't like gaming on PC. The game is pretty tough but fuck it I added 99 creds because I can. Judge me all you want. Enjoyed the hell out of it. SNK detail to these games impresses me more than many 3D games. Like the reflection of the buildings moving as you moved in the water on the ground.
http://www.kollision.biz/games/pcEng...uTiger_Box.jpg
5. Kyuukyoku Tiger (PC Engine)
A serviceable port that correctly preserves the feel of the arcade game.
http://www.kollision.biz/games/nes/w...heGulf_Box.jpg
6. War in the Gulf (NES)
AKA La Guerra del Golfo, this is probably the least offending unlicensed entry by NTDEC. Though cheap, it's almost engaging at times.
http://www.kollision.biz/games/ps1/k...assics_Box.jpg
7. Super Cobra (PS1)
A very fun little game, just like its predecessor Scramble. Who needs music when the sound effects do their job so well?
http://www.kollision.biz/games/ps1/a...rgrave_Box.jpg
8. Airgrave (PS1)
Confusing controls and confusing scoring system undermine what actually had some potential to be a nice entry in the PSX library. The result is a barely average game that doesn't leave a lasting impression.
6. God of War (4) - PS4
https://i.imgur.com/7KuRPFgh.jpg
A masterpiece! What can I say? Quite possibly the best graphics I've ever seen in console gaming. And that's saying a lot! The game makes some changes that are obviously geared toward this era of gaming; more open world-ish, free-moving camera, crafting, etc. But none of these changes are made in a fashion that would hinder your GoW experience. In fact, all of these changes feel so subtle, that the gameplay just veers your attention to the action, graphics and story.
Amazing acting. The story and gameplay, albeit a tiny bit open-world-ish, is very linear. Graphics are unpared. And I can't wait to see the rest of this story unfold.:D
You beat it already??? Holy smokes... I’ve been playing all weekend and I’m only just now at the part where the idea of the nine realms is being introduced.
Yakuza 6. Well, I beat this on the 20th, I'm just doing premium adventure now. What a great end to an era but as usual bittersweet. The fighting isn't as good tho. Yeah, it's easier but it feels more western which isn't good. Japan is just generally better at action combat. This took a step back. The new engine looks great but suffers from screen tearing and frame rate issues. I hear they fixed this in Kiwami 2. The game esp shines when it takes place at night. Holy shit! The story is really good and it kinda harkens to Yakuza 1 with Kiryu taking care of a child again this time a Baby. Thankfully it doesn't get in the way too much. Only one part can be annoying. It has some great callbacks to past games and esp Yakuza 0 in some side missions. I am miffed they removed bowling. That was my favorite thing to do as I'm just good at bowling in video games. They have a lot of arcade stuff. Hang-On, Outrun, Fantasy Zone, Puyo Puyo and Virtua Fighter 5. Still blown away by VF5 visuals. I didn't dive much in clans with the NJPW Wrestlers. I have done some baseball stuff and kinda wish I could bat when I wanted and also able to pitch. Not a full Baseball game but just more to it. It's one of the better entries to the series but hard to top Y0. Sad to see Kiryu go but at least Kiwami 2 is coming.
Wild Guns Reloaded on Switch. I did own it on PS4 but I only played it for 5 min then got sidetracked and gave it to someone so I rebought it on Switch. Feels better to own on a cart anyway. I never played it in arcades or SNES. Really fun arcade shooter but not meant to be played solo like I did.
The one on SNES is really fun. I like how after you beat the first level or two, you get a level select screen for the next 4. Because it's such a difficult game, it's great to have the option to check out a bunch more of the game without having to beat it it all in linear order. While it is very hard, I have to think that the fact that it's in 4:3 aspect ratio makes it easier than the new remake which is set in 16:9. I can't imagine that having that much more screen for guys to pop out of would make the game any easier.
I've heard a lot of mixed things about the first one, so I'd be interested in what you have to say about it after you're done with it.
8. Streets of Rage 2 - Genesis
9. Streets of Rage - Genesis
It has been a long time since I've been through these two games, so I'm deciding to count them. A buddy of mine and I are going through this series. Next up: Streets of Rage 3, which I actually haven't beaten. I knew it wasn't going to be smooth sailing like these two, but it got off to a rough start when one of us died at the exact same time a boss did resulting in that player being unable to continue (despite there being two continues remaining). The game went on as a one player game. -sigh-
10. Miner 2049er - Game Boy
I was stuck on the second to last stage for a while until I somehow accidentally figured out how to beat it. Not sure if I can intentionally replicate it or not. This game would be much better if you could gain more lives than your starting amount.
Magician Lord. That's one tough game. I tooka hiatus for a couple weeks because one part frustrated me but I came back and wasn't bad. Beat the game. No doubt one of my favorite OSTs to a Neo Geo sidescroller.
Torment: Tides of Numenera (PS4)
It was nice to have an RPG that I could finish in 15 hours and I definitely recommend it for fans of story heavy games. This brought back great memories of Planescape: Torment but a few things keep it from reaching those heights.
The battles are so fucking slow paced as the enemies take their sweet time to do anything. I didn't dread battles in Planescape.
There's very little challenge. In Planescape, at least I would get stuck sometimes and have to discover where to go. And while the character upgrades have more complexity in Numenera, you don't need to bother learning most of it.
The characters just aren't as memorable in Numenera. Plus the tone is almost completely serious. Planescape mixed it up a bit more with humour.
Cosmic Star Heroine (PS4)
If you want something that captures the vibe of 16-bit JRPGs except shorter, more linear, and with no grinding, this is well worth checking out. The music is amazing. The cinemas aren't as nice artistically as the best stuff on Sega/Turbo CD but those were high budget games of the time.
11. Streets of Rage 3 - Genesis
My buddy and I knocked out the final installment of the trilogy last night (not counting any bad endings we might have gotten, which is basically just the game saying, "wut u tink you actually beet me lol." I actually really like the depth of the gameplay in this installment. The second was a big jump from the first and the third a big jump from the second. You actually have to learn and utilize things in order to smoothly go through the different stages. However, I don't know if we just weren't doing things right or what, but it seems like the game will randomly throw completely unfair things at you without warning to hamper your progress. That, and the plane you have to be on to actually hit enemies can be a bit ambiguous.
6. God of War (PS4):
So... mixed feelings about this one. I loved almost everything about it, except for the length and the uneven difficulty. I don't particularly enjoy games that take longer than, say, 20 hours to get through. I happily sank 60+ hours into Breath of the Wild last year, but God of War is no BotW... The previous games in the GoW series can be completed in 4-8 hours, whereas that same amount of time in this game barely gets the story started.
However, I greatly appreciated that the bloated game length allowed the player (me, in this case) to soak up and savor the story and characters. I'm not terribly familiar with Norse mythology, so much of the exposition went over my head in a quagmire of unpronounceable (and, by extension, meaningless) names. But the half-dozen key characters here were genuinely affective and the story was touching and engaging, and that more than anything kept me slogging through what amounted to fetch quest after fetch quest and absolutely innumerable unexpected difficulty spikes.
Had I stuck strictly to the main story, I probably would have been okay. But every time I deviated even slightly into side-quest territory, I was almost immediately road-blocked by enemies with one-hit-kill attacks. I was frustrated far too often to say that I enjoyed even half of the time I put into this game.
Will I continue to play these games as they fill out the rest of the inevitable trilogy? Sure. Would I replay the games nearly as much as I have the previous games in the series? Not a chance. Will I continue asking and answering my own questions? Maybe.
Finally polished off Mass Effect 3 this week. Found the end of the game kinda anti-climactic and like others I thought it was kinda sucky the way most of the decisions that I made in the game either made no difference or screwed me over (tried to save both the Geth and the Quarians but ended up having to make a choice :?) overall I felt the game was finished off in a rushed way. I might replay it all again some day, just so that I can see a different ending (chose the "Control" ending this time had to choose between that and Destroy) Great series but kind of a dud ending imo.
^ Mass Effect 3 is the only Mass Effect I can't play from start to finish anymore, my last three attempts all ended in loss of interest to keep playing. With the latest having stopped playing after Citadel DLC.
Mass Effect 1 & 2 are still very replayable, especially ME1, looking forward to playing them again soon.
I picked up the PC version of ME 2 a few months ago on the cheap so I may go install that and try out mouse control. Next time I play the trilogy through on the 360 I'm going to make sure I install the free DLC for ME2 and ME3 so that I can see the extended endings etc and see if I can access the other ending. It sucks that you have to do the MP in order to boost your Military Score for the end battle (I think I got about 2500 with my first playthrough) Wasn't able to open all three choices.
There are controller mods for PC Mass Effect 1 & 2 on Nexus site (for ME3 on ME3 Tweaks). If you don't want to bother with registering on Nexus, just let me know and I'll hook you up with them and any help you may run into.
You don't have to do any MP to boost Military Score in ME3 to maximum enough levels. Used to have to, but enough complained about it. And don't write off MP, it's very addictive and a highlight in my gaming life.
Bloodborne - 210:77 Total play time (DLC included)
http://i.imgur.com/J9UqAR5.gif
Must have beat this game 4-5x in a row, once new game plus. Took advantage of the higher then normal player base since it was during the month this game was released on for free to PSN+ members. Good times.
Dark Souls II: Scholar of the first Sin (PS4) - 195:13 Total play time
https://i.kinja-img.com/gawker-media...qiqdun0hdi.jpg
First was new game plus, and what a great fresh experience NG+ is in DSII, since this is the only DS game were there are actual changes to enemy composition, placement and even AI routine in some spot where I wasn't expecting a horde of enemies flanking me once. Among enough of other surprise where I'm playing thinking I know the area and what's what, only for something to surprise me.
After that playthrough I was fired up for new game playthrough which I just finished a moment ago. And that's it, that's all I've played these past two months.
12. Champions: Return to Arms - PS2
This is probably my favorite game out of all of the Dark Alliance/Champions games. Mostly because of the lady who was made to be the boss/main villain of a Hallmark movie's main protagonist. The game could have been an hour or two shorter though, which would have been for the better.
Dark Souls Remaster (PS4)
https://thumbor.forbes.com/thumbor/9...m-Software.jpg 54:13:23 Total playtime for new game & ng+
Well, finally played a Souls games on release, bustling with all kinds of online activity. Debating if I should start another game... decisions, decisions.
Nah, just play through that one again.
I have about 70% of beating Sonic Wings Special with every single aircraft. I cant wait to see what happens once i got 100%, lol. Shhhh no spoilers!
7. Sega Genesis Classics - Sonic the Hedgehog 2 - PS4
https://i.imgur.com/5J0npiq.jpg
Already have beaten this game hundreds of times. One of my favorite games on the Sega Genesis. What makes this one so neat? The Rewind feature. :rock: This is one of those games I can beat anytime I want. But playing it just for pure fun just added an extra layer of awesome.
The emulation here was ok. I didn't mind it. Looks amazing on my 4K TV.
8. Sega Genesis Classics - Space Harrier II - PS4
https://i.imgur.com/5J0npiq.jpg
Again, one of my favorites on the system. What can I say? A lot of my favorite games of all time are on this compilation. :D
What made this one so great? The analog stick!:rock:
As of late,
Mr. Nutz (SNES) - Game is hard a crap because of it's cheap hit detection and the fact that it's so zoomed in.
Congo's Caper (SNES) - Great game, lots of fun. Wonder if there is anything else ever done with this series, or the people involved with it.
Played through Raiden V on the XB1 recently. Really enjoyed it, a short and sweet gaming experience as shootemups should be. What I liked about it was that the story plays out throughout the game via the characters conversing and plot points being revealed throughout the actual gameplay instead of stopping the action with cutscenes and/or screen text like most games of the genre tend to do.
Since the Raiden games use only the center of the screen for the main gameplay, modern 16x9 screens leave a lot of room on the sides of the gameplay screen for the developers to play with. It was well used in this game, as they placed video of the characters' faces there as they converse with you and one another. I thought this was all well done and clever.
The gameplay itself is standard Raiden fare with the ability to choose and customize your ship and its weapons. You get limited bombs to use strategically and there is a bonus system called cheer (I think, I forget) that gives you a timed weapon upgrade and a MUSHA-esque partner to blow stuff up for you. The levels are all different enough from one another and some are rather distinct, I believe there were 8 total. The enemies were varied and some of the bosses were well designed, but none of them really stood out as being particularly remarkable. There are quite a few difficulty settings, like 5 or 6 I think, but I just went with the default normal.
There should be plenty of replay value here with the different ships and weapon adjustments as well as numerous trophies and achievements. And a typically excellent soundtrack. Definitely a good game for the cheap price tag (sub 30 on XB1 and PS4) and tons of fun. Recommended.
9. Sega Genesis Classics - Golden Axe - PS4
https://i.imgur.com/5J0npiq.jpg
Looks great. Sounds good enough. Plays ok with the DS4. Can't complain.:)
10. Sega Genesis Classics - Golden Axe II - PS4
https://i.imgur.com/5J0npiq.jpg
More Golden Axe awesomeness. Great ports thus far. :ok:
11. Sega Genesis Classics - Vectorman - PS4
https://i.imgur.com/5J0npiq.jpg
Still as awesome as ever.:ok:
Phantasy Star II (1989)
https://i.imgur.com/tr87Ci6.png
Will talk about this in Readers Rountable.
That was suspiciously quick. And by "suspiciously" I mean "impossibly".
https://i.imgflip.com/2cg4xt.jpg