October here we come..
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October here we come..
Stef words from Gamopat Forum about the Datenmeister issue
(source : http://www.gamopat-forum.com/t97691p...ject-y-paprium). Google translation (sorry) :
" Fonzie contacted me after a long moment of silence (as usual ^ ^). Visibly he really encountered problems with the embedded dSP in the cartridge, they were left on an ASIC solution but it was not stable, random communication .. a lot of problems. They had to go back to another solution (fpga) that work well a priori but which is also more expensive for the manufacture of the cartridge: - / "
Stef was already contacted by Fonzie several months ago to help him about sound driver (technical issue and optimization if I remember well).
He is famous for GENS & SGDK and also his work to get better digital voices on Street Fighter 2 'CE than Capcom did.
People invested in a 40 meg cart w/o a chip to be released after 2 years. Not an 80 meg cart w/ a chip released after 6 years. Why the hell delay a game by several years to give them something they never asked for?
I thought Paprium was always 80meg (the idea was to surpass Pier Solar, right?). But yeah I don't remember about the coprocessor being brought up back then.
Merriam-Webster dictionary can help us here:
Megalomania
1 : a mania (see mania 2a) for great or grandiose performance
an outburst of wildly extravagant commercial megalomania —The Times Literary Supplement (London)
2 : a delusional mental illness that is marked by feelings of personal omnipotence and grandeur
Yeah the Datenmeister wasn't there on the beginning and wasn't necessary. Yes, it would be a nice bonus to have a coprocessor in a Genesis game now, since the only one we ever got was the SVP. Though I don't see what's the appeal of a chip to help with sound, of all things. I also don't see the appeal of a superpowerful coprocessor that would make this less of a Mega Drive game, which the Datenmeister threatens to be. And if the chip was giving so much problem, they should've dropped it before announcing. They seem to have added this chip not because the game needed, but just because they could.
I suspect it was added primarily as a copy protection measure. The Genesis is more than capable of running a good beat 'em up and the people in the market for this aren't going to care about perceived hardware limitations. Hard to believe it's really been six years LOL