And here is the same image at 320px and reduced to 61 colors:
Attachment 14213
Printable View
And here is the same image at 320px and reduced to 61 colors:
Attachment 14213
Thats just a screengrab from 0:42 in the original promotional video on Paprium.com - so nothing new at all.
Attachment 14221
^ it's one of my favorite parts of what has been shown so far.
The singer in the background to begin with :D
Also the huge sprites which have a unique look for a 16-bit brawler.
And the city lanscape behind looks great, lovely colors.
But eh, I don't even know what to think about this whole mess anymore. Obviously I still hope that the game will be released, otherwise it would be so stupid, such a waste. But hopefully Fonzie will also properly solve the various troubles he has with his ex-team mates.
I think we had a lot of screenshots and a great promotional website/video. More than we used to get during the 80's/90's magazine pages.
The communication blackout concerns essentially the development steps (technically speaking) and giving information to investors or regularly OFFICIAL news on the dedicated WM Factory website. Delay could be explained and understood well by fans.
We all know that time development could be a long path, especially when team members work while they have free time aside from their main full time job. Paprium (as Pier Solar) involved international people around the world and they did their best imho.
4/5 years, yes it is a long wait. But if the game was released earlier with various issues & bugs, we all would have a whining attitude.
Releasing Paprium for the 30 th Megadrive anniversary is a great opportunity for Fonzieto regain pride and credibility (for WM future). If he fail to do that, it will be big garbage. Paprium represents a lot of work, and it will be disrespectful for collaborators like Luis or Groovemaster and other. The staff was high quality skilled, a big luck gathering them around this (crazy) project.
I don't understand this perpetual comparison with the communication during the 80s. There wasn't crowdfunding or surveys in the 80s prior to creation, why did Mgf use this system if they wanted to mimic 80s situation then ?
Also the graphics have been delivered for a long time. The reason for the delay isn't related to the assets creation. The reality is people don't know what's the status of the actual playable prototype.
Aside from the seemingly poorly managed staff situation (which I think is a completely different matter, more important than the game itself, actually) I don't think there has been such a communication blackout. TBP says right and the only part we all agree is that when you partially crowdfund a project like this and you announce you are implicating gamers/"investors" on the development, either you go with it until the end or at some point you say "ok guys, you already voted the genre, the size or whatever, so let us finish the game without additional input". Paprium had to "feature freeze" itself at some point and it looks too big of a project to accept lots of constant feedback from internet crowds...
Anyway the game is being released (maybe not 2018, but still, at this point most people would cope with another 1-2 years if that means WM delivers a nice game instead of a botchered one in time for the 30th anniversary) at it will shut a lot of mouths. Of course it's not gonna be a SoR II killer (PS wasn't a PSIV killer anyway) but it'll be a notable addition to an almost dead library with all the gimmicky technical demonstration we can expect from WM.
Come on already, just enjoy that there are many different games being developed with very different sizes/objectives in mind. This one being by far the biggest, and the only one capable of attracting big media attention at some point (in form of a 5 second snippet, but still).
EDIT: also who cares anymore if an announced release date is respected or not ? We only worry if there's a suspicion the project is abandoned, as it's been for some months previous to latest public announcement.
I'm sorry but what worries is the guy being just incapable of dropping a single line saying what the current status is. We could very well live without videos for loooooong periods, if we had the slightest idea of what is going on. It's just inexcusable that Fonzie is not able to do that.
The game may turn out great or not turn out at all and it won't change a thing about the way he has been treating his investors.
of course it's inexcusable, but had he dropped a line without a single screenshot/video, everyone would be urging him to do so until the end of times, don't you think? Everyone would be like "there's no video, that proves this is just fake, the game doesn't even run at this point, there's no engine" etc etc. There have actually been some news, and I do remember jumping the pre-order bandwagon with one big announcement not that long ago.
They should release it now, even if it isn't of excellent quality. It should at least be of very good quality. I mean, after all this time, broken promises and general lack of news. If after all this time they cant release a game of at least almost excellent quality now, without more delays, then they're really incompetent (at least Fonzie is). This seems, to me, like their (his) last chance of saving face.