Just wondering what you thought about the ports of Capcom games the Genesis got.
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Just wondering what you thought about the ports of Capcom games the Genesis got.
Strider is the only one I'd truly deem worthy.
Ghouls and Ghosts and Street Fighter 2 are both great conversions
Strider-Great, next best thing to playing the arcade
Ghouls and Ghosts- I haven't played the original enough to compare, but the Genesis version is good fun (and tough as hell)
Street Fighter 2 CE/Super SF2-great port for the Genesis. They control very well, although the color/sound limitations show though. I don't play these much because of superior conversions on newer systems, but if I'm go the go and I have a Nomad, they are wonderful.
Final Fight CD-Probably the best home version. The graphics aren't as nice, but the awesome sound makes up for it. Like Strider, it's the best thing outside of the original game.
I think that's all of the Capcom Genesis arcade games I've played.
Strider - Graphics were redrawn differently from the arcade, but it remains the most playable home port. I don't really count the PS version into this equation.
Ghouls 'n Ghosts - Redrew and/or omitted most of the graphics from the arcade, but some are still pretty faithful. Level 3-1, for example, is far more faithful to the arcade than the SuperGrafx version (as are the blowing trees in the first level). The game plays very well and sounds great! Should have been 40 meg.
Forgotten Worlds - A low memory, early effort with deleted levels. Still fun but really needed to be 16 meg. Music seems thin.
MERCS - Pretty good I guess. Never played the arcade. I think they deleted the two player ability.
Chiki Chiki Boys - Who the fuck cares? Answer: Nobody.
Final Fight CD - Friggin' great. Graphics drawn nearly identical to the arcade (minus a few colors). Plays perfectly. Way better than the crappy SNES version.
Street Fighter 2, etc - Reprogrammed by Capcom themselves instead of Sega, they just seem apathetic towards the Genesis altogether. I can't help but think that Sega would have done a much better job, especially with the sound.
Saturday Night Slam Masters - I haven't played this, but it was reprogrammed by Capcom themselves so it probably sucks.
punisher - looks and sounds crap but plays alright
mercs - better than the arcade IMO because of the superb 'original mode'
Ghouls 'n Ghosts - Awful audio quality and some graphical details are missing, but it plays great.
I don't really care about the other ports :P
A few notes on some of these Capcom arcade ports:
- I believe the "Ghouls 'N Ghosts" port (worked on by Yuji Naka) was a 5 MEGA POWER cart as opposed to the 4 MEGA and under cart sizes that early Genny games used. I'm not sure though, but if so.........it still wouldn't have made it the biggest Genesis cart at the time seeing as Phantasy Star II (a 6 MEGA POWER cart) had been out on the Mega Drive long before the Genesis even reached our shores.
- The "Ghouls 'N Ghosts", "Forgotten Worlds" and "Strider" ports all seemed to use some weird sound engine that almost exclusively used the Genny's FM channels for music and most sfx, resulting in the music sounding rather subdued and flat compared to the original coin-ops and other versions of the same games. "Strider" however, being a later effort pulled things off much better on the music front, arguably beating out the coin-op's goofy-sounding, repetitive music.
- "The Punisher", a Capcom CPS1 coin-op and most likely Capcom's last-ever Genesis game, was farmed out to Sculptured Software and not done by Capcom themselves. It wasn't a very good port of the coin-op in many ways especially playability (what the fuck's with that stutter in the character's animation whenever they walk that's also reflected in the scrolling of the screen?), and yet another indication that Capcom didn't give two shits about the Mega Drive outside of Street Fighter II.
The Genesis version of Chiki Chiki Boys is BETTER than the arcade. First of all, the music is better, really, just compare. Same music, but with MUCH better rhythm (and drums).
Second, you can collect the coins to buy items - seems silly, but it brings a whole new life to the game, since you need to wisely choose which one is fitting for a particular situation. The game is very hard, so this aspect is essential.
Graphics are also excellent, very similar to the arcade.
Chiki Chiki boyz seemed like a pretty good game. I never played the arcade version, but my main complaint is that it doesn't give you more lives. I hardly played this game but I might give it another chance. The capcom ports definitly could have been done better, but they are fun games and not too shabby compared to other games on the genesis. I love Saturdaynight slammasters, ghouls n ghosts, strider, final fight, never got too into mercs though.
Chiki Chiki Boys was a great port of the arcade minus the 2 player co-op. Street Fighter 2 SCE and SSF2 were awesome ports. Yeah so the voices sound a little raspy, but I think Capcom did their very best. Ghouls'n Ghosts and Strider were splendid. Forgotten Worlds was quite fun. Final Fight CD has a great soundtrack but, shouldn't have been censored. Good job Capcom and Sega!
What I dont like about the SF2 port is that is clearly a port from the SNES version, using even the same resolution.
Yup, it seems like the SNES version of Turbo (with both some necessary and subtle alterations here and there) or at least its code was used to whip up Special Champion Edition at the last minute, when up to mid-1993 a different conversion of SFII for Genesis independent from the SNES versions was being worked on from the ground up:
http://www.youtube.com/watch?v=CVL7YGExg50
I wonder what the hell happened with this one and why it was canned during the summer of '93. In some respects its better than SCE, like character animation.
Is The Punisher an arcade port?
Yep: http://www.klov.com/game_detail.php?game_id=9156Quote:
Originally Posted by Kogen
http://www.klov.com/images/11/1181242154103.jpg http://www.sega-16.com/review_images/687/7.gif
I have seen Hong Kong multicarts with a "Super Pang" on them. I wonder if that's a hack port of Capcom's Super Pang, a.k.a. Super Buster Bros.?
I have always wondered why there was never a (legit) version of Buster Bros. for any Sega system (mystery copies of Buster Bros. Collection for Saturn notwithstanding). It's not as though Genesis couldn't have handled it or anything. The original was ported to the bloody Amstrad.
Ghouls 'n' Ghosts looks like the arcade version on the Genesis to me
It looks worse and sounds worse if you compare them side to side but you don't really notice because it plays so well and I never have to the time to take in the differences. It is one of my all time favorite Genesis games. Playing with a 6 button or arcade stick is my idea of video game bliss. I even went so far to get a Genesis to Pc controller adaptor so I could pay the arcade version with a 6 button.
What about ghouls n ghosts on pc engine versus megadrive, I have heard both sides say theirs is better. I have genesis version and it is very solid, but im getting lots of pc engine games now as my megadrive collection has almost reached full capacity, and there seems to be a lot of shared games between the two that are better on pc engine, but some are better on sega also.
Well its on SuperGrafx so it loses points right there. It is good and looks better then the Genesis though the music suffers. I like them both.
Sshh! For christ's sake man, don't say that! AirRaidX might hear you...<_< ...>_>....(OH shit)Quote:
Originally Posted by KnightWarrior
LMAO, the first thing I thought about when I saw the G&G discussion escalating was AirRaidX, and I was actually expecting someone to chime in on him or perhaps he himself show.
Man..........that guy sure has become infamous over the 'net hasn't he? Ghouls 'N Ghosts and arcade/console comparisons are to AirRaidX what Shadow Dancer is to daminmance. :)
And I thought I was a bad enough arcade/console/hardware comparisons annoyance.........
lol. Anybody heard of the unreleased arcade game called tattoo assasins by data east, theres a write up on i-mockery about it thats hilarious. I kind of want to get it on MAME or something.
:D. He is infamous.Quote:
Originally Posted by Aarzak
This is the best comparison video of G&G for Megadrive and the arcade - http://www.youtube.com/watch?v=QXh0y8IobrQ .
dont waste your time, its crap..Quote:
Originally Posted by Dirt Ball Gamer
Didn't you notice Arthur's feet as he walks through the grass on the first stage? CmonQuote:
Originally Posted by KnightWarrior
Never heard of AirRaidX. Guess I am an Internet Neophyte.
EDIT: His name is in eBay auctions, so he must be famous. :)
Ha ha, gotta love 16-bit. He is a great seller.
IBTN.
16-bit is a great seller. I've bought many a Neo Geo and import game from him. Very nice guy.
ahaha that's awesome :DQuote:
Originally Posted by Genesis Knight
I've bought stuff from 16-bit.
Good guy, but his prices are sometimes kinda high.
I've bought some stuff from him as well. Went smooth; I guess you don't get to be a 7K+ power seller with 99.9% positive for nothing.
His prices are also sometimes low. I bought Panorama Cotton for around $60 from him I believe. And Rockman in Megaworld or whatever the hell it is called I think for $49 maybe. They fluctuate, as now he is selling Panorama Cotton for $120 or something like that.
Graphically superior to the Mega Drive version, but is it "arcade perfect"...?
Very amusing detail noticed on the auction. Yeah Ive gotten from 16-bit many times with no real problems, but sometimes his prices are high so I quit buying from him. My friend who collects saturn hates him though. Accuses him and a few others of driving up prices on games.
I believe I bought both of my "Bare Knuckle" games from him (2+3).
Obviously they were priced to a point where they were acceptable, but I'm kinda bummed my BK3 is cart only (my BK2 is missing the manual).
I have nothing bad to say about the guy other than the sometimes high prices.
got my monster world IV from him many years ago.. shipping/delivery was very expensive plus I got customs on top of that :? never bought from him again
He must be part of the Ebay game seller cartel :DQuote:
Originally Posted by Dirt Ball Gamer
Street Fighter 2 SCE sound close to the Arcade, but not the voices or the graphics
Wanted to know how Ghouls 'n Ghosts on MegaDrive/Genesis compares to the arcade? I gathered some screenshots, and also found some of AirRaidX's videos
Here are a few comparisons
Arcade CPS1 - 1988 - 32 megabits - video
http://img517.imageshack.us/img517/9...adegng1as9.jpg
Mega Drive / Genesis - 1989 - 5 megabits - video
http://img522.imageshack.us/img522/2...ghouls1ew6.jpg
PC-Engine 2 / Super Grafx - 1990 - 8 megabits - video
http://img483.imageshack.us/img483/8...nghostsyl7.png
X68000 - 1994 - 32 meg
http://img522.imageshack.us/img522/7...000gng1ey5.jpg
can you tell the difference?
http://www.imagepup.com/up/Ws7P_1208...enesisGG4b.jpg
http://www.imagepup.com/up/iOaa_1208..._ArcadeGGb.jpg
http://www.imagepup.com/up/RPMh_1208...rGrafxGG4b.jpg
Notice X68000 is the only one here that has the detail & color of the arcade.
I did not include the Capcom Generation 2 versions from Saturn & PS1,
or the Capcom Classics Collection version which is directly based on the PS1 version. They're all arcade-quality (unlike the Genesis & SuperGrafx versions) with extremely minor differences.
I loved the Genesis version when I bought it, and it was a VERY good rendition given that it was a launch game and only used 5 megs of space. Both the Genesis and SuperGrafx were capable of doing better renditions than they got, although they would've never matched the CPS1 arcade or X68000 because of the differences in hardware (Color, sprite handling, VRAM etc).
Yes, the comparisons have been beaten to death elsewhere, especially by AirRaidX.
If I still had a Genesis, I'd still keep "Ghouls 'N Ghosts" and "Strider" around despite there being better ports of the two already. They hold a lot of sentimental value, play really, really well and are arguably Genesis Games of the Year for both 1989 and 1990. Tell 'em Joe, tell 'em they moved Genesis consoles liek hotcakes and that they sold at a 1:1 ratio with consoles!!!
*does Muhammad Ali shuffle*