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Sega Saturn's parallel, or "ensemble" processing, broadens the programming capabilities for the system, enabling software developers (and, ultimately, gamers themselves) to go where they've never dreamed to go before with video games. Think of the limited musical range of a one-man band (a la the competing single-processor systems) versus the symphonic possibilities of a fully scored orchestra. There's no comparison.
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Quote:
Originally Posted by
sheath
I don't see any screws!
I've taken apart 3D controllers before and they really aren't hard to put back together, i dont see what his problem is!
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i better list that unopened box i have before its too late to cash in
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I just watched a long Nintendo walkthrough of the WEeeeEEeeEuUUU controller on Youtube. I still don't get it.
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Me neither, but I like it more than the Wii wand.
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Honestly, I'm sure the controller has awesome things in store for us, but I just don't see myself using it for more than just regular "core" gaming. It'll be like holding the Dreamcast controller of 2012. I don't much care for gimmickry. If they decide to force-feed us more gimmickry with tons of shovelware and non-"core" games, I'm out.
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It seems kinda neat from what I've read and seen in videos. Not sure what to think of it yet.
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