I consider myself lucky to be an RPG fan.
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I consider myself lucky to be an RPG fan.
I consider myself lucky to be a gamer.
I consider myself lucky to know that stuffed olives are one of the best things created by mankind.
RPGs are my fave genre and all the sub-genres in it. But I'm with Quick. Glad to be a gamer in general.
This is a more recent interpretation of "RPG" in video games: to be an RPG, a game must have experience points.
However, back in the day, the definition was more centered around the setting (fantasy), perspective (overhead view), and gameplay elements (exploration, dungeons, towns, etc.), although there was variation on the basic concept.
Landstalker was originally classified as an RPG (action RPG) by the developer (Climax), the publisher (Sega), and just about all of the gaming magazines from the time. I'll go with that classification.
Landstalker is an RPG and so is Alundra. It's complete bollocks to say that a game has to have experience points and turn based gameplay to qualify as an RPG. Sega and Climax themselves classed Landstalker as an RPG back in the day.
They were all wrong. Not the first time that happened.
Just an fyi guys, Gamestop is selling NES Classic controllers online. They're limiting it to one per person so if you didn't get one before and don't want to pay scalper prices, now's your chance.
Yeah, I saw that. Thanks man. Was gonna get one this am, but then I checked and they seem to have them at my local GameStop. Plan to pass by there now. Mine came a little crushed in one corner.
What is this, game classification revision class?! Games like Landstalker and Alundra were ALWAYS classed as RPG's! This is the first time I've ever heard anybody refute that.
This has to be Bubbles dad
Really? The reason Zelda games are mistaken to be RPGs is because they have huge RPG influence. Its ridiculous to say its the same as calling Mario Kart a racing simulator, if I can be honest. Zelda games are like 2 steps away from being true RPGs.
Thats something Zelda games and true RPGs both have in common. Which explains their close relation. This was the definition of RPG I grew up with and its been tweaked to include character progression, which is fair enough.
No need to get mad about this guys. We all feel just as strongly about the classifications we abide by. Do we agree on all points? Maybe not. Do we still enjoy these games just the same. I sure hope so.
There is a vocal minority who (arbitrarily?) decided that experience points are the defining characteristic of RPGs. That doesn't even hold up for pen-and-paper RPGs, since there are quite a few that don't use experience points.
I think the cause of it all is that some people like nice, clean divisions, and our more general understanding of RPG (fantasy, overhead view, exploration, etc.) doesn't satisfy that.