Doesn't the 2612 have SSG too (SSG-EG) ?
Doesn't the 2612 have SSG too (SSG-EG) ?
Why change the MegaDrive? It's perfect as it is!!! :D
And just to end all the talk about blue LEDs:
Blue LEDs were not made widely available until the late 1990s, so that's not even an option ;)
Neither does the 2612. The SN76489 is built into the VDP (of all things).
The 2151 has 8 channels and more algo's configurations (mostly on feedback options IIRC). It also has waveforms other than sinewave, unlike the 2612.
It's not full SSG support from what I remember. More like it was left over components in the 2612's cut down build.Quote:
Doesn't the 2612 have SSG too (SSG-EG)
SSG-EG seems to be fully functional in YM2612, but might not behave like real SSG-EG would in some situations (the unknown bug). SSG-EG works, its a lie it doesn't work. The reason its not used in most things is that Sega didn't tell developers anything about it.
SSG and SSG-EG are 2 completely different things. SSG is a PSG in the chip, SSG-EG is SSG style FM waveform shaper to say so.
I think I will be a little different, there is only one thing I would change and that is A faster CPU, and maybe larger on board memory.
moar blast-processing.
Man, I WISH your #6 had been true in 1989. After I had read about Genesis in the July & August issues of EGM, VG&CE and Game Players magazines, I went to Toys 'R' US to see the thing in person. Within seconds of seeing Altered Beast in motion, I knew everything was "just not right". I was 14 and didn't know a thing about hardware but I could see the difference with my eyes. And even though it was a huge step up from the SMS version which I already owned, it was obvious it wasn't as good as the arcade. I wouldn't be getting my own Genesis until spring 1990 and I loved it when I got it, but i liked arcade Altered Beast so much more. So, years later, in 1997, I got my own AB machine.
Genesis is still my favorite system, because of Herzog Zwei, but damn, I wish Genesis had been a System 16b board shrunk into a console, and still $189. I believe It could've been done since that board was already designed to be a mainstream board in 1986 (it didn't have high-end Super-Scaler tech) and by 1989 it could've been remade as a consumer console with a smaller motherboard. The glory that would've been. It would've held its own against the SNES. Every classic Genesis game made would've ended up more pristine in color & sound. CPS1 & NEO-GEO games could've been translated better (not perfect but better) to a System16-based Genesis. And to top it all off, Sega would've made a console-friendly Altered Beast 2 with larger levels explore through (ala Shadow Of The Beast) even better artwork (like Magician Lord) to and shitloads of bosses to conquer.
Ahhh it doesn't matter now but when I think of how Genesis could've been better, that's the kinda' things I think of ^_^
It could have been done, but Sega weren't Microsoft with the Xboxes or Sony with the PS3 - meaning they couldn't have risked losing money on the consoles just to try increasing market share. The Mega Drive made a big milestone by ending the long 8-bit era, and showing the key of processing power for video game development. That was a big achievement enough for me.
By the way, how could you have been 14 1989 if you are 28 now? You should be in your 30s now then... :P.
I'd say Sega could've done it. The Saturn was launched in Japan in 1994 and May 1995 in the U.S. and it had a complex motherboard, and daughter boards with many chips. I'm sure Sega could've made a simpler System 16 for home use. Anyway, Sega still impressed most people, even me, with what Genesis was. I was more impressed with its audio capabilities which was more arcade-like then its graphics IMO. FM Synth and stereo. Music actually sounded like music compared to 7800, NES, SMS.
Quote:
By the way, how could you have been 14 1989 if you are 28 now? You should be in your 30s now then... :P.
I was thinking of another memory, the time I got to see Altered Beast on Genesis & the arcade machine & a NEO-GEO in the same room together in the mid 90s, before I got my own Altered Beast machine. I also subtracted wrong, duh, there's no way I could've been 14 the first time I saw Altered Beast on Genesis, at launch, Sept 1989, I was 9 and 1/2.
I take issue with that statement..Quote:
The Mega Drive made a big milestone by ending the long 8-bit era, and showing the key of processing power for video game development.
Yeah, everybody knows the PC Engine ended the long 8-bit era.
Well I agree developers fled to PS2 because Saturn was so hard to develop for. I'm just saying that Sega really did launch the Saturn with a complex architecture with many chips -- even Next Generation magazine noted that the complex Saturn motherboard was something that would be expected for arcade use, not home use.
One could also argue that the SegaCD with its additional 68000 CPU, scaling & rotation ASIC, was expensive. Perhaps Sega could've packed in the equivalent of SuperScaler X Board (AfterBurner II) or Y Board (Galaxy Force) into SegaCD. Then never released the 32X. The Saturn would then be a huge leap beyond a SuperScaler-based SegaCD, being equipped to handle textured- 3D polygons from the start in late 1995 (better than PS1 or N64) with the help of Sega's arcade hardware partner, Lockheed Martin. That's what some of the SoJ management wanted to do anyway, but they were overruled and the Saturn as it was launched in late 94.