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Originally Posted by
PimpUigi
The model 2 came out way after 1989, so the three RCA leads are completely plausible.
My '89 comment was specifically on S-video (and that the current M1 a/v port is OK for the time, though stereo would have been nice, the phono jack isn't that much of an issue)
But adding full RCA+DIN (not to mention SCART!) adds unnecessarily to cost, not just the added connectors, but additional mounting space/arrangements, and additional board connections. Something like a DE-15 jack should have taken about as much space as the old AV jack or EXT port, been more versitile (room for expansion on later systems, like component video), and non-propritary. (the latter point only really being important for retro/homebrew cable makers -though fitting along th elines of a lot of th estuf Sega engineered)
Other than the DE-15 (VGA connector), the less common 13-pin DIN connector is a consideration. (still enough pins to include S-video and component -tied to s-vid luma, but only if the dedicated mono pin was removed or composite video was removed -having S-video mixed into composite in the a/v cable)
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I know independent systems are better...more efficient, etc.
But no one was going to get a Sega Saturn.
It cost $500
If there was just a $200 add on for the Sega Genesis, that had the power of the Saturn...or a $400 system (Genesis+CD+32X)
Then things would have went better.
Weirder, learning period...but better.[/QUOTE]
AFIK (in North America) the Saturn launch (or rather pre-emptively released) at $400, not $500, Sony still undercut them by $100 though. (and Saturn didn't meet that until a fiar bit after the PSX's release iirc)
But I wasn't suggesting the Saturn as the efficient design, it was somewhat flawed as well, and for some reason broke from Sega's trend of compatibility.
What I was suggesting was another system, as suggested in the aformentioned thread, derived from and compatible with the Genesis (and CD), saving development time and cost, enabling an earlier release, being at least somewhat cheaper than the Saturn hardware (moreso depending on how you make cuts, like a 1x vs 2x drive, and how much an dhow fast RAM is added). With both advantages and disadvantages in terms of power compared to the Saturn, but no more complex (and at least built on a familiar architecture), and powerful enough to compete in the 5th gen arena. (a better head start, like 32x time period, would have helped too, so long as a decent launch was made, again the 32x was handeled well enough in this respect, unlike the Saturn in the US)
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If only Sega hadn't been so insistent with using the Saturn.
Sega could have had the Sega Playstation, or the Sega 64...but no...they had to make the Sega Saturn.
Well, who knows how the SGI chipset would have worked out with Sega, for Nintendo it proved somewhat problematic. (but Nintendo's lack of support for the programable microcode feature and cartridge media didn't help any)
As for Sega PSX, I was good on that idea whan I found out about it, but really, who knows what the end agreement would have been, look how Nintendo got screwed in the fine print with Sony on their disc system. (luckily for them they caught it in time to pull out)
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If 32X had been worth it, had a dedicated video processor like the Saturn, no Saturn around, Sega's reputation would not have tanked so quickly.
It would need to render in Triangles, instead of Squares, and it would need to come out with the right timing...but it could work for the stop gap.
Sega made two huge mistakes, one after the other...they should have went with upgrade, or new system.
Since there already was one upgrade, and they really wanted to try the upgrade route, it would have just been nice to get the upgrade route out of the way, with just one mistake, instead of two.
THat's why I like the evolutionary, compatible console idea, it is an upgrade to the hardware, just not an add-on, and practically speaking, would end up being a good deal cheaper than buying both add-ons would for geneiss owners (with the Sega CD userbase too proportionally small to depend on directly), a good, consolidated, efficient, Super Genesis+CD console with competitive 5th gen capabilities should have been cheaper (not to mention more convienient) to make, distribut, and for customers to use (less space) than the add-on route. (and still cheaper an dmore efficient than a coresponding integrated neptune CD, in which case they'd then be supporting the add-ons ans consolidated system, even more complex!)
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Either way, we get the Dreamcast next right?
In 1998 too...not too far away.
Yeah, but addressing piracy vulnerability from the start (in leu of the PSX) would have been nice, that and preferably make the controllers more like the Saturn 3D pad (really nice buttons and d-pad, plus th enormal cord location), and larger memory cards standard. Getting off topic here, but it would have helped int he Asian market to make the DC able to play VCDs out of the box. (it should easily have enough power to do it, probably SVCDS too -but didn't offer this afik)
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The mistake was even worse in the US, and maybe Europe, because the controller the Saturn launched with was terrible, ugly, and crappy.
That's like three mistakes.
Umm, the Saturn wasn't really a mistake at all in Japan, it was Sega's most successful console in that region and was managed fairly well overall. That said, there should have been nothing to keep Chilly Willy's suggested system from having similar success.
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No one trusted Sega after that, and that's why not enough people jumped on the Dreamcast band wagon.
Not enough previous Sega users at least, but from th epeople I know in general, they found the DC a rather attractive system to go for regardless, and a couple non-console games (one non-gamer in general, and one PC gamer) had ones as their last (and in one case, only ever) video game console. So they definitely reached out to new customers, but Sony was donig this way more, particularly as an affordable DVD player in the PS2. (getting some people who otherwise wouldn't have even gotten a console)
But yeah, problems in the 5th gen really hurt the DC's potential. (even so I'm not sure pulling the plug the way they did didn't hurt them more than following though could have)
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Originally Posted by
jerry coeurl
Wait a tick. I thought this thread was about what we would like to change about the Genesis. So why the hell is everyone talking about the 32X and the Saturn?
Well, the 32x and Sega CD are extensions of the genesis, so they're fair, and the Saturn is a bit off