If only i could get a couple guys that actually wanna do this than that would be great for a team Scotland :)
Printable View
If only i could get a couple guys that actually wanna do this than that would be great for a team Scotland :)
The teams that have confirmed are England, Ireland and Sweden. Germany and Portugal have promised teams, but have yet to submit names. Aberdeenlad1983 is trying to assemble a Team Scotland. Six would be an excellent number to have.
We're just waiting to hear back about the availability of the Tournament Hall and when this is done we shall be firing on all cylinders!
back in Germany! (both sadly and finally...)
May the selection commence...
when the megadrivechamps website gonna be updated? Cant wait to see photos and that from the latest competition
I am delighted to announce that the date for the European Mega Drive Championship will be:
Sunday 26th October 2008.
This is later than we would have hoped, however, have no choice owing to the availability of the venue.
While, obviously, we cannot be responsible for arranging flights to and from the UK we will try to accommodate everybody once they are in England. We strongly recommend teams try to arrive at East Midlands Airport, as this is the closest one to us, failing that go with Birmingham. Although it may be tempting to visit London, please be very aware that you would have to cross the city, which is nothing short of a nightmare, and train fares from the capital to Nottingham are likely to cost in excess of £100. If no flights run to East Midlands or Birmingham Airports then, as a last resort, use Manchester. We recommend flying in on Saturday 25th and leaving on Monday 27th.
In regards to hotels, we shall be writing to a number of them around the city in an attempt to use the clout of a group booking and the option of a banner on our website in order to try and get some really cheap rooms for everybody. Obviously we can promise nothing other than we shall work our hardest to try and get everybody travelling discounted accommodation.
Finally, we will need confirmation of who is taking part by 15th September 2008. This will then give us just over a month for the final preparations.
Well, that's the important stuff, over with. I hope it is useful to you all. Soon we will be able to get on with the fun stuff like selecting games. :D
So who has confirmed their participation so far?
Ok, people, I'm sure this is what you'll all been waiting for: The structure of the up and coming tournament and the process and rules regarding game selection.
Contest
The European Mega Drive Championship will be a team event, with no individual awards, all points scored will go towards the teams total. The winning country will receive a spectacular trophy in honour of their victory.
Current Team Situation (As requested by the Snesinator)
England: Confirmed (obviously).
Germany, Portugal & Sweden: In the process of sorting out plane tickets
Ireland: Assembled a team.
Scotland: Attempting to assemble a team.
All other nations: Jealous
Games
Each member from each team will need to select four games to play (in preference order as, depending on the number of teams, we may only use three) with each team further selecting one semi-final game (which shall be used if we get six countries participating). Once the fixtures are drawn up then teams will nominate who plays on the games selected by the other countries, with each team member having to play the same number of games.
Game selection rules
- Games must be 2-player competitive.
- No Team can select the same game twice.
- No Team member can select more than one game from a series.
Game winning conditions
Each team decides on the winning conditions for the games selected, however, we reserve the right to veto them if they will either make the game too long or too complicated. If any stage selection is required then we shall do that randomly.
Tournament Structure (With five teams or less)
The competition will be in a league format with two-points awarded for a win and one for a draw. The winner will be the country that has the most points. In the event of a tie for position an elimination battle will take place on Super Street Fighter 2 in which each team member shall select one character and the first team to be KO'ed loses.
4-player games will be incorporated into the contest if there are four teams, however, any more and the 4-players become unworkable due to the amount of time it would take to have a fair 4-player structure.
Tournament Structure (With six teams)
Things will be a little different if we get six nations. In this event we shall have two elimination leagues of three teams with the two best from each group qualifying for a semi-final followed by a grand final. The semi-final shall see three games played, so that each team member plays one game, and the team that wins the most games qualifies for the final. The three games for the final will be selected randomly from all the nominated games. The same Super Street Fighter 2 elimination applies for a tiebreak.
Deadline
The deadline for game selection will be Wednesday 1st October 2008. Either PM them to me or e-mail tournament@megadrivechamps.org. The fixtures will be released shortly after that date.
Additionally, if I do not own a selected game I will attempt to buy a copy before the tournament, however, may request it is posted here prior to the event. Any games posted will not be given to the English team to practice on and it will be kept under close guard. Also, quite similar to the previous point, although Lord Dilks and myself are organising this, as he will be representing England, he has agreed to be kept in the dark in regards of game selections and winning conditions in order to maintain the fairness and integrity of the contests.
Great rules for a great tournament! I can’t wait for this!
Quote:
Each team decides on the winning conditions for the games selected, however, we reserve the right to veto them if they will either make the game too long or too complicated.
„Too long“ is very unspecified. How much time is one match supposed to take? The longer the game the higher the probability that the favourite wins. It is therefore in the interest of each player that the games his opponent selects doesn’t last longer than the games he himself selects. Thus I think a bit standardisation wouldn’t hurt. This is easy to do for the most common and popular genres (e.g. a constant number of battles for fighting games; uniform game length for football, hockey, basketball and american football). These additional regulations would enhance the sportsmanship of the competition. Furthermore estimates of the match length would become more accurate, which in turn would make organisation and planning of the tournament easier.
"Too long" should be specified as "If there is a shorter way to run the game then we will opt for that." While teams will be, naturally, looking for ways to give themselves a better chance of winning, our first and foremost priority is making sure everything happens in time, smoothly and awesomely. Why play a best of seven on Eternal Champions when you can simply have one fight?
Because its more fun? I know its a tournament but the whole point should be to have fun, so it wouldn't hurt to be flexible on things like that. Like say ______ player and other _______ player decide to do a best of 3, sure the rules state 1 fight, but really whats the harm in that? Its your show and it sounds awesome (I am personally very jealous), I just think rules like that can be made between the individual players involved, like it is done normally.
While, obviously, we want everybody who comes over here to have a utterly fantastic time, our position is that of organisers and, as such, we have to consider the factor of time very carefully.
The arguement of mulitple rounds is a difference between a marathon and a sprint and, I speak from experience when I say, the best games are fast and frantic.
Of course the favourite stays the same no matter how long the game, the better player always has a winning probability of higher than 50%. My point is that the magnitude of his overlay depends on game length. He will for example enjoy a 60-40 advantage in a 1 minute match but if the same game is played for 15 minutes his winning chances will rise to 90%.Quote:
The favourite is the favourite because they are better on that game, irrespective of if the game lasts 1 minute or 15 minutes.
Quote:
"Too long" should be specified as "If there is a shorter way to run the game then we will opt for that."
I understand this and absolutely agree with it. Choosing for every game the shortest options possible seems like a sensible solution.Quote:
While, obviously, we want everybody who comes over here to have a utterly fantastic time, our position is that of organisers and, as such, we have to consider the factor of time very carefully.
The arguement of mulitple rounds is a difference between a marathon and a sprint and, I speak from experience when I say, the best games are fast and frantic.
I envy you all so much that it almost hurts, people...
Allow me to give a word of my own experience with this - for I have been also organizing some local championships here...
I second Smith's statement about the best games being the "fast and frantic". Games that drag become not only boring, but they also obviously take the time from other games. I remember when we decided to have a shot on the versus mode of Zaxxon's Motherbase 2000. You guys wouldn't believe how thrilling, exciting (and fast) it was.
Anyway, one genre you can't go wrong with is fighting. They are great for knockout rounds, even more if you choose an obscure game, exercise on it and then crush your enemies with your unexpected choice...
Again, I have to disagree.
The two factors to not necessarily go hand-in-hand.
For example, you could argue that the longer the non-favourite has in the game, the more chance they have of causing a shock.
That may not be strictly true in anything more than 5% of the cases, but it carrys as much validity as your theory.
One of the things I like most about the tournaments is the good mix we have of fast paced games and the longer endurance games. Being able to keep playing to a good standard over a prolonged period of time is a big skill to have.
I have won the past two tournaments almost purely because of my ability to last in the longer games. That and I am better than everyone else. :D