Yes that was my topic yonks back...
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Yes that was my topic yonks back...
Just make the on foot action sequences in an isometric point of view (i.e. Landstalker) and the driving scenes in an over head view (i.e. Monaco GP). The nudie women can be represented by flat digitized low rez photos, add high quality sounds and music from CD and viola! Now if only I could code such a game!
Why does it have to be a real guitar simulator? The point is having the fun of playing guitar without having to actually go and learn guitar, because, you know, I can't just pick one up and start playing instantly. If I'm actually going to have to learn to play the thing, I'm going to take a class with an actual musician, not boot up my Playstation in my living room.
Eh, I don't know how much you could directly compare them to FMV games, as the notes change depending on the difficulty, and there's so much more variety. Hell, go play drums in Rock Band on hard or expert and tell me that it's like playing Time Gal.Quote:
I agree 100% about the FMV thing too, the gameplay is exactly the same as games like Road Avenger, Time Gal, and Power Rangers that everyone complained were pointless, yet everyone seems to just want to praise guitar hero for its awesomeness. Yeah, you do feel like you're rocking out for about 10 minutes, but once you realize you're not even coming close to playing a real guitar you just feel stupid.
Wow, five games for a half dozen consoles in three years. What a glut. Compare that to the amount of FPS, RTS, or 3rd-person shooters released since 2005.
Rock Band is much better anyway.
Rock Band and Guitar Hero were really awesome initially, but I'm really getting burnt out on the whole genre now. GH: Aerosmith was a leap in the wrong direction, and following it up with a near rip-off of Rock Band this fall are not the kinds of moves that I would consider "unique" or "innovative."
If you thought the music simulator genre was bad now just wait until fall when the whole genre is upgraded to complete band kits instead of just guitars. Don't forget that Konami is also throwing a band kit out there too, in case this market didn't seem crowded enough already.
First of all, its not a PSX game, the PSX port isn't even that great (very choppy once you get in a car), its a DOS game, a DOS game with an 8-bit mode in fact, so surely it could be done perhaps sans 3D. When I played the original back in the 90's I wondered why there wasn't a Super NES port of it (now that I think of it a giant scrolling mode 7 graphic could cover all the roads etc) because the graphics were so simple. I always thought of the original GTA as more of a SNES or Genesis quality game than a PSX game.
And as for the SF II comment, I remember desperately wishing for an NES Mortal Kombat and years later when I saw the pirate I was like "I would've been happy with that." When you're a kid and you're limited by your parents whim to buy new consoles, you are very happy to suffice with a stripped down port.
The violence part of Mortal Kombat was never really the part that appealed to me, I just liked the gameplay overall. In fact, my favorite home port is the SNES version which lacks blood and most of the violence (I also own the Genesis and Sega CD versions). I hate when people dumb down great games and label them as "shock value" titles, maybe it was shocking to you, it was just fun to me.
The way the Fisher Price guitar handles it (from what I saw in 2 minutes at a wall mart demo unit) is that you start off more or less just strumming any/all of the strings and playing a very simple and dumbed down version of the song (like easy mode on guitar hero). As you progress, notes and specific strings are added until you fully play the song. That way, what was only an amusing game at first has evolved into a full guitar playing experience that you can take and perform on a real guitar, IMO a much better step up for expert players. Think about it, with that type of game you could walk up to a real guitar and start jammin out or even start a real band if you wanted to, to me that is much more satisfying than saying "look how fast I can mash 5 colored buttons!"
To the rest: Guitar Hero could easily have been on the Sega CD: play some generic rock video in the background (hair band or grunge band just jammin) with sprite-based notes superimposed over it and use a 6-button controller and hook it up to a guitar hero controller so that ABCXY is the 5 fret buttons and Z is the strum bar while Start is simply start.
'Modern gaming', you say? Off the top of my head: Bubsy Bobcat. Awesome Possum. Rise of the Robots. Great Giana Sisters. Primal Rage. Sonic Spinball.
You're confusing 'poor game' with 'poor port'. As for 'original concepts!!' - yeah, I'd like that too. But I can get that from the games I already have! Why should I assume that homebrew titles are somehow 'worth' more than ports or retail games?Quote:
I dislike GTA, yet even if I loved it, I still wouldn't want to see it on the Genesis. It's silly. Don't try to take a PSX game and try to forcefully downgrade it to be shoehorned onto the Genesis! Come up with an original concept that is specially tailored to the Genesis hardware and control pad while still being innovative.
Touché.
Although, your lumping of the Great Giana Sisters in with those stinkers makes me cringe, because it's such a wonderful game which (at the time) finally filled the "Mario void" for computer owners without a console. But it can still be correctly referred to as a "me too" game, even if the thought damn near brings a tear to my eye.
(I'm sorry, Giana.)
I disagree, name 5 fighting games (excluding sequels i.e. Street Fighter II and III would count as one) that are better than Mortal Kombat and made at the same time or before. Mortal Kombat had a very balanced fighting system and personally I liked the characters too, unlike SF II where some characters were downright useless and only Guile, Ken, Ryu, Chun Li, and M. Bison refrained from lameness. That said I still like SF II better, but Mortal Kombat is incredibly solid.
I can´t. But that doesn´t change the fact that it was shitty; pretty much all fighting games until Street Fighter II were, so it does not mean much if MK stands on top. It is not good, it is just less shitty than earlier competitors, but still far away from being worth playing. MK was tosh, and if you really were into gameplay and no shock/novelty factor had been influencing you you would have noticed within 2 hours.
ok
huh?
who?
what?
wtf?
I have heard of none of those games. There is nothing wrong with mortal kombat, it is not "tosh," dammit 108 stars you always jump on the "its shit" bandwagon in every thread, has there been any game you DO like, ever? Sure the graphics had some appeal, but look at Ballz, that game had some pretty neat graphics but the game was incredibly bad, graphics do count for something if the gameplay is still there (and it is).